Performage Deck #693372 — Yu-Gi-Oh! OCG

44 Main, 16 Extra, incl. Abyss Actor - Curtain Raiser x3, Performage Cup Tricker x3, Performage Fire Dancer x3. Created Apr 23, 2026 by YGO Mod.

Deck Performage OCG

Created by: YGO Mod (20517634)

Created On: 04/23/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
36± 10/ 100
Power Score
Structural 48
Reliability 35
Going First 50
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 36/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 50
Going Second 42
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 44 / Extra 16 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Pendulum-to-Xyz/Link beatsticks (Performage Shadow Maker 2600, Trapeze High Magician 2700, TY-PHON 2900, ZEUS 3000, Utopic Draco Future 3000) backed by Pendulum searchers and negation; Fusion (Performage Trapeze Witch) and Link pressure through Exceed the Pendulum and Abyss Actor Super Producer
  • Turn 1 (going first): Pendulum-zone searchers and Performage monsters into an Xyz or Link extender; hand traps held for the opponent's first interaction (Inferred from card text, no recorded boards)
  • Turn 2 (going second): Ash Blossom, Infinite Impermanence and Effect Veiler to slow the opponent's first turn, then Xyz into a 2600+ ATK boss (Inferred, no going-second split recorded)
  • Recovery: Performage Trick Clown and Hat Tricker recursion plus Pendulum searches to rebuild a board after a clean removal or negation (Inferred from text)
  • After siding: Not assessable: the deck runs zero side cards, so there is no post-side plan at all

Why it scores here

This list is scored as a structural, theoretical read only, because it is Illegal: Ash Blossom is run three times against a two-copy limit, Called by the Grave and Triple Tactics Talent are Forbidden in OCG, and the Extra Deck holds 16 cards against a limit of 15. The deck reliably finds a Performage searcher (about 94% for at least one searcher-text card in a 5-card hand) and can reach a 2600 to 3000 ATK Xyz or Link boss, which drives the closing score. Interaction is real but thin: five hand traps and 17 negation-text cards, with Ash Blossom effectively down to two copies. Consistency is only moderate: just 38% of copies match the exact Performage name, the core-group probability of opening one of its three copies is about 31% in a 5-card hand, and there are many Pendulum bricks with no side deck to cover them. Popularity and archetype usage did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Searcher-text group P(at least one in 5-card hand) about 0.94; archetype core 3 copies, P(open) about 0.31 (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Pendulum monsters are dead in hand without a Pendulum zone; 16 Pendulum and 9 Spell or tech bricks estimated from composition (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling inferred from text and boss ATK (2600 to 3000) only (Inferred)
D4 Combo Floor & Median Output 40 No combo data, so floor and median are unknown and kept near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Five hand traps and 18 searcher-text cards give two or more independent lines after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and Xyz or Link recursion give moderate grind; Pendulum resources are one-use per turn (Inferred)
D7 End-Board & Interaction Quality 55 17 negation-text and 9 removal-text cards, but Ash Blossom is over the limit and two Forbidden cards are removed from legal play (Verified legality, Inferred quality)
D8 Going-Second & Board-Breaking Power 52 Hand traps and Forbidden Droplet pressure a going-second board, though legal copy counts are reduced (Inferred)
D9 Offensive Pressure & Closing Power 65 Bosses at 2600, 2700, 2900, and 3000 ATK with piercing Pendulum text give strong closing power (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 50 44 Main cards across 25 distinct names with 38% exact-name purity; 12 tech cards dilute engine coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck is 16 cards, one over the OCG limit, with good Xyz, Link, and Fusion coverage (Verified legality)
D12 Side Deck Adaptability 8 Zero side deck cards, so no post-side adaptability at all (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or meta sample supplied; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Pendulum, Xyz, Link, and Magistus interactions give many decision points and a high pilot burden (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 48, Going First ≈ 50, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-8); extra_deck_oversize (-2). Final formula: Illegal list: theoretical structural read only. 0.80*Structural(48.4) + 0.20*TournamentReliability(35) = 45.8, then illegal-list modifiers -10 = 36 (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.31 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High-ATK Xyz and Link bosses (2600 to 3000 ATK) with searchable Pendulum support
  • Searcher density: 18 searcher-text cards, about 94% to find one in an opening 5
  • Hand traps and negation text give layered interaction

Weaknesses

  • Illegal list: copy-limit and Extra Deck size violations
  • Only 38% exact-name Performage purity, with many off-archetype tech cards
  • No side deck, so no post-side adaptability
  • Pendulum monsters are dead in hand without a Pendulum zone

Critical choke points

  • Pendulum zone availability for Pendulum-summoned starters
  • Single-copy Xyz and Link extenders (Shadow Maker has 2 copies, the rest 1 each)
Priority Remove Add Reason
1 Called by the Grave and Triple Tactics Talent Legal tech or a second Performage searcher Both are Forbidden in OCG, so the list cannot be played as built
2 One Ash Blossom & Joyous Spring copy A non-Semi-Limited replacement hand trap Ash Blossom is run 3 times against a 2-copy limit
3 One Extra Deck card (e.g. a low-impact Link) Nothing; keep the Extra Deck at 15 Extra Deck is 16 against the OCG limit of 15
4 Nothing A 3 to 6 card side deck The deck has no side cards, so D12 is effectively zero

Evidence & confidence

  • Verified: Legality status Illegal with three copy-limit violations and an Extra Deck of 16 against 15; Main Deck size 44 within the 40 to 60 range; Zero side deck cards; Card text and boss ATK values from the evidence excerpts
  • Observed: Exact-name purity 38.3% and archetype spread from the composition summary
  • Inferred: Starter reliability and brick estimates from hypergeometric draws; Hand-trap and negation coverage read from card text; Going-first and going-second plans from text, since no recorded boards exist
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13)
  • Data gaps: No combos supplied, so combo floor, median, and ceiling are text-only inference No tournament link, so archetype meta-share and pilot record are absent No win-rate or going-first/second telemetry exists in YGOVN Meta Power is Provisional without a dated metagame sample The deck has no side deck, so post-side performance cannot be assessed No guides attached for the archetype

More OCG Info

Performage

Performage Breakdown

 
 

 

 

 

 

 

 
 

 

 
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