Primite Deck #698534 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Primite Dragon Ether Beryl x3, Ash Blossom & Joyous Spring x3. Created May 6, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 05/06/2026
Main Deck (55)
- Blue-Eyes Jet Dragon x1
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x2
- Primite Dragon Ether Beryl x3
- Blue-Eyes White Dragon x2
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x2
- Maiden of White x3
- Neo Kaiser Sea Horse x3
- PSY-Framegear Delta x2
- PSY-Framegear Gamma x1
- Sage with Eyes of Blue x3
- Book of Eclipse x3
- Mausoleum of White x1
- Primite Drillbeam x1
- Primite Lordly Lode x3
- Roar of the Blue-Eyed Dragons x1
- Synchro Rumble x1
- Wishes for Eyes of Blue x2
- Dominus Purge x3
- Dragon's Mind x2
- Infinite Impermanence x3
- Majesty of the White Dragons x1
- True Light x1
Extra Deck (15)
- Blue-Eyes Tyrant Dragon x1
- Neo Blue-Eyes Ultimate Dragon x1
- Hieratic Seal of the Heavenly Spheres x1
- Spirit with Eyes of Blue x2
- Ancient Fairy Life Dragon x1
- Blue-Eyes Spirit Dragon x3
- Blue-Eyes Ultimate Spirit Dragon x1
- Cosmic Blazar Dragon x1
- Crimson Dragon x1
- Lightstorm Dragon x1
- Stardust Sifr Divine Dragon x1
- Virtual World Kyubi - Shenshen x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 45 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro and Fusion end-boards from the Blue-Eyes package (Blue-Eyes Ultimate Spirit Dragon, Blue-Eyes Tyrant Dragon, Neo Blue-Eyes Ultimate Dragon) backed by 3000-ATK Blue-Eyes bodies; Primite and PSY-Frame bodies plus Ancient Fairy Life Dragon and Crimson Dragon as Synchro value; not verified as a repeatable line
- Turn 1 (going first): Open a tuner (Sage with Eyes of Blue, Maiden of White, Neo Kaiser Sea Horse, Ghost Belle) and Synchro Summon, holding hand traps for the opponent's first effect
- Turn 2 (going second): Hand-trap the opponent's first board (Ash Blossom, Infinite Impermanence, Nibiru, Effect Veiler, Ghost Belle, Droll) and then Synchro into Blue-Eyes; the 15 hand traps make this the stronger seat
- Recovery: Graveyard recursion through Ash Blossom, Ghost Belle and Wishes for Eyes of Blue to reload Tuners; the recorded combo evidence to confirm this is absent
- After siding: No side deck is registered, so no post-side plan can be assessed
Why it scores here
The deck is scored as a system: 19 Tuners and 10 Synchro monsters give a Synchro engine that is reachable on turn 1 to 2 most of the time, and the 15 hand traps and 19 negation-text cards give it strong interaction at the end of the opponent's first board. Its ceiling is set by the Blue-Eyes Extra Deck bodies (Ultimate Spirit Dragon at 3500 ATK, Neo Blue-Eyes at 4500 ATK), but no recorded boards exist, so the median output is unknown and is scored below the ceiling. Exact archetype purity is only 10% across Blue-Eyes, Primite, PSY-Frame and with Eyes of Blue, which weakens coherence and pulls the efficiency and pilotability scores down. Popularity did not earn points, and the card scores were not averaged. The deck is Illegal (Ash Blossom over by one copy, Droll & Lock Bird over by one copy), so its Final score is capped at 30 as a structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Tuner density (19) and P(at least one starter in 5 cards) about 0.25 per 3-copy card give a moderate Synchro access rate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hand traps are dead without a board, and several Blue-Eyes and Primite pieces conflict across sub-archetypes (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling comes from Blue-Eyes Extra Deck bodies and Synchro chains; no combo boards recorded (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output is unknown and scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Multiple negation and hand-trap routes, and Ghost Belle and Ash Blossom recursion give several restarts (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Graveyard recursion and Searcher text (12 cards) give some regeneration; no resource data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 15 hand traps, 19 negation-text cards and 18 removal-text cards give broad, layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Hand traps are strong on going second, and Blue-Eyes end-boards can challenge a board, but board-breaking is not verified (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | 3000+ ATK Blue-Eyes Synchro and Fusion bodies with direct-attack text give closing power if the board is established (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Exact archetype purity is 10% and 63 of 90 main cards are off-archetype, which lowers coherence; the 55-card main is legal in size (Verified structure) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck is 15 cards (10 Synchro, 3 Link, 2 Fusion) with flexible Synchro access and a clear Blue-Eyes core (Verified structure) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered, so adaptability is effectively absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample exists, so format fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Synchro and hand-trap timing is demanding, with many conditional effects to track (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 54, Going First ≈ 45, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8). Final formula: Structural 54 at 0.80 + Tournament Reliability 40 at 0.20 = 51, minus 8 banlist modifier = 43; Illegal copy limits cap the final score at 30 (structural-only read). Meta Power is provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Broad hand-trap and negation density (15 hand traps, 19 negation-text cards)
- Strong Extra Deck bodies (Blue-Eyes Ultimate Spirit Dragon, Blue-Eyes Tyrant Dragon, Neo Blue-Eyes Ultimate Dragon)
- High Tuner count gives reliable Synchro access
Weaknesses
- Illegal copy limits on Ash Blossom & Joyous Spring and Droll & Lock Bird
- Low archetype purity (10%) across four sub-archetypes
- No side deck
- No combo evidence to measure the median or ceiling
Critical choke points
- The 2-card Tuner plus non-Tuner Synchro requirement
- Reliance on Blue-Eyes White Dragon being live for the Blue-Eyes Extra Deck
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | a legal non-copy-limited card or a second copy of a 2-copy staple | Removes the copy-limit violation (3 run, 2 allowed) |
| 2 | 1 Droll & Lock Bird | a legal non-copy-limited card | Removes the copy-limit violation (2 run, 1 allowed) |
| 3 | Off-archetype tech cards | a side deck of 6 to 15 cards | Adds post-side adaptability, which is currently absent |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 are within size rules; Ash Blossom & Joyous Spring is over its limit (3 vs 2); Droll & Lock Bird is over its limit (2 vs 1); Exact archetype purity is 10%; Extra Deck is 10 Synchro, 3 Link, 2 Fusion
- Inferred: Synchro starter access is moderate (about 0.25 per 3-copy card in a 5-card hand); Hand-trap density gives strong interaction; Extra Deck bodies give high ceiling
- Provisional: Meta and format fit (no dated sample); Tournament reliability (no data)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first, going-second, matchup, brick and starter rates) No side deck registered Meta Power is provisional unless a dated metagame sample is supplied
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