Swordsoul Deck #701324 — Yu-Gi-Oh! Duel Links

24 Main, 9 Extra, incl. Incredible Ecclesia, the Virtuous x3, Swordsoul Emergence x3, D.D. Crow x2 - Skill: Intertwining Memories. Created May 13, 2026 by YGO Mod.

Deck Swordsoul Duel Links

Created by: YGO Mod (20517634)

Created On: 05/13/2026

Intertwining Memories
 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
58± 6/ 100
Power Score
Structural 61
Reliability 58
Going First 62
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 62
Going Second 66
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: duel-links

Legality

Main 24 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro and Fusion boss pressure from the Extra Deck (Swordsoul Supreme Sovereign - Chengying, Adamancipator Risen - Dragite, Swordsoul Sinister Sovereign - Qixing Longyuan), reached through Swordsoul search and Synchro chains (Inferred from card text; no recorded boards); Fusion pressure through Fallen of Albaz into Lubellion or Mirrorjade, with Albion as a Branded side route (Inferred from card text)
  • Turn 1 (going first): Open with Swordsoul Emergence or Sacred Summit to search or revive a Swordsoul/Wyrm, use Mo Ye or Longyuan for Swordsoul Token Summons, then Synchro into a boss (Inferred)
  • Turn 2 (going second): Hold The Golden Swordsoul, Droll & Lock Bird, and D.D. Crow to interact with the opponent's first attack or summon, then rebuild through Swordsoul search effects (Inferred)
  • Recovery: Banish Swordsoul or Wyrm cards from the GY to refuel Swordsoul of Taia, Chixiao, and Emergence effects, and reuse the Swordsoul Token engine (Inferred from card text)
  • After siding: No side deck is run, so no post-side plan exists in the evidence

Why it scores here

The deck opens reliably: its six searcher-text copies have about an 80% chance of at least one in a 5-card opening hand (Inferred hypergeometric), so the Swordsoul engine is usually live by turn 2. Its interaction is the strongest part of the list, with four hand-trap or negation-text cards (Golden Swordsoul, Droll & Lock Bird, D.D. Crow) and an approximately 71% chance of at least one hand trap in a 6-card going-second hand (Inferred). The score is held back by the absence of recorded boards, so the ceiling and median are text-only inference, and by the lack of a side deck and any tournament or meta evidence. Popularity and the Swordsoul name did not earn points, and card scores were not averaged; the score reflects consistency, interaction and conversion read on the system. Only 48.5% of Main Deck copies are exact Swordsoul, and the Albaz, Branded, Dogmatika and Yang Zing pieces pull against the core engine, which costs points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one searcher-text card in 5-card hand) ≈ 0.80; Swordsoul Emergence 3 copies at ≈ 0.52 alone (Inferred)
D2 Opening-Hand Quality & Brick Management 58 17 of 33 Main Deck copies are off exact-archetype, with tech cards (Droll, Droplet) that can dead-draw; the archetype core group gives ≈ 0.994 at least one in hand (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards; ceiling read only from Synchro boss and Swordsoul Token text (Inferred)
D4 Combo Floor & Median Output 50 No recorded board distribution, so median output is unmeasured and set near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 65 Multiple Swordsoul Token and banish-recursion routes plus The Golden Swordsoul as a hand-trap that Special Summons itself (Inferred from text)
D6 Resource Economy, Recovery & Grind 62 Costs and recursion are GY and banish based (Emergence, Sacred Summit, Taia, Chixiao); no measured resource signature (Inferred)
D7 End-Board & Interaction Quality 68 Four negation or hand-trap cards and eight removal-text cards; hand-trap group ≈ 0.71 in a 6-card going-second hand (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Going-second hand traps and Droll lock are the main answer to a set-up board; no recorded going-second split (Inferred)
D9 Offensive Pressure & Closing Power 62 Extra Deck closers at ATK 2800-3000 (Chengying, Dragite, Qixing Longyuan, Chixiao) with no end-board observations (Inferred from stats)
D10 Main Deck Efficiency & Flexibility 70 24 Main Deck cards across 13 distinct names inside the 20-30 range, with 4 singletons and 9 double or triple copies (Verified composition)
D11 Extra Deck Efficiency & Coverage 65 Extra Deck is full at 9 of 9 with 6 Synchro and 3 Fusion, all of which are on-theme or flexible Albaz/Branded/Yang Zing pieces (Verified composition)
D12 Side Deck Adaptability 35 No side deck is run (side count 0 of up to 9), so post-side adaptability is absent (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link, no archetype meta-share and no match record; format fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 62 Synchro and Fusion sequencing with search chains and token choices is moderately complex but has a stable core (Inferred from text)

How the score was computed

Strategy profile: Midrange. Structural ≈ 61, Going First ≈ 62, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine conflicts (-3). Final formula: 0.80*Structural(61.1) + 0.20*TournamentReliability(58) + ContextModifiers(-3) = 57.5, rounded to 58 (Meta provisional, null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Consistent searcher density (six copies) keeps the Swordsoul engine live on most openings (Inferred)
  • Four hand-trap or negation-text cards plus Droll lock give layered interaction, including going-second (Inferred)
  • Compact main deck: 24 cards, 13 distinct names, 4 singletons (Verified)
  • Legal on every Duel Links check, including The Golden Swordsoul at 2 of 2 copies under its Semi-Limited limit (Verified)

Weaknesses

  • Only 48.5% exact-archetype purity; off-theme Albaz, Branded, Dogmatika and Yang Zing pieces dilute the engine (Verified composition)
  • No side deck, so the deck has no post-side adaptation (Verified)
  • Ceiling and median are unmeasured: no recorded boards exist in the evidence (Verified gap)
  • Usage deviates from the archetype core: Chengying, Chixiao, Draco Berserker, Effect Veiler and Ghost Ogre are absent, and Mo Ye is run at 1 copy against a typical 3 (Verified usage)

Critical choke points

  • Synchro bosses depend on a Tuner and Wyrm pair, so losing the Tuner to a single removal or negation can stall the Extra Deck (Inferred)
  • Swordsoul Emergence and Sacred Summit carry most of the search and revive load; the 3-copy Emergence is the main single-card dependency (Inferred)
Priority Remove Add Reason
1 1 Incredible Ecclesia, the Virtuous 1 Swordsoul of Mo Ye Usage has Ecclesia typically at 2 copies and Mo Ye at 3; the deck runs 3 and 1 (Inferred from usage stats)
2 1 Mirrorjade the Iceblade Dragon 1 Swordsoul Supreme Sovereign - Chengying Chengying is a 100% inclusion core card and is absent; Mirrorjade needs Albaz support the deck would otherwise not use heavily (Inferred; card availability in Duel Links not verified)
3 1-2 cards for the side deck A side is absent, so a short post-side plan (for example, extra hand traps or removal) would address the post-side gap in D12 (Provisional)

Evidence & confidence

  • Verified: Legal status: 24 Main, 9 Extra, 0 Side within duel-links size rules (20-30, 0-9, 0-9); The Golden Swordsoul 2 of 2 copies under Semi-Limited limit; Composition: 13 distinct Main names, 17 of 33 off exact-archetype copies (48.5% exact purity); Usage: 7 of 12 core cards present (58.3%); missing Chengying, Chixiao, Draco Berserker, Effect Veiler, Ghost Ogre
  • Inferred: Searcher-text group ≈ 0.80 at least one in a 5-card hand; Hand-trap group ≈ 0.71 at least one in a 6-card going-second hand; Golden Swordsoul, Droll & Lock Bird and D.D. Crow as interaction from card text; Synchro and Fusion boss plans from card text and Extra Deck contents; Recovery through GY and banish costs from card text
  • Provisional: Meta power is null: no dated metagame sample; Matchup fit (D13) and side adaptability (D12) are unmeasured; Median and ceiling output are unmeasured without recorded boards
  • Data gaps: No recorded combos: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first or going-second, matchups, brick or starter rates No dated metagame sample, so Meta Power is provisional Deck title is null; no side deck is supplied

More Duel Links Info

Swordsoul

Swordsoul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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