Railway Deck #6984 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Flying Pegasus Railroad Stampede x3, Heavy Freight Train Derricrane x3, Super Express Bullet Train x3. Created Apr 25, 2022 by Mèo Fool Gaming.

Deck Railway Master Duel

Created by: Mèo Fool Gaming (37156024)

Created On: 04/25/2022

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
20± 8/ 100
Power Score
Structural 43
Reliability 35
Going First 40
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 43.3
Going First 40
Going Second 45
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Xyz and Link beatdown: Train Xyz monsters (Superdreadnought Rail Cannon Gustav Max and Super Dora) plus Jizukiru and Super Express Bullet Train pressure the board. The 2000-damage detach effect of Gustav Max is the reach.; Kaiju Special Summon lines (Gameciel, Jizukiru) and Revolving Switchyard-driven damage prevention with Level 4 EARTH Machine follow-up.
  • Turn 1 (going first): Open with Urgent Schedule, Pot of Desires or Heavy Freight Train Derricrane to find an EARTH Machine Train and set up a Xyz or Link board. The deck is built to make a single turn-1 play rather than a full combo.
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Infinite Impermanence and Effect Veiler to stop the opponent's first summon, then use Kaiju or Train monsters to answer the board.
  • Recovery: Recover with Pot of Desires and the Train searchers (Super Express Bullet Train, Heavy Armored Train Ironwolf), then rebuild through Xyz Summons from the Extra Deck.
  • After siding: Not evaluable. The Side Deck is empty (0 cards), so there is no post-side plan.

Why it scores here

The deck is scored as a Midrange system, not as an average of its cards. Its starter access is moderate: the probability of at least one Train starter (Urgent Schedule, Pot of Desires, Derricrane) in a 5-card opening hand is about 0.34 per 3-copy card, and the archetype core group has about 0.85 odds of at least one piece in hand (Inferred). Interaction is broad, with 16 negation-text and 17 removal-text cards and 9 hand traps, which earns a fair end-board interaction score. Two of its restricted cards are Forbidden in Master Duel (Called by the Grave x2, Apollousa x1) and Maxx C is over its limit, so the list is Illegal and the final score is capped low; the result is theoretical and structural only. No combos, tournament results, win rates or Side Deck exist, so the Floor, Median and Ceiling scores are inference from text. Popularity and archetype familiarity did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 Train starter in 5 cards) ~0.34 per 3-copy card, archetype core P(>=1) ~0.85; no combos to confirm the engine runs (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Copy histogram 5 singles / 10 doubles / 5 triples, with 16 Spells and 20 Effect Monsters in the Main Deck; several cards are situational (Monster Reborn, Harpie's Feather Duster, Twin Twisters) (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards in combo data, so the ceiling rests on card text: Gustav Max 2000 damage and Liebe ATK boost (Inferred)
D4 Combo Floor & Median Output 35 No combo samples, so the median and floor cannot be measured; the Kaiju and Train starters are likely inconsistent (Inferred)
D5 Interruption Resilience & Route Redundancy 40 9 hand traps and Pot of Desires for card advantage give some redundancy; no recursion depth is confirmed (Inferred)
D6 Resource Economy, Recovery & Grind 40 Pot of Desires and Train searchers rebuild the hand; Extra Deck Xyz summons trade cards for board (Inferred)
D7 End-Board & Interaction Quality 55 16 negation-text and 17 removal-text cards, with Ash Blossom and Droll as hand traps (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 50 Going-second interaction relies on hand traps and Kaiju Special Summons; the guide snippet says the deck is stronger going second (Inferred from guide)
D9 Offensive Pressure & Closing Power 55 Gustav Max deals 2000 direct damage and Liebe is 4000 ATK; Gangaridai and Super Dora provide Xyz pressure (Verified text)
D10 Main Deck Efficiency & Flexibility 55 40 Main Deck cards with 20 distinct cards, in the 40-60 size rule; the archetype is coherent in Train cards (55 off-archetype copies counted) (Verified)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck cards: 10 Xyz, 5 Link; 12 distinct cards with mixed mandatory and flexible Extra choices (Verified)
D12 Side Deck Adaptability 10 Side Deck is empty (0 of 0-15 allowed), so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament data and no dated meta sample, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Several multi-step lines (Xyz detaches, Train summon chains, Kaiju opponent summons) need correct sequencing (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 43.3, Going First ≈ 40, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); illegal-list cap (-13.6). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*43.3 + 0.20*35 - 8 = 33.6, then capped to 20 because the deck is Illegal (3 copy-limit or banlist violations)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Interaction breadth: 9 hand traps and 16 negation-text cards give several answers to the opponent's first summon
  • Redundant Train starters at 3 copies each (Urgent Schedule, Pot of Desires, Derricrane, Super Express Bullet Train, Stampede) raise the chance of a turn-1 play
  • Strong Extra Deck closers: Gustav Max direct damage and Liebe ATK boost, with Gangaridai and Super Dora as Xyz options

Weaknesses

  • Illegal list: Called by the Grave and Apollousa are Forbidden and Maxx C is over its limit
  • Empty Side Deck means no post-side adaptation
  • Heavy reliance on situational Monster Reborn and Harpie's Feather Duster, with few sources of engine redundancy
  • No measured combo or win-rate evidence in YGOVN

Critical choke points

  • The turn-1 Train starter: only about one-third of hands with 3 copies of a starter contain one
  • Forbidden and over-limit cards in the Main and Extra Deck would have to be removed before the list could be played in Master Duel
Priority Remove Add Reason
1 Called by the Grave (x2) and Apollousa, Bow of the Goddess Legal copies or a Legal replacement such as Droll & Lock Bird, Effect Veiler or another Master Duel-legal hand trap These cards are Forbidden in Master Duel, so the list is Illegal and cannot receive a normal score
2 One copy of Maxx C (x2 to x1) A Legal hand trap or Spell The copy limit is 1 in Master Duel, so one copy must be removed
3 No change A Side Deck of 3 to 15 cards A Side Deck would give post-side adaptation, which is currently absent

Evidence & confidence

  • Verified: Main Deck 40 and Extra Deck 15 cards are within the Master Duel size rule; Called by the Grave (x2) and Apollousa (x1) are Forbidden, and Maxx C (x2) is over its Limited cap of 1; Card text for 20 distinct Main Deck cards and 12 distinct Extra Deck cards is present
  • Observed: The usage statistics show that the deck runs 5 of 25 archetype core cards
  • Inferred: Starter access and brick estimates come from the hypergeometric probabilities; Interaction quality comes from card text and hand-trap counts; Going-second strength comes from card text and one guide snippet
  • Provisional: Meta Power is null, and the matchup and format-fit score (D13) is provisional
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists for going-first, going-second, matchup or starter rates Meta Power is provisional without a dated metagame sample The Side Deck is empty, so post-side scoring is not possible Data inconsistency: usage statistics lists Superdreadnought Rail Cannon Gustav Max, Number 81 Super Dora and Juggernaut Liebe as missing core cards, yet the cards list shows them in the Extra Deck (x2 each). Core-card presence (20%) may be understated Guide snippets are short Vietnamese excerpts with no section structure and cannot confirm a full line

More Master Duel Info

Railway

Railway Breakdown

 
 

 

 

 

 

 

 
 

 

 
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