Swordsoul Deck #698148 — Yu-Gi-Oh! Duel Links
24 Main, 9 Extra, incl. D.D. Crow x3, Droll & Lock Bird x3, Incredible Ecclesia, the Virtuous x3 - Skill: Intertwining Memories.
Created by: YGO Mod (20517634)
Created On: 05/04/2026
Intertwining Memories
Main Deck (24)
- D.D. Crow x3
- Droll & Lock Bird x3
- Fallen of Albaz x2
- Swordsoul Auspice Chunjun x1
- Swordsoul of Mo Ye x1
- Swordsoul of Taia x2
- Swordsoul Strategist Longyuan x1
- Incredible Ecclesia, the Virtuous x3
- The Golden Swordsoul x2
- Swordsoul Emergence x3
- Swordsoul Sacred Summit x2
- Swordsoul Blackout x1
Extra Deck (9)
- Albion the Branded Dragon x1
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Adamancipator Risen - Dragite x1
- Baxia, Brightness of the Yang Zing x1
- Draco Berserker of the Tenyi x1
- Swordsoul Grandmaster - Chixiao x1
- Swordsoul Sinister Sovereign - Qixing Longyuan x1
- Swordsoul Supreme Sovereign - Chengying x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61.4 |
| Going First | 60 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: duel-links
Legality
Main 24 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro and Fusion boss monsters (Qixing Longyuan, Draco Berserker, Mirrorjade, Albion, Lubellion) built from the Swordsoul/Wyrm engine and Fallen of Albaz.; Pressure from the 3000-ATK synchro bodies once Golden Swordsoul or Chunjun has cleared the way.
- Turn 1 (going first): Open with Swordsoul Emergence or a Sacred Summit, search or revive a Wyrm or Swordsoul, and set up a Synchro or Fusion boss while keeping Droll & Lock Bird and D.D. Crow up for the opponent's first extra-deck summon.
- Turn 2 (going second): Hold Droll & Lock Bird and D.D. Crow (hand traps, roughly 86% to have at least one in a six-card hand) to stop the opponent's first draw or summon, then rebuild through the GY with Swordsoul recursion.
- Recovery: Recursion from the GY through Swordsoul of Taia, Sacred Summit and Strategist Longyuan, plus searcher effects, rebuilds the engine after a single hand-trap or removal exchange.
- After siding: Not applicable in Duel Links (no Side Deck); the deck has no post-game adaptation route.
Why it scores here
The deck reliably opens its Swordsoul engine: the archetype core (15 copies) has about a 99.7% chance of at least one copy in a five-card opening hand, and the searcher group reaches about 80%. Its ceiling comes from a Synchro and Fusion extra deck that can end on 2500 to 3000 ATK bodies, scored as a text-based read because no recorded boards exist. Interaction is moderate: two hand traps appear in every hand at a high rate, and Golden Swordsoul provides a negate, but the core Chengying, Chixiao and Draco Berserker are absent, which lowers closing power and board-breaking. Popularity in the guides confirms the list is real and accessible, and that did not earn points; no card scores were averaged, and the score reflects the deck's consistency, median output and interaction as a system.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one of the 15 core cards in a 5-card hand) ≈ 0.997; P(≥1 searcher in 5) ≈ 0.80; starter copies are 3 Emergence and 2 Sacred Summit (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Two 3-copy hand traps are dead on a going-first turn with no opposing summon, and the 9-card Extra Deck is not a brick risk; estimated brick rate is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Text-only read: Synchro and Fusion bosses with multi-stage Swordsoul recursion, but no recorded boards to measure the ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards, so the median output cannot be measured; the floor relies on the core searchers and hand traps (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant recursion from Taia, Sacred Summit and Longyuan plus two hand traps give independent routes, though the single Golden Swordsoul negate is a choke point (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | GY recursion and Emergence's banish effect regenerate resources, and the searchers add card flow (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | Golden Swordsoul negate, Swordsoul Blackout and Chunjun give some layered interaction, but there is no full board wipe or repeatable removal in the list (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Droll & Lock Bird limits the opponent's card flow and Chunjun destroys extra-summoned monsters; board breaking is moderate (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Extra-deck bosses reach 2500 to 3000 ATK, but the 3000-ATK synchro options Chengying and Chixiao are not run (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 68 | 24 main-deck cards sit in the Duel Links 20–30 range, with 12 distinct cards and a compact 3-copy core (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 9 extra-deck cards with 6 Synchro and 3 Fusion, all fed by the same Swordsoul and Albaz lines (Verified) |
| D12 | Side Deck Adaptability | 50 | Duel Links has no Side Deck, so adaptability cannot be measured and the value is a provisional placeholder (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share data; 58% of the archetype's standard core is present (Provisional) |
| D14 | Pilotability & Error Tolerance | 72 | Guides describe the deck as easy to pilot; few decision points per turn but multi-step Fusion and Synchro lines (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 61.4, Going First ≈ 60, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: missing_core_engine_cards (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then context modifiers: 0.80*61.4 + 0.20*62 = 61.5, minus 2 = 59.5, rounded to 60
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.52 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core archetype engine is nearly always accessible (about 99.7% for the 15-copy core)
- Compact 24-card main with a clear searcher and recursion package
- Two 3-copy hand traps give a strong going-second answer to the first summon
- Easy to pilot according to community guides
Weaknesses
- Only 48.5% of cards are exact Swordsoul, with generic and off-archetype support
- Key bosses Chengying, Chixiao and Draco Berserker are not run
- Single Golden Swordsoul negate is the main answer to a hard-hitting opposing board
- Hand traps are dead on a going-first turn without an opposing summon
Critical choke points
- Golden Swordsoul (2 copies, Semi-Limited) as the only negate and Fallen of Albaz as the single Fusion enabler
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Effect Veiler-style flex slot or a generic card, if any is present in the main | 1 Swordsoul Grandmaster - Chixiao | Restores a 100%-inclusion archetype boss and a second negate line, which reduces the single-choke-point risk. |
Evidence & confidence
- Verified: Legal Duel Links main 24 and extra 9, inside size rules; Golden Swordsoul is Semi-Limited and run at 2 copies, the legal maximum; Archetype core inclusion and missing-core list from usage statistics
- Inferred: Opening-hand consistency from the hypergeometric table; Interaction, recursion and resilience read from card text; Turn-order plans from card text and composition
- Provisional: Meta power and matchup fit (no dated meta sample); Side-deck adaptability (Duel Links has no Side Deck)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
Couldn't load the combos









