Dark Magician Deck #677635 — Yu-Gi-Oh! Master Duel

50 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Diabellstar the Black Witch x3, Magicians' Souls x3. Created Apr 3, 2026 by YGO Mod.

Deck Dark Magician Master Duel

Created by: YGO Mod (20517634)

Created On: 04/03/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Oct 29, 2026
30± 8/ 100
Power Score
Structural 54
Reliability 50
Going First 50
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 54
Going First 50
Going Second 52
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Stun
  • Format: master-duel

Legality

Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters reached through the Dark Magician-line engine (Dark Paladin, Master of Chaos, Dark Magician of Destruction, Red-Eyes Dark Dragoon); Azamina and Sinful Spoils Fusion lines, plus Timaeus and Diabellstar pressure
  • Turn 1 (going first): Open Dark Magician Girl, Magicians' Souls, or Diabellstar to search and summon the Shining Sarcophagus / Dark Magician package; protect the engine with Ash Blossom, Infinite Impermanence and Dominus Impulse
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Droll & Lock Bird, Maxx C, Ghost Belle) to break the opponent's first summon, then convert with Extra Deck monsters
  • Recovery: Recurse Dark Magician-line cards from the GY with Magician's Rod, Soul Servant and Magicians' Souls, and rebuild through the searcher effects
  • After siding: No side deck is registered, so there is no post-side plan in the export

Why it scores here

The deck's structural read is about 54 on the Toolbox profile, built from the system rather than from card averages: the engine is accessible through the searchers and Dark Magician-line cards, and the 10 hand traps and 13 negation-text cards give it real interaction density. The Extra Deck (15 cards across Fusion, Synchro and Link) gives it several closing options, but there is no recorded combo data, so the ceiling and median come only from card text and are Inferred. Archetype popularity (the core list is present at about 32% of the stat rows) and the Dark Magician guides confirm the list is real and played, but they did not add points. The score is capped at 30 because the list is Illegal: Called by the Grave is Forbidden and is run once, and the deck has no side deck, so it earns no post-side credit.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in 5 cards) about 0.82; 10-card hand-trap group about 0.76 on the second hand (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Strong searcher and staple density, but Droll & Lock Bird and several Limited-or-restricted singles add dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable recorded boards; ceiling from card text only, with the Extra Deck boss routes in view (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards, so the median is a text-only estimate with wide uncertainty (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple hand traps and recursion through Magician's Rod and Soul Servant give partial alternative routes (Inferred)
D6 Resource Economy, Recovery & Grind 52 Recovery depends on GY recursion and the Ritual Spell lines; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 66 10 hand traps, 13 negation-text cards and 12 removal-text cards give layered interaction (Inferred, semantic text read)
D8 Going-Second & Board-Breaking Power 58 Hand traps and Dark Magician of Destruction help against an established board; no going-second combo split (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing relies on Extra Deck bosses and Dark Paladin ATK; no end-board telemetry (Inferred)
D10 Main Deck Efficiency & Flexibility 68 50 main-deck cards within the 40-60 band with a 30-distinct-card main; compact for its engine (Verified size, Inferred ratios)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck slots cover Fusion, Synchro and Link lines, with Dark Dragoon at 2 copies (Verified composition)
D12 Side Deck Adaptability 15 Side deck is empty (0 of 15), so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link; archetype share is context only (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step engine with many interactions and Fusion/Ritual steps; moderate pilot demand (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure (Forbidden card in deck) (-5); Illegal cap (-23). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*54 + 0.20*50 = 53.2, then capped at 30 because the deck is Illegal (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Many searchers (14 text hits) and an accessible engine
  • Layered interaction: 10 hand traps, 13 negation-text and 12 removal-text cards
  • Compact main deck with a complete Extra Deck spread

Weaknesses

  • Illegal: Called by the Grave is Forbidden and is run once
  • Empty side deck, so no post-side plan
  • Low exact-archetype purity (16.9%); the engine mixes several sub-archetypes
  • No recorded boards, so the combo ceiling and median are text-only estimates

Critical choke points

  • Called by the Grave must be removed before the deck is legal
  • The Shining Sarcophagus / Dark Magician package as the main starter route
Priority Remove Add Reason
1 Called by the Grave a legal in-format card that fits the Dark Magician engine (choose from the legal pool) Fixes the Illegal status; this is the only violation in the export
2 none (side deck is empty) a 15-card side deck covering the common threats in the format Gives the deck a post-side plan, which it lacks entirely (D12 = 15)

Evidence & confidence

  • Verified: Illegal status due to Called by the Grave (Forbidden, 1 copy); Main 50, Extra 15, Side 0 counts; Archetype purity 16.9% exact-name; Extra Deck breakdown: Fusion 9, Synchro 3, Link 3
  • Observed: Core archetype cards present in the deck: 8 of 25 core stat rows
  • Inferred: Starter probability about 0.82 from the searcher group; Hand-trap second-hand probability about 0.76; Interaction density from text roles; Going-first and going-second estimates
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, game-level, brick/starter/OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Dark Magician

Dark Magician Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top