Chimera Deck #698599 — Yu-Gi-Oh! Duel Links

Created by: YGO Mod (20517634)

Created On: 05/07/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
ControlConfidence: Medium
65± 5/ 100
Power Score
Structural 65
Reliability 65
Going First 60
Going Second 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 65/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 65.3
Going First 60
Going Second 65
Meta Power provisional
Tournament Reliability 65
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion monster board (e.g., Chimera the Illusion Beast or high‑ATK Fusion); Control via hand traps and board disruption
  • Turn 1 (going first): Set hand traps (Infinite Impermanence, D.D. Crow), activate Chimera Fusion to summon a Fusion monster, protect with The End of Anubis, then pressure opponent
  • Turn 2 (going second): Use hand traps to stop opponent, activate Forbidden Droplet to halve ATK, then Fusion summon a powerful monster
  • Recovery: Searchers (Gazelle, Cornfield Coatl, Big‑Winged Berfomet) retrieve missing Fusion pieces; Graveyard recursion via Master Tao
  • After siding: No side deck – relies on core engine and hand‑trap suite

Why it scores here

The deck reliably opens with at least one core Chimera starter (≈99% chance) and has a strong hand‑trap suite that secures the early game. Its Fusion engine can produce high‑ATK monsters such as Chimera the Illusion Beast, giving a solid ceiling, while the median output stays moderate due to its control‑oriented playstyle. Redundancy comes from multiple searchers and graveyard effects, but the lack of a side deck and low archetype purity limit flexibility and matchup coverage.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 90 P(at least one core starter in opening hand) ≈ 0.9944; high engine start probability (Inferred)
D2 Opening-Hand Quality & Brick Management 85 Probability of a full brick is only 0.0056, indicating excellent opening hand quality (Inferred)
D3 Combo Conversion & Ceiling 70 Fusion engine can produce up to 3100 ATK monsters like Chimera the Illusion Beast, giving a strong ceiling (Inferred)
D4 Combo Floor & Median Output 55 Typical games rely on control and midrange, yielding moderate median output around 55 (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Multiple hand traps and searchers provide redundancy against disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Searchers and graveyard effects allow resource recovery, supporting grind (Inferred)
D7 End-Board & Interaction Quality 75 End board includes high‑ATK Fusion monsters and removal links, offering solid interaction (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand‑trap group gives 61% chance of at least one trap in a six‑card hand, aiding board breaking (Inferred)
D9 Offensive Pressure & Closing Power 65 Potential to close with 3100‑ATK Fusion or control‑takeover effects gives decent pressure (Inferred)
D10 Main Deck Efficiency & Flexibility 55 30‑card main deck with 16 distinct cards and low archetype purity reduces efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 70 Full 9‑slot Extra Deck used, covering Fusion, Link, and XYZ options (Verified)
D12 Side Deck Adaptability 0 No side deck cards, eliminating post‑side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 Guides note Chimera was historically meta but current data missing, so fit is uncertain (Provisional)
D14 Pilotability & Error Tolerance 55 Many decision points and tech cards increase pilot skill requirement (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 65.3, Going First ≈ 60, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 65. Modifiers: Side Deck Adaptability (-3); Main Deck Efficiency (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high engine start consistency
  • Robust hand‑trap suite for control
  • Flexible Fusion options covering multiple monster types

Weaknesses

  • No side deck limits adaptability
  • Low archetype purity and many off‑archetype cards
  • Missing core Fusion monsters such as Chimera the King of Phantom Beasts

Critical choke points

  • Reliance on specific Fusion materials that may be disrupted
  • Absence of side‑deck answers to certain meta decks
Priority Remove Add Reason
1 Book of Eclipse Twin Twisters Add a spell‑trap removal to compensate for lack of side deck
2 Forbidden Droplet Solemn Judgment More consistent negation with lower cost

Evidence & confidence

  • Verified: Extra Deck slots fully used (9/9); Side deck count is zero
  • Inferred: Engine start probability 0.9944; Brick probability 0.0056; Fusion ceiling up to 3100 ATK; Median output moderate; Redundancy via hand traps and searchers; Resource recovery via searchers and graveyard effects; Interaction quality from high‑ATK Fusion and removal links; Hand‑trap probability 0.6123 in six‑card hand; Closing pressure from high‑ATK Fusion and control effects; Main deck efficiency reduced by low purity; Pilotability increased by many decision points
  • Provisional: Matchup coverage uncertain due to missing meta data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Chimera

Chimera Breakdown

 
 

 

 

 

 

 

 
 

 

 
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