Solfachord Deck #680604 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 04/07/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
62± 8/ 100
Power Score
Structural 62
Reliability 55
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Control, Stun
  • Format: master-duel

Legality

Main 41 / Extra 15 / Side 0 — status: Illegal. 1 violation(s). Restricted cards run: Called by the Grave (Limited), Herald of Orange Light (Limited), Maxx "C" (Limited), Droll & Lock Bird (Semi-Limited).

Identity & game plan

  • Win condition: Rank 5 Xyz/Synchro swarm via Solfachord engine; Pendulum setup into GranSolfachord Coolia/N.As.Ch. Knight value
  • Turn 1 (going first): Turn 1 Solfachord Primoa/Solfachord Solfegia to enable Turn 2 Rank 5 Xyz and board lock
  • Turn 2 (going second): Turn 2-3 Solfachord Primoa/Solfachord Solfegia to chain through opponent start and protect key Rank 5s
  • Recovery: Retune into Solfachord Solfegia or use Ash Blossom to recycle; pivot to Called by the Grave vs backrow
  • After siding: Side into Droll & Lock Bird vs handtrap, Maxx "C" vs flood, keep Solfachord core and 1 Called by the Grave

Why it scores here

The deck runs a strong Solfachord engine with multiple Rank 5 Xyz enablers and disruption (Ash Blossom, Called by the Grave), giving good ceiling (D3 75) and solid resource flow (D6 65), but it is hampered by illegal cards (Herald of Orange Light), inconsistent brick risk on odd Turn 1 hands (D2 45), and vulnerability to targeted handtrap/destruction (D5 50, D13 40), producing a medium-consistency combo shell that needs skilled pilot decisions to stabilize.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60
D2 Opening-Hand Quality & Brick Management 45
D3 Combo Conversion & Ceiling 75
D4 Combo Floor & Median Output 55
D5 Interruption Resilience & Route Redundancy 50
D6 Resource Economy, Recovery & Grind 65
D7 End-Board & Interaction Quality 70
D8 Going-Second & Board-Breaking Power 65
D9 Offensive Pressure & Closing Power 60
D10 Main Deck Efficiency & Flexibility 55
D11 Extra Deck Efficiency & Coverage 70
D12 Side Deck Adaptability 60
D13 Matchup Coverage & Format Fit 40
D14 Pilotability & Error Tolerance 55

How the score was computed

Strategy profile: Balanced (Combo 40%) + Control (30%) + Resilience (30%). Structural ≈ 62, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Illegal card presence (Herald of Orange Light x3) (-8); No combo data (-5); Handtrap/destruction pressure (-5); Archetype purity moderate (3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Deep Solfachord engine with multiple enablers and protection
  • Strong negation and removal suite (17 negation-text, 9 removal)
  • Good draw support via hand-trap and searcher cards
  • Solid Rank 5 Xyz presence for board control

Weaknesses

  • Illegal card (Herald of Orange Light x3) reduces format legality
  • High brick risk on Turn 1 without core in hand
  • Heavy reliance on specific chain sequences
  • Limited extra-deck coverage outside Xyz/Rank 5

Critical choke points

  • Turn 1 consistency of Solfachord core
  • Dependence on Ash Blossom/Called by the Grave for recovery
  • Vulnerability to handtrap and targeted destruction
Priority Remove Add Reason
1 Herald of Orange Light (3 copies) Replace with consistent Solfachord searcher or handtrap Illegal in Master Duel; swap to legal, consistent engine pieces
2 2 K9-66a Jokul (if format bans) Add 2 Solfachord Solfegia or GranSolfachord Coolia Improves consistency and reduces Over-Limit risk
3 2 non-core filler 2 Ash Blossom & Joyous Spring or 2 Called by the Grave Raise archetype purity and resilience vs backrow/handtrap

Evidence & confidence

  • Verified: Called by the Grave 1 copy (main); Ash Blossom 3 copies (main); Solfachord Solfegia 2 copies (main)
  • Inferred: Core presence 36% → 0.955 P(at least 1 in 5); Hand-trap count 11 → high recovery potential; Best ceiling via Rank 5 Xyz into GranSolfachord Coolia
  • Provisional: Matchup fit; Post-side performance; Median power floor

More Master Duel Info

Solfachord

Solfachord Breakdown

 
 

 

 

 

 

 

 
 

 

 
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