Solfachord Deck #680604 — Yu-Gi-Oh! Master Duel
Created by: YGO Mod (20517634)
Created On: 04/07/2026
Main Deck (41)
- Droll & Lock Bird x1
- K9-04 Noroi x1
- K9-17 Izuna x3
- K9-66a Jokul x2
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- DoSolfachord Coolia x1
- DoSolfachord Cutia x1
- Solfachord Primoa x3
- Solfachord Solfegia x2
- SolSolfachord Gracia x3
- Ash Blossom & Joyous Spring x3
- Herald of Orange Light x3
- "A Case for K9" x1
- Called by the Grave x1
- K9-LC Release Restraint x1
- K9-X Forced Release x1
- Solfachord Elegance x1
- Solfachord Happiness x3
- Infinite Impermanence x3
Extra Deck (15)
- Beyond the Pendulum x1
- GranSolfachord Coolia x1
- Heavymetalfoes Electrumite x1
- I:P Masquerena x1
- Relinquished Anima x1
- S:P Little Knight x1
- CXyz N.As.Ch. Knight x1
- K9-17 "Ripper" x1
- K9-66X "Jacks" x1
- K9-X "Werewolf" x1
- N.As.H. Knight x1
- Number 104: Masquerade x1
- Number C104: Umbral Horror Masquerade x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Vallon, the Super Psy Skyblaster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 60 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Control, Stun
- Format: master-duel
Legality
Main 41 / Extra 15 / Side 0 — status: Illegal. 1 violation(s). Restricted cards run: Called by the Grave (Limited), Herald of Orange Light (Limited), Maxx "C" (Limited), Droll & Lock Bird (Semi-Limited).
Identity & game plan
- Win condition: Rank 5 Xyz/Synchro swarm via Solfachord engine; Pendulum setup into GranSolfachord Coolia/N.As.Ch. Knight value
- Turn 1 (going first): Turn 1 Solfachord Primoa/Solfachord Solfegia to enable Turn 2 Rank 5 Xyz and board lock
- Turn 2 (going second): Turn 2-3 Solfachord Primoa/Solfachord Solfegia to chain through opponent start and protect key Rank 5s
- Recovery: Retune into Solfachord Solfegia or use Ash Blossom to recycle; pivot to Called by the Grave vs backrow
- After siding: Side into Droll & Lock Bird vs handtrap, Maxx "C" vs flood, keep Solfachord core and 1 Called by the Grave
Why it scores here
The deck runs a strong Solfachord engine with multiple Rank 5 Xyz enablers and disruption (Ash Blossom, Called by the Grave), giving good ceiling (D3 75) and solid resource flow (D6 65), but it is hampered by illegal cards (Herald of Orange Light), inconsistent brick risk on odd Turn 1 hands (D2 45), and vulnerability to targeted handtrap/destruction (D5 50, D13 40), producing a medium-consistency combo shell that needs skilled pilot decisions to stabilize.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | |
| D2 | Opening-Hand Quality & Brick Management | 45 | |
| D3 | Combo Conversion & Ceiling | 75 | |
| D4 | Combo Floor & Median Output | 55 | |
| D5 | Interruption Resilience & Route Redundancy | 50 | |
| D6 | Resource Economy, Recovery & Grind | 65 | |
| D7 | End-Board & Interaction Quality | 70 | |
| D8 | Going-Second & Board-Breaking Power | 65 | |
| D9 | Offensive Pressure & Closing Power | 60 | |
| D10 | Main Deck Efficiency & Flexibility | 55 | |
| D11 | Extra Deck Efficiency & Coverage | 70 | |
| D12 | Side Deck Adaptability | 60 | |
| D13 | Matchup Coverage & Format Fit | 40 | |
| D14 | Pilotability & Error Tolerance | 55 |
How the score was computed
Strategy profile: Balanced (Combo 40%) + Control (30%) + Resilience (30%). Structural ≈ 62, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Illegal card presence (Herald of Orange Light x3) (-8); No combo data (-5); Handtrap/destruction pressure (-5); Archetype purity moderate (3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Deep Solfachord engine with multiple enablers and protection
- Strong negation and removal suite (17 negation-text, 9 removal)
- Good draw support via hand-trap and searcher cards
- Solid Rank 5 Xyz presence for board control
Weaknesses
- Illegal card (Herald of Orange Light x3) reduces format legality
- High brick risk on Turn 1 without core in hand
- Heavy reliance on specific chain sequences
- Limited extra-deck coverage outside Xyz/Rank 5
Critical choke points
- Turn 1 consistency of Solfachord core
- Dependence on Ash Blossom/Called by the Grave for recovery
- Vulnerability to handtrap and targeted destruction
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Herald of Orange Light (3 copies) | Replace with consistent Solfachord searcher or handtrap | Illegal in Master Duel; swap to legal, consistent engine pieces |
| 2 | 2 K9-66a Jokul (if format bans) | Add 2 Solfachord Solfegia or GranSolfachord Coolia | Improves consistency and reduces Over-Limit risk |
| 3 | 2 non-core filler | 2 Ash Blossom & Joyous Spring or 2 Called by the Grave | Raise archetype purity and resilience vs backrow/handtrap |
Evidence & confidence
- Verified: Called by the Grave 1 copy (main); Ash Blossom 3 copies (main); Solfachord Solfegia 2 copies (main)
- Inferred: Core presence 36% → 0.955 P(at least 1 in 5); Hand-trap count 11 → high recovery potential; Best ceiling via Rank 5 Xyz into GranSolfachord Coolia
- Provisional: Matchup fit; Post-side performance; Median power floor
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