Abyss Actor Deck #690981 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Abyss Actor - Comic Relief x3, Abyss Actor - Curtain Raiser x3, Abyss Actor - Extras x3. Created Apr 19, 2026 by YGO Mod.

Deck Abyss Actor OCG

Created by: YGO Mod (20517634)

Created On: 04/19/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
0/ 100
Power Score
Structural 55
Reliability 48
Going First 62
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 0/100 (±0 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 62
Going Second 58
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Control, Interaction
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Pendulum Summon + Link synergy into multi-negation boards; Interaction-based grind via Traps and removal
  • Turn 1 (going first): Establish Pendulum Scale, Link Summon interaction pieces (Gorgon, W:P Fancy Ball), set backrow Traps
  • Turn 2 (going second): Leverage Dominus Trap suite and hand traps to disrupt, then extend via Pendulum recovery
  • Recovery: Abyss Script recursion (Superstar, Abysstainment) to rebuild; Bystial package for GY interaction
  • After siding: Unable to construct; no Side Deck provided

Why it scores here

This deck is ILLEGAL in OCG due to Maxx "C" (Forbidden), preventing a normal contextual score. The structural analysis shows a Pendulum-Link hybrid with solid engine accessibility (P[core ≥1] ≈ 0.99) and reasonable interaction density via Dominus Traps and hand traps, but median combo output remains unclear due to absent combo data. The Pendulum core (23 Abyss Actor cards + Dominus supplements) offers recovery via Script recycling and moderate board-breaking through Bystial tech. However, brick risk is non-trivial (redundant Normal Summons, conflicting activation windows), offensive closing power is limited (low ATK ceilings, no direct damage), and missing core staples (Super Producer, Harpie's Feather Duster, Hyper Director) further degrade consistency. The deck shows coherent regional construction but lacks the density or redundancy to score competitively even if legalized.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 Archetype core 23 copies yields P(≥1 in hand 5) ≈ 0.99; Dress Rehearsal, Curtain Raiser, and Extras as starters; missing Super Producer and Hyper Director reduces bootstrap diversity (Inferred).
D2 Opening-Hand Quality & Brick Management 52 Three-of Pendulum monsters + Traps create conflicting activation windows; 11 Traps total with hand-trap density 7/40 (0.175) is moderate; no explicit brick rate but multiple clogged textures present (Inferred).
D3 Combo Conversion & Ceiling 55 No combo data supplied; text-read ceiling includes Gorgon (3-negate), W:P Fancy Ball (1 negate + removal), Underworld Goddess (multi-negate), but exact sequencing unclear; estimated 2–3 negations + 1–2 removal as ceiling (Inferred).
D4 Combo Floor & Median Output 48 No combo boards recorded; median likely 1–2 negations + 1 removal via standard Pendulum → Link line; median_power_index unavailable (Inferred).
D5 Interruption Resilience & Route Redundancy 58 Starter diversity modest (Curtain Raiser, Extras, Superstar, Wild Hope); recovery via Abyss Script Superstar and Abysstainment recursion; Bystial package (Druiswurm, Magnamhut) adds 1 independent removal line; single choke point if Pendulum Scale disrupted early (Inferred).
D6 Resource Economy, Recovery & Grind 62 Dress Rehearsal and Playhouse function as search engines; Superstar recursion and Abysstainment retrieval provide card advantage; resource signature likely +1 to +2 net CA per turn; Bystial Special Summon from GY mitigates hand bloat (Inferred).
D7 End-Board & Interaction Quality 64 Interaction density estimated moderate: 3 Dominus Traps (hand-activatable removal + negation), 3 Infinite Impermanence, 2 Ash Blossom, hand-trap count 7; end-board includes Gorgon (ATK reduction, effect negation) and W:P Fancy Ball (Quick-effect negate); approximately 2–3 distinct negations + 1–2 removal per turn (Inferred).
D8 Going-Second & Board-Breaking Power 60 Dominus package (Dominus Spark, Dominus Impulse) activates from hand during opponent's turn; hand traps (Ash, Droll, Impermanence) provide going-second disruption; board-breaker count modest (Accesscode Talker, Underworld Goddess for late game); going-second split unknown (Inferred).
D9 Offensive Pressure & Closing Power 45 Offensive ceilings low: Gorgon 100 base ATK, Chaos Angel 3500, Accesscode 2300; no piercing, direct damage, or OTK enablers; wins via grind or 2–3 turn clock (Inferred).
D10 Main Deck Efficiency & Flexibility 58 40-card main with 22 distinct cards; 7 three-ofs, 4 two-ofs, 11 one-ofs; Main Deck composition balanced (14 Pendulum, 11 Trap, 9 Spell, 4 Effect); no redundant garnet cluster detected but multiple marginal one-ofs (Inferred).
D11 Extra Deck Efficiency & Coverage 62 15-card Extra with 12 distinct cards; Link-heavy (13 Links, 1 Synchro, 1 XYZ); Abyss Actor Links (Hyper Director missing; only 0 copies vs. meta 2–3) and generic flex (Underworld Goddess, Accesscode, I:P Masquerena) present; 2–3 Extra Deck summons per line typical (Observed from card text).
D12 Side Deck Adaptability 0 No Side Deck provided (0 cards); cannot construct post-side plan; adaptability score 0 by construction (Verified).
D13 Matchup Coverage & Format Fit 0 Meta Power Provisional (no dated metagame sample supplied); Abyss Actor archetype meta-share unknown; deck-level tournament context absent; cannot assess matchup fit (Provisional).
D14 Pilotability & Error Tolerance 52 Combo lines involve Pendulum Scale setup, Link Summon sequencing, and Trap activation timing; moderate complexity; multiple decision points (Scale manipulation, Script recovery order, Trap hand vs. field activation); error tolerance moderate—missequencing Link Summons or Trap timing can lose turns (Inferred).

How the score was computed

Strategy profile: Combo. Structural ≈ 55, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Legality Violation (-100). Final formula: ILLEGAL — Maxx "C" Forbidden in OCG. Structural evaluation = 0.80*Structural (55) + 0.20*TR (48) = 52.4 → capped to 0 per legality violation. Meta Power Provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core accessibility robust: P(≥1 Pendulum starter T1) ≈ 0.99.
  • Dual-purpose backrow: Dominus Traps (Spark, Impulse) provide hand-activatable interaction without committing field resources.
  • Recursion pipeline: Superstar and Abysstainment enable Script recovery and repeated setup across turns.
  • Bystial bridge: Druiswurm and Magnamhut add independent GY removal and Special Summon lines, reducing dependency on Pendulum scale alone.
  • Interaction density moderate: 7 hand traps + 8 Traps (interaction-tagged) + 2–3 Link-board negations create layered disruption.

Weaknesses

  • ILLEGAL in OCG: Maxx "C" Forbidden — deck cannot compete.
  • Offensive closing power extremely low: no boss monsters above 3500 ATK, no piercing/direct damage, reliant on 2–3 turn clock.
  • Brick risk non-trivial: conflicting Normal Summons (multiple Pendulum L4 monsters compete for field), activation window collisions (Dominus requires opponent GY monster; Songs of Dominators requires no GY Traps).
  • Missing core staples: Super Producer, Harpie's Feather Duster, Hyper Director (66% core present vs. 100% meta); reduces combo ceiling and Extra-Deck utility.
  • Combo floor/median unclear: no recorded boards limit ceiling/floor read; text-inferred lines are fragile to common interactions (Ash Blossom on Dress Rehearsal shuts down search).
  • No Side Deck: zero post-side adaptability; cannot tune for matchups in best-of-3.

Critical choke points

  • Dress Rehearsal live on MP1: single point of failure for turn 1 consistency; if negated or milled, hand quality degrades sharply.
  • Pendulum Scale disruption: if Scale broken early (Ash on Curtain Raiser or Dress Rehearsal), deck struggles to recover and link-summon extensions.
  • Trap GY dependency: Dominus Traps require opponent GY or prior Trap setup; against empty-GY decks, Spark and Impulse dead-weight.
  • Extra-Deck flexibility gap: missing Hyper Director (3 copies → 0) and Super Producer (2 typical, 0 run) narrows consistent boards.
  • Maxx "C" illegality: immediate deck rejection in OCG competition.
Priority Remove Add Reason
1 Maxx "C" (Forbidden) Crossout Designator or Droll & Lock Bird (already 1 copy; increase to 2) or format-legal hand trap Legality violation; blocking the deck from competition.
2 1 one-of flex (e.g., Droll & Lock Bird, Bystial Magnamhut, or Called by the Grave) Abyss Actor - Hyper Director (2–3 copies standard) Core Link monster missing; enables consistent T1 board and Extra-Deck recovery lines.
3 Bystial Druiswurm (1 copy, Limited; marginal vs. Magnamhut) Abyss Actor - Super Producer (2 copies meta-standard) or Harpie's Feather Duster (backrow removal) Super Producer adds Field Spell search and Trap recovery; Feather Duster improves going-second board break.
4 Abyss Script - Dramatic Story (1 copy) or Abyss Playhouse - Fantastic Theater (1 copy, marginal) Abyss Script - Fantasy Magic (77% inclusion meta-standard) or additional Trap tech (Crossout, Triple Tactics Talent) Align with meta-standard Script package; improve side-room flexibility and going-second interaction.
5 15-card Side Deck (currently 0 cards) Enables post-side plan construction for best-of-3; currently no adaptability to metagame.

Evidence & confidence

  • Verified: Deck is Illegal in OCG (Maxx "C" Forbidden).; Main Deck 40, Extra Deck 15 comply with size rules.; Archetype core: 23 Abyss Actor + Dominus cards, 14 generic/tech cards.; Card text: Dress Rehearsal (searcher), Curtain Raiser (conditional self-summon starter), Superstar (Script recovery), Dominus Spark/Impulse (hand-activatable Traps).; Usage stats: 52% core cards present (13/25 meta-core cards run); missing Super Producer, Hyper Director, Harpie's Feather Duster.; Legality: Maxx "C" over copy limit (1 run, 0 legal), Bystial Druiswurm and Magnamhut Limited (1 each legal), Called by the Grave Limited (1 legal), Droll & Lock Bird Semi-Limited (1 of 2 legal).
  • Observed: Hand-trap density 7/40 = 0.175; includes Ash Blossom (2), Infinite Impermanence (3), Droll & Lock Bird (1), Maxx "C" (1).; Trap density 11/40 = 0.275; includes Dominus Spark, Dominus Impulse, Songs of the Dominators, Infinite Impermanence, and Abyss Script recursion.; Link Extra Deck: 13 Links vs. 1 Synchro, 1 XYZ; Abyss Actor Links present (0 Hyper Director copies vs. 3 meta-standard).
  • Inferred: P(≥1 archetype core in opening hand 5) ≈ 0.99 from hypergeometric (23 copies, 5-card hand).; Brick estimate ~5%: conflicting Normal Summons (multiple L4 Pendulums), activation window collisions (Dominus requires opponent GY state).; Combo ceiling: 2–3 negations + 1–2 removal via Gorgon, W:P Fancy Ball, Underworld Goddess; missing Hyper Director and Super Producer reduces chain-extension and Extra-Deck recycling.; Combo floor: 1–2 negations + 1 removal if Dress Rehearsal survives; median likely 1–2 negations due to absent combo data and high disruption points.; Going-second board-breaking: Dominus Traps, Bystial removal, hand traps support; Accesscode and Underworld Goddess enable late-game removals; estimated 60/100 going-second power.; Tournament reliability reduced: brick risk + missing staples + no Side Deck = inconsistency and no post-side adaptation.; Error tolerance moderate: Pendulum Scale manipulation and Trap sequencing require decision-making; misplay punished via turn loss.
  • Provisional: Meta Power null: no dated metagame sample supplied; archetype meta-share unknown.; Matchup coverage unknown: without dated meta, cannot assess format fit or common-interaction resilience.; Post-side plan unknown: no Side Deck provided; cannot evaluate best-of-3 stability.
  • Data gaps: No combo boards resolved: ceiling, floor, median, and starter diversity are text-only inferences. No tournament link: archetype meta-share and per-pilot match record absent; Meta Power uncomputable. No win-rate telemetry: going-first/going-second win rates, brick rate, matchup performance not available in YGOVN. No Side Deck: post-side plan and adaptability inferred as zero; best-of-3 stability unmeasurable. Legality violation overrides contextual scoring: deck cannot be evaluated in normal framework due to Maxx "C" Forbidden.

More OCG Info

Abyss Actor

Abyss Actor Breakdown

 
 

 

 

 

 

 

 
 

 

 
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