Crystron Deck #692013 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 04/22/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
67± 5/ 100
Power Score
Structural 73
Reliability 68
Going First 75
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 67/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 73
Going First 75
Going Second 70
Meta Power provisional
Tournament Reliability 68
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Control
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Midrange board control with Machine Synchro/XYZ bosses and layered interaction; Resource attrition via Mulcharmy Fuwalos draws and Chaotic Elements recursion
  • Turn 1 (going first): Open Crystron/K9 starter -> search/extend -> Synchro/XYZ boss -> set backrow/hand traps
  • Turn 2 (going second): Use Chaotic Elements, Cluster, or Sulfador to break established boards, then rebuild with GY resources
  • Recovery: Shuffle/recycle via Crystron Cluster, Sulfador GY effect, and Chaotic Elements to maintain grind
  • After siding: Adapt solely through main deck adjustments due to zero side cards

Why it scores here

This deck functions as a resilient Midrange system built around Crystron and K9 engines, leveraging high core consistency (97.6% opener rate) and robust resource generation via Mulcharmy Fuwalos and Chaotic Elements. It reliably converts openings into interactive midrange boards with strong Extra Deck coverage, though its ceiling remains grounded in value rather than explosive OTK potential. The zero side deck significantly hampers post-side adaptability, capping its long-format reliability. Popularity and archetype share did not inflate this score; it reflects the mechanical cohesion and grind capability of the list itself. Card scores were never averaged—this evaluation measures the system’s floor, median, and ceiling holistically.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 85 P(≥1 core starter in 5) ≈ 0.976; 20-copy bootstrap ensures frequent live engines (Inferred)
D2 Opening-Hand Quality & Brick Management 75 Searcher density (12 copies) and hand trap suite (6 copies) mitigate brick risk effectively (Inferred)
D3 Combo Conversion & Ceiling 70 Text-only inference shows solid T1-T2 boss synthesis, but lacks OTK conversion ceiling (Inferred)
D4 Combo Floor & Median Output 75 Median output consistently yields a leveled boss monster plus hand traps/backrow (Inferred)
D5 Interruption Resilience & Route Redundancy 75 Independent Crystron/K9/Mulcharmy lines plus Cluster/Sulfador recovery provide route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 80 Fuwalos draw engine and Chaotic Elements shuffle/draw loop sustain long resource economy (Inferred)
D7 End-Board & Interaction Quality 75 Boss negates, Cluster protection/destruction, and 6 hand traps create layered endboard interaction (Inferred)
D8 Going-Second & Board-Breaking Power 70 Chaotic Elements, Cluster shuffle+destroy, and Sulfador targeting offer reliable board-breaking routes (Inferred)
D9 Offensive Pressure & Closing Power 70 Standard Machine boss ATK ranges 2500-3000; sufficient closing power but not overwhelming (Inferred)
D10 Main Deck Efficiency & Flexibility 80 40-card main with 21 distinct cards maintains compact ratios and flexible starter distribution (Verified)
D11 Extra Deck Efficiency & Coverage 85 Full 15-slot coverage across Synchro/XYZ/Link provides maximum strategic flexibility (Verified)
D12 Side Deck Adaptability 20 Zero side cards eliminates post-side adaptation options, severely penalizing Bo3 viability (Verified)
D13 Matchup Coverage & Format Fit 60 Inferred fit against midrange/combo due to hand traps and negates; no dated meta sample available (Provisional)
D14 Pilotability & Error Tolerance 70 Straightforward Normal Summon/Search triggers keep decision points manageable for intended pilots (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 73, Going First ≈ 75, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 68. Modifiers: No Side Deck (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High core consistency (97.6% opener rate) ensures frequent engine activation
  • Strong resource generation via Mulcharmy Fuwalos and Chaotic Elements sustains grind phases
  • Robust Extra Deck coverage across Synchro/XYZ/Link enables flexible board construction
  • Effective hand trap suite (Ash, Droplet, Maxx C, Droll) provides early disruption

Weaknesses

  • Zero side deck limits post-side adaptability in Best-of-3 formats
  • Missing several standard core cards (Clockwork Knight, Cyber Dragon Infinity, Foolish Burial)
  • Lacks parsed combo data; relies entirely on text inference for floor/median/ceiling
  • Moderate offensive pressure compared to dedicated OTK or aggressive strategies

Critical choke points

  • Opening multiple non-starter cards despite high core rate can delay engine activation
  • Heavy reliance on Graveyard resources makes the deck vulnerable to mass banish or floodgate effects
  • Absence of side deck forces adaptation through main deck alone, reducing matchup optimization
Priority Remove Add Reason
1 Scrap Recycler Clockwork Knight Adds a highly consistent Level 5 Machine tuner/non-tuner bridge for Synchro/XYZ plays, aligning closer to standard core and improving starter diversity.
2 Chaotic Elements Foolish Burial Provides reliable Crystron/GY setup without relying on specific attribute counts, improving engine consistency and recursion speed.

Evidence & confidence

  • Verified: Legality confirmed: 40 Main / 15 Extra / 0 Side, Master Duel format.; Core archetype group contains 20 copies with 97.6% opening probability.; Hand trap suite comprises 6 copies including Ash Blossom, Droplet, Maxx C, Droll.; Extra Deck contains 15 distinct cards across Synchro, XYZ, and Link categories.
  • Inferred: Engine accessibility and consistency rated high due to dense searcher and starter distribution.; Combo floor and median output estimated at reliable midrange boards with boss monsters and backrow.; Interruption resilience supported by independent Crystron/K9/Mulcharmy lines and GY recovery tools.; Side deck adaptability penalized heavily due to zero side cards.; Matchup fit provisionally assessed as solid against midrange/combo based on hand traps and negates.
  • Provisional: Meta Power remains null pending dated metagame sample.; Tournament Reliability estimated at 68 based on structural consistency and grind capacity.
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Crystron

Crystron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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