Crystron Deck #701303 — Yu-Gi-Oh! Master Duel
41 Main, 15 Extra, incl. Crystron Sulfador x3, Ash Blossom & Joyous Spring x3, Effect Veiler x3. Created May 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 05/13/2026
Main Deck (41)
- Crystron Smiger x2
- Crystron Sulfador x3
- Crystron Sulfefnir x2
- Crystron Thystvern x1
- Droll & Lock Bird x2
- Maxx "C" x1
- Radiant Typhoon Eldam x1
- Radiant Typhoon Swen x1
- Ash Blossom & Joyous Spring x3
- Crystron Citree x1
- Crystron Tristaros x2
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x2
- Called by the Grave x1
- Crossout Designator x1
- Crystron Inclusion x3
- Foolish Burial x1
- Mystical Space Typhoon x1
- Radiant Typhoon Chant x3
- Radiant Typhoon Vision x1
- Super Polymerization x2
- Crystron Cluster x1
- Infinite Impermanence x3
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Sea Monster of Theseus x1
- Cherubini, Ebon Angel of the Burning Abyss x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Crystron Eleskeletus x1
- Crystron Quariongandrax x1
- F.A. Dawn Dragster x1
- Navy Dragon Mech x1
- Samurai Destroyer x1
- Cyber Dragon Infinity x1
- Cyber Dragon Nova x1
- Number 75: Bamboozling Gossip Shadow x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 69/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 68.75 |
| Going First | 70 |
| Going Second | 78 |
| Meta Power | provisional |
| Tournament Reliability | 70 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: master-duel
Legality
Main 41 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Beatdown with high‑ATK Crystron Synchro (Quariongandrax) and removal engines; Control via hand‑trap suite and quick‑effect disruption
- Turn 1 (going first): Open with Crystron Inclusion or Sulfador to search and set up a Synchro summon by turn 2
- Turn 2 (going second): Utilize hand traps and quick‑effect Crystron summons (e.g., Tristaros) to react and build board
- Recovery: Crystron Inclusion graveyard recycle, Crystron Cluster shuffle, Droll & Lock Bird draw lock
- After siding: No side deck; rely on hand‑trap suite and flexible Extra‑Deck summons
Why it scores here
The deck opens reliably thanks to a 97.9% chance of drawing a Crystron core starter and a dense hand‑trap suite. Those starters can quickly search and enable a turn‑2 3000‑ATK Crystron Quariongandrax or similar Synchro, providing strong offensive pressure. Redundant starters, abundant hand traps and resource‑recovery cards give the deck good resilience to disruption, while the full 15‑card Extra Deck supplies several win routes. However, low exact‑archetype purity, no side deck and a moderately complex combo chain keep the overall power in the high‑sixties range.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 85 | Archetype core group appears in 97.9% of opening 5‑card hands (P≥1 core ≈ 0.9793) showing very reliable starter access (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 78 | Only 2.1% chance of a full brick (no core card) and hand‑trap group hits 93.4% in a 6‑card hand, indicating strong opening hand quality (Inferred). |
| D3 | Combo Conversion & Ceiling | 70 | Cards like Crystron Inclusion, Sulfador and Crystron Quariongandrax enable a turn‑2 3000‑ATK Synchro plus board‑wipe, giving a high ceiling despite no recorded boards (Inferred). |
| D4 | Combo Floor & Median Output | 55 | Typical starter lines often produce a single 2000‑ATK monster or a modest Synchro, so median output is moderate (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 70 | Multiple independent starters (Sulfador, Sulfefnir, Smiger, Tristaros) and abundant hand traps provide redundancy against disruption (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 68 | Crystron Inclusion’s graveyard recycle, Crystron Cluster’s shuffling, and Droll & Lock Bird’s draw lock support resource recovery (Inferred). |
| D7 | End-Board & Interaction Quality | 72 | End‑board options include Quariongandrax, Eleskeletus, Cyber Dragon Infinity and Navy Dragon Mech, offering layered removal and negation (Inferred). |
| D8 | Going-Second & Board-Breaking Power | 75 | Hand‑trap suite (Infinite Impermanence, Ash Blossom, Effect Veiler, Droll) plus quick‑effect summons give strong going‑second board‑breaking power (Inferred). |
| D9 | Offensive Pressure & Closing Power | 78 | The 3000‑ATK Quariongandrax and other high‑ATK extra‑deck monsters provide solid offensive pressure (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 60 | Deck runs 41 cards with only 30% exact Crystron purity, mixing many off‑archetype cards, reducing main‑deck efficiency (Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 70 | All 15 extra‑deck slots are filled with a balanced mix of Synchro, XYZ, Fusion and Link, covering various win routes (Inferred). |
| D12 | Side Deck Adaptability | 40 | Side deck is empty, leaving no dedicated post‑side adaptation (Verified). |
| D13 | Matchup Coverage & Format Fit | 55 | No tournament or meta‑share data are available, so matchup coverage is uncertain (Provisional). |
| D14 | Pilotability & Error Tolerance | 55 | The deck requires several conditional plays and quick‑effect timing, raising error tolerance for casual pilots (Inferred). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 68.75, Going First ≈ 70, Going Second ≈ 78, Meta = provisional, Tournament Reliability ≈ 70. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very high starter consistency
- Extensive hand‑trap suite for control
- Versatile extra‑deck with high‑ATK Synchro and multiple removal options
Weaknesses
- Low exact archetype purity; many off‑archetype cards
- No side deck limits adaptability
- Combo execution requires several conditional steps
Critical choke points
- Reliance on Crystron Inclusion or Sulfador as opening engine
- Extra‑deck summon restrictions from Sulfador’s effect
Evidence & confidence
- Verified: Side deck count 0
- Inferred: Archetype core group probability 0.9793; Full brick estimate 0.0207; Hand‑trap group probability 0.9342; Starter redundancy across multiple Crystron monsters; Resource recycle via Inclusion and Cluster; End‑board removal/negation suite; Going‑second board‑break potential from hand traps and quick‑effect summons; Offensive pressure from Quariongandrax and other high‑ATK monsters; Main‑deck efficiency impacted by 30% purity; Extra‑deck coverage across all types; Complex combo timing increasing error tolerance
- Provisional: Matchup coverage uncertainty due to missing tournament data
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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