Created by: Zexall (52140763)

Created On: 05/12/2023

Main: 40 Extra: 15

R Rarity
2 cardJizukiru, the Star Destroying Kaiju
R Rarity
2 cardJizukiru, the Star Destroying Kaiju
Jizukiru, the Star Destroying Kaiju
LIGHT 10
Jizukiru, the Star Destroying Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2600


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


R Rarity
2 cardThunder King, the Lightningstrike Kaiju
R Rarity
2 cardThunder King, the Lightningstrike Kaiju
Thunder King, the Lightningstrike Kaiju
LIGHT 9
Thunder King, the Lightningstrike Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2100


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.


R Rarity
3 cardMajespecter Cat - Nekomata
R Rarity
3 cardMajespecter Cat - Nekomata
Majespecter Cat - Nekomata
WIND 32
Majespecter Cat - Nekomata
  • ATK:

  • 100

  • DEF:

  • 1800


When this card is Normal or Special Summoned: You can add 1 "Majespecter" card from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Majespecter Cat - Nekomata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


N Rarity
2 cardMajespecter Crow - Yata
N Rarity
2 cardMajespecter Crow - Yata
Majespecter Crow - Yata
WIND 45
Majespecter Crow - Yata
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell Card from your Deck to your hand. You can only use this effect of "Majespecter Crow - Yata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


N Rarity
3 cardMajespecter Fox - Kyubi
N Rarity
3 cardMajespecter Fox - Kyubi
Majespecter Fox - Kyubi
WIND 42
Majespecter Fox - Kyubi
  • ATK:

  • 1500

  • DEF:

  • 1000


When this card is Normal or Special Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your hand. You can only use this effect of "Majespecter Fox - Kyubi" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


N Rarity
3 cardMajespecter Raccoon - Bunbuku
N Rarity
3 cardMajespecter Raccoon - Bunbuku
Majespecter Raccoon - Bunbuku
WIND 35
Majespecter Raccoon - Bunbuku
  • ATK:

  • 1200

  • DEF:

  • 900


When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


R Rarity
3 cardMajespecter Toad - Ogama
R Rarity
3 cardMajespecter Toad - Ogama
Majespecter Toad - Ogama
WIND 45
Majespecter Toad - Ogama
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal or Special Summoned: You can Set 1 "Majespecter" Spell/Trap Card directly from your Deck, but it cannot activate this turn. You can only use this effect of "Majespecter Toad - Ogama" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


N Rarity
3 cardPerformapal Odd-Eyes Dissolver
N Rarity
3 cardPerformapal Odd-Eyes Dissolver
Performapal Odd-Eyes Dissolver
DARK 84
Performapal Odd-Eyes Dissolver
  • ATK:

  • 2000

  • DEF:

  • 2600


[ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


R Rarity
3 cardLeeching the Light
R Rarity
3 cardLeeching the Light
Leeching the Light
Spell Normal
Leeching the Light

    Select 1 face-up LIGHT monster your opponent controls. All face-up Attack Position monsters you control gain ATK equal to the ATK of the selected monster, until the End Phase.


    N Rarity
    3 cardMajespecter Sonics
    N Rarity
    3 cardMajespecter Sonics
    Majespecter Sonics
    Spell Quick
    Majespecter Sonics

      Target 1 "Majespecter" monster you control; until the end of this turn, its ATK and DEF become double its current ATK and DEF, also any battle damage it inflicts to your opponent is halved.


      R Rarity
      3 cardMajesty's Pegasus
      R Rarity
      3 cardMajesty's Pegasus
      Majesty's Pegasus
      Spell Field
      Majesty's Pegasus

        All "Majespecter" monsters on the field gain 300 ATK and DEF. You can Tribute 1 WIND Spellcaster-Type monster; Special Summon 1 Level 4 or lower "Majespecter" monster from your Deck. You can only use this effect of "Majesty's Pegasus" once per turn.


        R Rarity
        3 cardMystical Space Typhoon
        R Rarity
        3 cardMystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          N Rarity
          1 cardMajespecter Supercell
          N Rarity
          1 cardMajespecter Supercell
          Majespecter Supercell
          Trap Continuous
          Majespecter Supercell

            While you have a "Majespecter" card in your Pendulum Zone, the activation and effects of other "Majespecter" cards activated on your side of the field cannot be negated. Once per turn: You can target 5 "Majespecter" cards in your Graveyard; shuffle all 5 into the Deck, then draw 1 card.


            N Rarity
            2 cardMajespecter Tempest
            N Rarity
            2 cardMajespecter Tempest
            Majespecter Tempest
            Trap Counter
            Majespecter Tempest

              When a monster(s) would be Special Summoned, or a monster effect is activated: Tribute 1 WIND Spellcaster-Type monster; negate the Summon or activation, and if you do, destroy that card.


              N Rarity
              2 cardMajespecter Tornado
              N Rarity
              2 cardMajespecter Tornado
              Majespecter Tornado
              Trap Normal
              Majespecter Tornado

                Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; banish it.


                R Rarity
                2 cardRing of Destruction
                R Rarity
                2 cardRing of Destruction
                Ring of Destruction
                Trap Normal
                Ring of Destruction

                  During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                  R Rarity
                  3 cardOdd-Eyes Vortex Dragon
                  R Rarity
                  3 cardOdd-Eyes Vortex Dragon
                  Odd-Eyes Vortex Dragon
                  WIND 7
                  Odd-Eyes Vortex Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 3000


                  1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                  N Rarity
                  1 cardBerserker of the Tenyi
                  N Rarity
                  1 cardBerserker of the Tenyi
                  Berserker of the Tenyi
                  DARK
                  Berserker of the Tenyi
                  • ATK:

                  • 3000

                  • LINK-3

                  Link Arrow:

                  Top

                  Top-Right

                  Bottom-Right


                  2+ monsters, including a Link Monster


                  R Rarity
                  1 cardCodebreaker Virus Swordsman
                  R Rarity
                  1 cardCodebreaker Virus Swordsman
                  Codebreaker Virus Swordsman
                  DARK
                  Codebreaker Virus Swordsman
                  • ATK:

                  • 2300

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.


                  R Rarity
                  1 cardCross-Sheep
                  R Rarity
                  1 cardCross-Sheep
                  Cross-Sheep
                  EARTH
                  Cross-Sheep
                  • ATK:

                  • 700

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                  N Rarity
                  1 cardGeonator Transverser
                  N Rarity
                  1 cardGeonator Transverser
                  Geonator Transverser
                  EARTH
                  Geonator Transverser
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Top-Right

                  Bottom-Left


                  2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                  N Rarity
                  1 cardPowercode Talker
                  N Rarity
                  1 cardPowercode Talker
                  Powercode Talker
                  FIRE
                  Powercode Talker
                  • ATK:

                  • 2300

                  • LINK-3

                  Link Arrow:

                  Left

                  Right

                  Bottom-Left


                  3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.


                  R Rarity
                  1 cardNinaruru, the Magistus Glass Goddess
                  R Rarity
                  1 cardNinaruru, the Magistus Glass Goddess
                  Ninaruru, the Magistus Glass Goddess
                  EARTH
                  Ninaruru, the Magistus Glass Goddess
                  • ATK:

                  • 1800

                  • DEF:

                  • 2400


                  2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                  R Rarity
                  1 cardNumber 50: Blackship of Corn
                  R Rarity
                  1 cardNumber 50: Blackship of Corn
                  Number 50: Blackship of Corn
                  DARK
                  Number 50: Blackship of Corn
                  • ATK:

                  • 2100

                  • DEF:

                  • 1500


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                  N Rarity
                  1 cardNumber 70: Malevolent Sin
                  N Rarity
                  1 cardNumber 70: Malevolent Sin
                  Number 70: Malevolent Sin
                  DARK
                  Number 70: Malevolent Sin
                  • ATK:

                  • 2400

                  • DEF:

                  • 1200


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                  R Rarity
                  1 cardNumber 77: The Seven Sins
                  R Rarity
                  1 cardNumber 77: The Seven Sins
                  Number 77: The Seven Sins
                  DARK
                  Number 77: The Seven Sins
                  • ATK:

                  • 4000

                  • DEF:

                  • 3000


                  2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                  N Rarity
                  1 cardNumber 82: Heartlandraco
                  N Rarity
                  1 cardNumber 82: Heartlandraco
                  Number 82: Heartlandraco
                  EARTH
                  Number 82: Heartlandraco
                  • ATK:

                  • 2000

                  • DEF:

                  • 1500


                  2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.


                  R Rarity
                  1 cardSuper Quantal Mech Beast Grampulse
                  R Rarity
                  1 cardSuper Quantal Mech Beast Grampulse
                  Super Quantal Mech Beast Grampulse
                  WATER
                  Super Quantal Mech Beast Grampulse
                  • ATK:

                  • 1800

                  • DEF:

                  • 2800


                  2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.


                  R Rarity
                  1 cardMagician of Hope
                  R Rarity
                  1 cardMagician of Hope
                  Magician of Hope
                  LIGHT8
                  Magician of Hope
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  [ Pendulum Effect ] Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.




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