Rokket Deck #696393 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Black Metal Dragon x3, Mulcharmy Fuwalos x3, Mulcharmy Meowls x3. Created May 2, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 05/02/2026
Main Deck (55)
- Absorouter Dragon x1
- Black Metal Dragon x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x2
- Hollowrokket Dragon x1
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Noctovision Dragon x1
- Red-Eyes Darkness Metal Dragon x1
- Rokket Detonator x1
- Rokket Loader x3
- Silverrokket Dragon x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Rokket Caliber x1
- Rokket Tracer x3
- Boot Sector Launch x1
- Called by the Grave x1
- Double Interlock x1
- Harpie's Feather Duster x1
- Quick Launch x3
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Borrel Reboot x1
- Dominus Impulse x3
- Evenly Matched x1
- Rivalry of Warlords x1
- Solemn Judgment x1
Extra Deck (15)
- Borreload Fatalflare Dragon x1
- Borrelend Dragon x1
- Borrelshroud Dragon x1
- Borrelsword Dragon x1
- Breachborrel Dragon x1
- Dillingerous Dragon x1
- Guardragon Pisty x1
- Hieratic Seal of the Heavenly Spheres x1
- I:P Masquerena x1
- Quadborrel Dragon x1
- S:P Little Knight x1
- Striker Dragon x1
- Trisborrel Dragon x1
- Bystial Dis Pater x1
- Storm-Bane Dragon Destorbim x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 65 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Control
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Build a multi‑Link board with high‑ATK Rokket and Borrel monsters to overwhelm the opponent; Control the game with hand traps, floodgate and board‑breaking effects like Evenly Matched
- Turn 1 (going first): Use Rokket Loader or Quick Launch to summon Rokket monsters, chain into Borrel/Guardragon links, then attack with the built board
- Turn 2 (going second): Leverage hand traps (Ash Blossom, Ghost Belle, etc.) and draw engines (Mulcharmy, Droll) to generate advantage, then assemble a board on turn 2
- Recovery: Draw engines (Mulcharmy Fuwalos, Droll & Lock Bird) and searchers (Triple Tactics Thrust) replenish resources after disruption
- After siding: No side deck; rely on Extra Deck flexibility and hand‑trap resources to adapt after side
Why it scores here
The deck reliably opens with a core Rokket starter about 60% of the time, allowing a multi‑Link combo that can generate strong pressure. Hand traps, floodgate and draw engines give it solid resilience and resource recovery after disruption. While the board can reach high ATK levels, the low archetype purity and lack of a side deck limit consistency and adaptability, keeping the overall power in the mid‑range.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | Core starter group (9 copies) appears in opening hand with P≈0.61; key Rokket cards each ~0.25 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Probability of no core in hand is 0.39, indicating a notable brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Potential to summon multiple Rokket and Borrel links in one turn gives a high ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Typical games produce 2–3 Link monsters and some draw, reflecting median output (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | 12 hand traps plus floodgate and multiple redundant starters provide strong interruption resilience (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Mulcharmy draw engines, Droll & Lock Bird, and search spells supply card advantage (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Presence of many negation/removal cards (Dominus Impulse, Ghost Belle, Borrelshroud) yields solid end‑board interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Six‑card hand includes several hand traps and Evenly Matched, enabling board‑breaking on turn 2 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | High‑ATK extra monsters like Borrelsword and Red‑Eyes Darkness Metal Dragon give decent closing power (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 55‑card main deck with only 22.9% exact‑Rokket purity leads to moderate efficiency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15‑card Extra Deck packs 12 links, 2 synchros, 1 fusion, covering needed summons but many are off‑core (Inferred) |
| D12 | Side Deck Adaptability | 15 | No Side Deck limits post‑side adaptability (Inferred) |
| D13 | Matchup Coverage & Format Fit | 50 | Rokket archetype is strong in current TCG meta, but no specific tournament data for this list (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Complex combo chain with many decision points makes pilotability moderate (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 61, Going First ≈ 65, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No Side Deck (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.61 · key two-card combo ≈ — · full-brick estimate ≈ 0.39 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong multi‑Link combo potential
- Abundant hand traps and floodgate effects
- Draw engines and searchers provide card advantage
- Flexible Extra Deck with many links
Weaknesses
- Low exact‑Rokket purity leads to brick risk
- No Side Deck limits post‑side adaptability
- Reliance on many limited cards reduces consistency
- Complex decision tree raises pilot error tolerance
Critical choke points
- Need a Rokket Loader, Quick Launch, or Tracer early to start the engine
- Hand trap availability for disruption
- Limited copies of key extra monsters (e.g., Borrelsword) restrict closing power
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Off‑archetype generic Effect monsters (e.g., Black Metal Dragon) | More core Rokket monsters (e.g., Rokket Revolt, Rokket Recharger) | Increase starter consistency and reduce brick rate |
| 2 | Side‑deck empty | Side cards such as Cosmic Cyclone, Twin Twisters, and a second copy of Evenly Matched | Improve post‑side adaptability against control decks |
Evidence & confidence
- Verified: Legality status and copy limits; Card text excerpts for each listed card
- Inferred: All dimension scores derived from probabilities, card roles and deck composition
- Provisional: Matchup and meta fit assessment
- Data gaps: no combos supplied — combo floor/median/ceiling is text‑only inference no tournament link — archetype meta‑share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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