White Forest Deck #701445 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 05/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
30± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 58
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 54
Going First 58
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro boss plus board pressure from Chaos Angel, Chaofeng, Diabellze or Accel Synchro Stardust Dragon, with Elfnote and White Forest monsters providing the starting bodies; Diabellze the White Witch and Diabell-branded pressure after Curse of Diabell or Filia Diabell
  • Turn 1 (going first): Open with Witch of the White Forest, Silvy or Elfnote Tinia and search a White Forest or Elfnote piece, then Synchro into a boss. Hand traps are kept for the opponent's turn and are dead on a turn-1 hand
  • Turn 2 (going second): Use Ash Blossom and Ghost Belle to answer the opponent's first search or summon, then rebuild a Synchro line from the field
  • Recovery: Recover from GY through Silvy, Elzette and Tales-type searches; Elfnote and White Forest recursion depends on Spell/Trap resources that the deck has few of
  • After siding: Not evaluable: the deck has no side deck, so there is no post-side plan

Why it scores here

The score comes from the system: the deck reliably finds at least one starter in the opening hand (about 95% for the 17-copy archetype core, Inferred), has eight hand traps and about ten negation-text cards for interaction, and has real closing power through several 2500 to 3500 ATK Synchro bosses. The score is pulled down by the split between White Forest, Elfnote, Diabell, Mulcharmy, Snake-Eye and Sinful Spoils, which lowers engine coherence (exact-name purity is only 25.5%), and by the absence of recorded combos, which leaves the combo floor and median as text-only inference. The deck has no side deck, so Side Deck Adaptability is very low. Popularity did not earn points: the archetype stats only confirm that the list is a real, accessible build. Card scores were not averaged. Because the list contains a Forbidden card, the deck is Illegal and the score is capped at 30 and labelled theoretical/structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least 1 of the 17-copy archetype core in a 5-card opener) ≈ 0.95, but the starters span several sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Eight hand traps and multiple dead-on-turn-1 interactions raise brick risk going first; no measured brick rate (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling is a text-only read of Synchro bosses and Elfnote/Diabell chains (Inferred)
D4 Combo Floor & Median Output 42 No recorded boards, so no median or floor output exists; text-only inference (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Several independent starters and eight hand traps give some redundancy, but the engine splits across archetypes (Inferred)
D6 Resource Economy, Recovery & Grind 58 About 17 searcher-text cards and GY recursion through White Forest effects support grind, though Spell/Trap float is limited (Inferred)
D7 End-Board & Interaction Quality 70 Eight hand traps, about ten negation-text cards and about nine removal-text cards give broad interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 62 Hand traps and Ash/Ghost Belle answer the opponent's first board, but there is no measured going-second split (Inferred)
D9 Offensive Pressure & Closing Power 66 Several 2500 to 3500 ATK Synchro bosses (Chaos Angel 3500, Guardian Chimera 3300, Chaofeng 2800) give strong closing stats (Verified stats)
D10 Main Deck Efficiency & Flexibility 50 Main Deck is 40 cards with 26 distinct and 17 off-archetype copies; tech slots are many but the shell is not compact (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 Fourteen Synchro monsters and one Fusion monster cover the Extra Deck; access depends on Synchro setup (Verified counts, Inferred)
D12 Side Deck Adaptability 20 No side deck at all, so there is no post-side adaptability to score; this is a gap (Verified count)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; format fit is Provisional
D14 Pilotability & Error Tolerance 35 Several multi-archetype lines with many decision points and hand-trap timing choices raise the difficulty (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-10); engine_conflicts (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*54 + 0.20*45 - 12 = 40, then capped at 30 because the deck is Illegal (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: eight hand traps plus negation and removal text
  • Several high-ATK Synchro bosses with strong closing stats
  • Large searcher density (about 17 search-text cards) for consistency

Weaknesses

  • Illegal: Called by the Grave is Forbidden in Master Duel
  • Low archetype purity (25.5%) and split engines
  • No side deck
  • No recorded combos, so the combo ceiling and median are inferred

Critical choke points

  • Called by the Grave must be removed before this list is legal
  • Single Synchro boss lines depend on Silvy, Rciela or Silvera being live
Priority Remove Add Reason
1 Called by the Grave one Main Deck-legal card of the player's choice The deck is Illegal; removing the Forbidden card is required before any normal score can apply
2 one or two off-archetype tech cards outside the core engine additional White Forest or Elfnote engine pieces Raises exact-name purity and reduces engine conflicts
3 none a 10 to 15 card side deck The deck has no side deck, so Side Deck Adaptability is lost in best-of-3 play

Evidence & confidence

  • Verified: Called by the Grave is Forbidden and makes the deck Illegal; Main Deck is 40 cards and Extra Deck is 15 cards, both within size rules; Archetype purity is 25.5% for the exact name White Forest; Extra Deck is 14 Synchro and 1 Fusion
  • Inferred: Opening-hand starter probability of about 0.95 for the core group; Engine coherence and brick risk estimates; Interaction quality read from card text
  • Provisional: Meta and format fit (no dated sample)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied no side deck present, so post-side performance cannot be assessed

More Master Duel Info

White Forest

White Forest Breakdown

 
 

 

 

 

 

 

 
 

 

 
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