Created by: YGO Mod (20517634)

Created On: 03/26/2026

Super-Dimensional Fighter Launch

Need 33 UR

 Rarity
Gradius' Option3 card
 Rarity
Multiple3 card
 Rarity
Super-Dimensional Lord British Space Fighter3 card
 Rarity
Vic Viper Beginning2 card
 Rarity
Vic Viper Spread Bomb2 card
 Rarity
Vic Viper Ripple Laser3 card
 Rarity
Elemental HERO Clayman2 card
 Rarity
Freed the Brave Wanderer1 card
 Rarity
Gradius3 card
 Rarity
Curse of the Rising Light2 card
 Rarity
Over Rush Storm1 card
 Rarity
Pot of Greed1 card
 Rarity
Power Capsule Red3 card
 Rarity
Power Meter2 card
 Rarity
Buffered Slime1 card
 Rarity
Widespread Ruin1 card

Main: 30 Extra: 3

 Rarity
 Rarity
3 cardGradius' Option
 Rarity
 Rarity
3 cardGradius' Option
Gradius' Option
LIGHT 1
Gradius' Option
  • ATK:

  • 0

  • DEF:

  • 800


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the original ATK of 1 face-up Level 4 LIGHT Attribute Machine Type monster on your field with 800 original DEF] until the end of your opponent's next turn.


 Rarity
 Rarity
3 cardMultiple
 Rarity
 Rarity
3 cardMultiple
Multiple
LIGHT 1
Multiple
  • ATK:

  • 0

  • DEF:

  • 800


This card's name becomes "Gradius' Option" while in the hand or in the Graveyard. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Gradius' Option". If you have a face-up monster whose original name is "Super-Dimensional Lord British Space Fighter" on your field, you can also change the battle position of 1 monster on your opponent's field.


 Rarity
 Rarity
3 cardSuper-Dimensional Lord British Space Fighter
 Rarity
 Rarity
3 cardSuper-Dimensional Lord British Space Fighter
Super-Dimensional Lord British Space Fighter
LIGHT 4
Super-Dimensional Lord British Space Fighter
  • ATK:

  • 1200

  • DEF:

  • 800


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Gradius". Then, you can Special Summon 1 "Gradius' Option" from your Graveyard face-up to your field. This turn, you can only attack with Machine Type monsters that have 800 original DEF.


 Rarity
 Rarity
2 cardVic Viper Beginning
 Rarity
 Rarity
2 cardVic Viper Beginning
Vic Viper Beginning
LIGHT 4
Vic Viper Beginning
  • ATK:

  • 1200

  • DEF:

  • 800


[REQUIREMENT] Pay 100 LP. [EFFECT] This turn, this card's name becomes "Gradius". Then, you can send up to 2 other monsters from your hand and/or field to the Graveyard. You can Special Summon "Gradius' Option" from your Graveyard to your field in face-up Defense Position equal to [the number of monsters sent to the Graveyard by this effect].


 Rarity
 Rarity
2 cardVic Viper Spread Bomb
 Rarity
 Rarity
2 cardVic Viper Spread Bomb
Vic Viper Spread Bomb
LIGHT 4
Vic Viper Spread Bomb
  • ATK:

  • 1200

  • DEF:

  • 800


[REQUIREMENT] Send 1 other monster from your hand or field to the Graveyard. [EFFECT] This turn, this card's name becomes "Gradius". Then, you can destroy 1 Spell/Trap Card on your opponent's field. This turn, you can only attack with Machine Type monsters that have 800 original DEF.


 Rarity
 Rarity
2 cardElemental HERO Clayman
 Rarity
 Rarity
2 cardElemental HERO Clayman
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


 Rarity
 Rarity
1 cardFreed the Brave Wanderer
 Rarity
 Rarity
1 cardFreed the Brave Wanderer
Freed the Brave Wanderer
LIGHT 4
Freed the Brave Wanderer
  • ATK:

  • 1700

  • DEF:

  • 1200


[REQUIREMENT] Place 2 LIGHT Attribute monsters from your Graveyard on the bottom of your Deck in any order. [EFFECT] Destroy 1 face-up monster on the field with higher ATK than this card.


 Rarity
 Rarity
3 cardGradius
 Rarity
 Rarity
3 cardGradius
Gradius
LIGHT 4
Gradius
  • ATK:

  • 1200

  • DEF:

  • 800


A high-performance jet fighter with power capsules for variable attack capabilities.


 Rarity
 Rarity
2 cardCurse of the Rising Light
 Rarity
 Rarity
2 cardCurse of the Rising Light
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


     Rarity
     Rarity
    1 cardOver Rush Storm
     Rarity
     Rarity
    1 cardOver Rush Storm
    Over Rush Storm
    Spell Normal
    Over Rush Storm

      [REQUIREMENT] Place 2 monsters from your Graveyard on the bottom of the Deck in any order. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on the bottom of the owner's Deck.


       Rarity
       Rarity
      1 cardPot of Greed
       Rarity
       Rarity
      1 cardPot of Greed
      Pot of Greed
      Spell Normal
      Pot of Greed

        [REQUIREMENT] None [EFFECT] Draw 2 cards.


         Rarity
         Rarity
        3 cardPower Capsule Red
         Rarity
         Rarity
        3 cardPower Capsule Red
        Power Capsule Red
        Spell Normal
        Power Capsule Red

          [REQUIREMENT] None [EFFECT] Excavate the top 4 cards of your Deck. You can add 1 excavated "Gradius" and/or 1 LIGHT Attribute Machine Type Effect Monster with 800 DEF to your hand. Place the other cards on the bottom of your Deck in any order.


           Rarity
           Rarity
          2 cardPower Meter
           Rarity
           Rarity
          2 cardPower Meter
          Power Meter
          Spell Normal
          Power Meter

            [REQUIREMENT] Place 1 face-up monster from your field on the bottom of the owner's Deck. [EFFECT] Add 1 LIGHT Attribute Machine Type monster with 800 DEF from your Graveyard to your hand. Then, if you have "Power Capsule Red" in your Graveyard, you can Fusion Summon a Level 4 Machine Type monster with 800 DEF by sending monsters from your hand and/or field to the Graveyard as material.


             Rarity
             Rarity
            1 cardBuffered Slime
             Rarity
             Rarity
            1 cardBuffered Slime
            Buffered Slime
            Trap Normal
            Buffered Slime

              [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


               Rarity
               Rarity
              1 cardWidespread Ruin
               Rarity
               Rarity
              1 cardWidespread Ruin
              Widespread Ruin
              Trap Normal
              Widespread Ruin

                [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.


                 Rarity
                 Rarity
                3 cardVic Viper Ripple Laser
                 Rarity
                 Rarity
                3 cardVic Viper Ripple Laser
                Vic Viper Ripple Laser
                LIGHT 4
                Vic Viper Ripple Laser
                • ATK:

                • 2500

                • DEF:

                • 800


                "Gradius" + "Gradius' Option" This card can be Contact Fusioned. [REQUIREMENT] None [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, you can make up to 2 face-up monsters on your opponent's field lose 800 ATK until the end of this turn.




                More Rush Duel Sevens Info

                Gradius: Rush! Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

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