Created by: vduc (23610475)

Created On: 04/21/2026

Main: 43

2 cardBlade Knight 2 cardBlade Knight
Blade Knight
LIGHT 4
Blade Knight
  • ATK:

  • 1600

  • DEF:

  • 1000


Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.


2 cardCommand Knight 2 cardCommand Knight
Command Knight
FIRE 4
Command Knight
  • ATK:

  • 1200

  • DEF:

  • 1900


All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.


2 cardD.D. Warrior Lady
2 cardD.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


3 cardGearfried the Iron Knight 3 cardGearfried the Iron Knight
Gearfried the Iron Knight
EARTH 4
Gearfried the Iron Knight
  • ATK:

  • 1800

  • DEF:

  • 1600


If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).


2 cardGiant Rat 2 cardGiant Rat
Giant Rat
EARTH 4
Giant Rat
  • ATK:

  • 1400

  • DEF:

  • 1450


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


2 cardGoblin Marauding Squad 2 cardGoblin Marauding Squad
Goblin Marauding Squad
EARTH 4
Goblin Marauding Squad
  • ATK:

  • 1900

  • DEF:

  • 0


When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.


3 cardMarauding Captain
3 cardMarauding Captain
Marauding Captain
EARTH 3
Marauding Captain
  • ATK:

  • 1200

  • DEF:

  • 400


Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.


2 cardMystic Swordsman LV2 2 cardMystic Swordsman LV2
Mystic Swordsman LV2
EARTH 2
Mystic Swordsman LV2
  • ATK:

  • 900

  • DEF:

  • 0


At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.


1 cardMystic Swordsman LV4 1 cardMystic Swordsman LV4
Mystic Swordsman LV4
EARTH 4
Mystic Swordsman LV4
  • ATK:

  • 1900

  • DEF:

  • 1600


Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.


1 cardMystic Swordsman LV6 1 cardMystic Swordsman LV6
Mystic Swordsman LV6
EARTH 6
Mystic Swordsman LV6
  • ATK:

  • 2300

  • DEF:

  • 1700


Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster, and if you do, you can place it on top of your opponent's Deck instead of sending it to the Graveyard.


1 cardAxe Raider 1 cardAxe Raider
Axe Raider
EARTH 4
Axe Raider
  • ATK:

  • 1700

  • DEF:

  • 1150


An axe-wielding monster of tremendous strength and agility.


1 cardAxe of Despair 1 cardAxe of Despair
Axe of Despair
Spell Equip
Axe of Despair

    (This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; place this card on the top of your Deck.


    1 cardDark Hole
    1 cardDark Hole
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.


      1 cardGraceful Charity
      1 cardGraceful Charity
      Graceful Charity
      Spell Normal
      Graceful Charity

        Draw 3 cards, then discard 2 cards.


        1 cardHeavy Storm
        1 cardHeavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.


          1 cardMage Power
          1 cardMage Power
          Mage Power
          Spell Equip
          Mage Power

            The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.


            1 cardMonster Reborn
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              1 cardMystical Space Typhoon
              1 cardMystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                1 cardPot of Greed
                1 cardPot of Greed
                Pot of Greed
                Spell Normal
                Pot of Greed

                  Draw 2 cards.




                  Tag(s):

                  1 cardRaigeki
                  1 cardRaigeki
                  Raigeki
                  Spell Normal
                  Raigeki

                    Destroy all monsters your opponent controls.




                    Tag(s):

                    1 cardReinforcement of the Army
                    1 cardReinforcement of the Army
                    Reinforcement of the Army
                    Spell Normal
                    Reinforcement of the Army

                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                      1 cardSwords of Revealing Light
                      1 cardSwords of Revealing Light
                      Swords of Revealing Light
                      Spell Normal
                      Swords of Revealing Light

                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                        2 cardUnited We Stand
                        2 cardUnited We Stand
                        United We Stand
                        Spell Equip
                        United We Stand

                          The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                          1 cardCall of the Haunted
                          1 cardCall of the Haunted
                          Call of the Haunted
                          Trap Continuous
                          Call of the Haunted

                            Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                            1 cardDark Spirit of the Silent 1 cardDark Spirit of the Silent
                            Dark Spirit of the Silent
                            Trap Normal
                            Dark Spirit of the Silent

                              Activate only when an opponent's monster declares an attack. Negate that attack, and select another face-up monster your opponent controls. That monster attacks instead. (If it is in face-up Defense Position, change it to Attack Position.)


                              1 cardMagic Cylinder
                              1 cardMagic Cylinder
                              Magic Cylinder
                              Trap Normal
                              Magic Cylinder

                                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                1 cardMirror Force
                                1 cardMirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                  1 cardNegate Attack 1 cardNegate Attack
                                  Negate Attack
                                  Trap Counter
                                  Negate Attack

                                    When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                    1 cardTorrential Tribute
                                    1 cardTorrential Tribute
                                    Torrential Tribute
                                    Trap Normal
                                    Torrential Tribute

                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                      2 cardTrap Hole 2 cardTrap Hole
                                      Trap Hole
                                      Trap Normal
                                      Trap Hole

                                        When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                        1 cardWaboku 1 cardWaboku
                                        Waboku
                                        Trap Normal
                                        Waboku

                                          You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.




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