Deep Sea Deck #693154 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 04/23/2026
Main Deck (41)
- Abyssrhine, the Atlantean Spirit x1
- Atlantean Dragoons x3
- Atlantean Heavy Infantry x1
- Barrier Statue of the Torrent x1
- Droll & Lock Bird x1
- First Penguin x3
- Guitar Gurnards Duonigis x1
- Maxx "C" x1
- Mermail Abyssmegalo x1
- Mermail Abysspike x1
- Mermail Abyssteus x3
- Mermail Shadow Squad x3
- Moulinglacia the Elemental Lord x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Neptabyss, the Atlantean Prince x3
- Poseidra, the Storming Atlantean x2
- The Winged Dragon of Ra - Sphere Mode x2
- Ash Blossom & Joyous Spring x2
- Deep Sea Diva x1
- Deep Sea Minstrel x1
- Icejade Ran Aegirine x1
- Abyss-sting Triaina x1
- Sekka's Light x3
Extra Deck (15)
- Marincess Coral Anemone x1
- Mermail King - Neptabyss x1
- Worldsea Dragon Zealantis x1
- Adamancipator Risen - Dragite x1
- Graydle Dragon x1
- Icejade Gymir Aegirine x1
- Swordsoul Supreme Sovereign - Chengying x1
- Deep Sea Prima Donna x1
- Deep Sea Repetiteur x1
- Abysstrite, the Atlantean Spirit x1
- Bahamut Shark x1
- LeVirtue Dragon x1
- Mermail Abyssgaios x1
- Poseidra Abyss, the Atlantean Dragon Lord x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49.3 |
| Going First | 56 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: ocg
Legality
Main 41 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Extra Deck boards built from Atlantean, Mermail and Abyss- Xyz/Synchro/Link monsters (Poseidra Abyss 3000 ATK, Swordsoul Supreme Sovereign - Chengying 3000 ATK) reached through searcher text (Inferred from card text only); Direct-attack and extra-attack text on Atlantean Dragoons and Mermail Abyssmegalo (Inferred)
- Turn 1 (going first): Search and special-summon engine through Neptabyss, Mermail Abyssteus and Atlantean Dragoons toward a Level 7 Extra Deck summon (Inferred, no recorded lines)
- Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Droll and Lock Bird) to slow the opponent, then rebuild through Mermail and Atlantean searches (Inferred)
- Recovery: GY-trigger effects of WATER monsters (Mermail Abysspike, Atlantean Heavy Infantry, Mulcharmy Purulia) to re-search and re-summon (Inferred)
- After siding: Not assessable: no Side Deck was submitted
Why it scores here
The deck reliably opens a starter in the 5-card opening hand (about 0.84 for the 12-copy archetype core, and about 0.91 for at least one searcher-text card), so its engine is accessible on paper (Inferred). Its ceiling and median cannot be measured because no combo boards were recorded, so conversion and floor scores are text-based estimates and carry low weight. The deck has a real hand-trap and summon-redundancy profile, and its Extra Deck contains several 2800-3000 ATK boards, which supports the offensive and interaction dimensions. Score is not built from card averages, and popularity of the Deep Sea name did not earn points: only 2 of 56 copies carry the exact archetype name. The list is Illegal (Sekka's Light at 3 copies and two Forbidden cards), so the 25 is a structural-only cap and not a normal contextual score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one archetype-core card in a 5-card opening hand) 0.84 across 12 core copies; P(at least one searcher-text card in hand5) 0.91 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Only 2 of 56 copies carry the exact Deep Sea name and 54 are off-archetype sub-archetypes competing for hand slots, raising conflict and brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable recorded boards exist, so the ceiling rests on card text alone (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No median, floor, or power-distribution data exists; scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 52 | Several summon routes (Atlantean, Mermail, Mulcharmy, Icejade) give some redundancy, but no recorded lines confirm it (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 15 searcher-text cards and GY-trigger recursion support rebuilding; no resource-signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | 2 negation-text cards, 8 removal-text cards and 4 hand traps; Sekka's Light is over the copy limit and cannot count as legal interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | P(at least one hand trap in a 6-card going-second hand) 0.48; no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck holds 2800-3000 ATK boards (Poseidra Abyss, Chengying) plus direct-attack text, but no lethal line is recorded (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 41 Main Deck cards with 24 distinct and 13 singletons fit the 40-60 size rule, but copy-limit violations pull efficiency down (Verified structure; Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 50 | All 15 Extra Deck slots are filled across Xyz, Synchro and Link, with no single mandatory card in the evidence (Verified) |
| D12 | Side Deck Adaptability | 5 | No Side Deck was submitted, so post-side adaptability cannot be assessed (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link; archetype meta-share and matchup records are absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Mixed engines and several conditional summon effects (for example Winged Dragon of Ra - Sphere Mode, which cannot be Special Summoned) give a high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49.3, Going First ≈ 56, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Banlist exposure (-5); Engine conflicts (-4). Final formula: Illegal cap: raw 0.80*49.3 + 0.20*42 = 47.8, plus modifiers -9 = 38.8, capped to 25 as theoretical/structural-only because the list is Illegal; Meta provisional (null)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.84 · key two-card combo ≈ — · full-brick estimate ≈ 0.16 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher text (15 cards) and redundant summon routes make the engine reachable in the opening hand
- Extra Deck contains several 2800-3000 ATK boards with board-control text
- Four hand traps and removal text give interaction on both turns
Weaknesses
- The list is Illegal: copy-limit and Forbidden violations must be fixed before any normal score applies
- Only 2 of 56 copies carry the exact archetype name, so the engine is a stitched mix of sub-archetypes
- No recorded boards, no side deck, and no tournament data
Critical choke points
- Any copy-limit or Forbidden violation makes the list illegal, so the deck cannot be played as built
- The Atlantean and Mermail engine depends on WATER monsters in the GY, which Winged Dragon of Ra - Sphere Mode and Mulcharmy cards do not supply
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Sekka's Light x2 (keep 1 copy) | Nothing required; the count drops to within the Limited limit | Copy-limit violation: the list cannot be legal with 3 copies |
| 2 | Barrier Statue of the Torrent and Bahamut Shark | Legal in-archetype replacements of the same role | Both are Forbidden in the format, so the deck is illegal while they stay in |
| 3 | The Winged Dragon of Ra - Sphere Mode x2 | A WATER Level 7 or lower in-archetype searcher or summon card | It cannot be Special Summoned and cannot attack, which works against the hand-based engine |
Evidence & confidence
- Verified: Legality: Illegal, with Sekka's Light at 3 copies (limit 1) and two Forbidden cards (Barrier Statue of the Torrent, Bahamut Shark); Main Deck 41 cards and Extra Deck 15 cards, both within the OCG size rules; Card text for the listed cards (from the evidence excerpts); No Side Deck; no tournament link; no combo boards
- Inferred: Opening-hand starter probability 0.84 for the archetype core; Hand-trap probability 0.48 in a going-second 6-card hand; Engine consistency and brick-risk estimates from composition; Going-first and going-second plans derived from card text only
- Provisional: Meta Power (null) and archetype matchup fit, since no dated metagame sample exists
- Data gaps: Illegal list: copy-limit and Forbidden violations mean no normal contextual score applies No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot records are absent No Side Deck supplied; post-side plan cannot be scored No win-rate telemetry exists in YGOVN; going-first and going-second splits are unknown Data inconsistency: usage_statistics marks several Extra Deck cards (for example Abysstrite, Deep Sea Prima Donna, Marincess Coral Anemone) as in_this_deck false, but the cards list includes them in the Extra Deck
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