Created by: YGO Mod (20517634)

Created On: 05/01/2023

Pendulum Change: Basic

Need 12 UR

UR Rarity
GranSolfachord Musecia1 card
UR Rarity
Performapal Skullcrobat Joker2 card
UR Rarity
Rescue Hamster1 card
UR Rarity
Master Pendulum, the Dracoslayer3 card
UR Rarity
Luster Pendulum, the Dracoslayer1 card
UR Rarity
Number 106: Giant Hand1 card
UR Rarity
Draco Face-Off3 card

Main: 20 Extra: 8

R Rarity
Lector Pendulum, the Dracoverlord
R Rarity
Lector Pendulum, the Dracoverlord
Lector Pendulum, the Dracoverlord
DARK 45
Lector Pendulum, the Dracoverlord
  • ATK:

  • 1950

  • DEF:

  • 0


[ Pendulum Effect ] Negate the effects of face-up Pendulum Monsters while your opponent controls them. [ Monster Effect ] At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card.


N Rarity
Performapal Coin Dragon
N Rarity
Performapal Coin Dragon
Performapal Coin Dragon
WATER 45
Performapal Coin Dragon
  • ATK:

  • 1700

  • DEF:

  • 1000


[ Pendulum Effect ] Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field). [ Monster Effect ] Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects.


N Rarity
Performapal Coin Dragon
N Rarity
Performapal Coin Dragon
Performapal Coin Dragon
WATER 45
Performapal Coin Dragon
  • ATK:

  • 1700

  • DEF:

  • 1000


[ Pendulum Effect ] Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field). [ Monster Effect ] Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects.


R Rarity
Performapal Radish Horse
R Rarity
Performapal Radish Horse
Performapal Radish Horse
EARTH 43
Performapal Radish Horse
  • ATK:

  • 500

  • DEF:

  • 2000


[ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field). [ Monster Effect ] If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.


UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


UR Rarity
Rescue Hamster
UR Rarity
Rescue Hamster
Rescue Hamster
EARTH 45
Rescue Hamster
  • ATK:

  • 300

  • DEF:

  • 100


[ Pendulum Effect ] You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel. [ Monster Effect ] If this card was Normal Summoned this turn and you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 face-up Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but they have their effects negated, also they are destroyed during the End Phase.


R Rarity
Magicalibra
R Rarity
Magicalibra
Magicalibra
WATER 45
Magicalibra
  • ATK:

  • 1000

  • DEF:

  • 1000


[ Pendulum Effect ] You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn. [ Monster Effect ] ''A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.''


R Rarity
Magicalibra
R Rarity
Magicalibra
Magicalibra
WATER 45
Magicalibra
  • ATK:

  • 1000

  • DEF:

  • 1000


[ Pendulum Effect ] You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn. [ Monster Effect ] ''A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.''


R Rarity
Magicalibra
R Rarity
Magicalibra
Magicalibra
WATER 45
Magicalibra
  • ATK:

  • 1000

  • DEF:

  • 1000


[ Pendulum Effect ] You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn. [ Monster Effect ] ''A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.''


UR Rarity
Master Pendulum, the Dracoslayer
UR Rarity
Master Pendulum, the Dracoslayer
Master Pendulum, the Dracoslayer
LIGHT 43
Master Pendulum, the Dracoslayer
  • ATK:

  • 1950

  • DEF:

  • 0


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it. [ Monster Effect ] ''"Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?''


UR Rarity
Master Pendulum, the Dracoslayer
UR Rarity
Master Pendulum, the Dracoslayer
Master Pendulum, the Dracoslayer
LIGHT 43
Master Pendulum, the Dracoslayer
  • ATK:

  • 1950

  • DEF:

  • 0


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it. [ Monster Effect ] ''"Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?''


UR Rarity
Master Pendulum, the Dracoslayer
UR Rarity
Master Pendulum, the Dracoslayer
Master Pendulum, the Dracoslayer
LIGHT 43
Master Pendulum, the Dracoslayer
  • ATK:

  • 1950

  • DEF:

  • 0


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it. [ Monster Effect ] ''"Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?''


SR Rarity
Vector Pendulum, the Dracoverlord
SR Rarity
Vector Pendulum, the Dracoverlord
Vector Pendulum, the Dracoverlord
DARK 43
Vector Pendulum, the Dracoverlord
  • ATK:

  • 1850

  • DEF:

  • 0


[ Pendulum Effect ] Negate all card effects in your opponent's Pendulum Zones. [ Monster Effect ] ''This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.''


SR Rarity
Vector Pendulum, the Dracoverlord
SR Rarity
Vector Pendulum, the Dracoverlord
Vector Pendulum, the Dracoverlord
DARK 43
Vector Pendulum, the Dracoverlord
  • ATK:

  • 1850

  • DEF:

  • 0


[ Pendulum Effect ] Negate all card effects in your opponent's Pendulum Zones. [ Monster Effect ] ''This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.''


SR Rarity
Vector Pendulum, the Dracoverlord
SR Rarity
Vector Pendulum, the Dracoverlord
Vector Pendulum, the Dracoverlord
DARK 43
Vector Pendulum, the Dracoverlord
  • ATK:

  • 1850

  • DEF:

  • 0


[ Pendulum Effect ] Negate all card effects in your opponent's Pendulum Zones. [ Monster Effect ] ''This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.''


UR Rarity
Luster Pendulum, the Dracoslayer
UR Rarity
Luster Pendulum, the Dracoslayer
Luster Pendulum, the Dracoslayer
LIGHT 45
Luster Pendulum, the Dracoslayer
  • ATK:

  • 1850

  • DEF:

  • 0


[ Pendulum Effect ] Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card. [ Monster Effect ] Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters.


UR Rarity
Draco Face-Off
UR Rarity
Draco Face-Off
Draco Face-Off
Spell Quick
Draco Face-Off

    Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.


    UR Rarity
    Draco Face-Off
    UR Rarity
    Draco Face-Off
    Draco Face-Off
    Spell Quick
    Draco Face-Off

      Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.


      UR Rarity
      Draco Face-Off
      UR Rarity
      Draco Face-Off
      Draco Face-Off
      Spell Quick
      Draco Face-Off

        Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.


        SR Rarity
        Dinoster Power, the Mighty Dracoslayer
        SR Rarity
        Dinoster Power, the Mighty Dracoslayer
        Dinoster Power, the Mighty Dracoslayer
        WATER 8
        Dinoster Power, the Mighty Dracoslayer
        • ATK:

        • 2000

        • DEF:

        • 2950


        1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster Must first be Special Summoned (from your Extra Deck) by Tributing the above cards. (You do not use "Polymerization".) Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or Graveyard, but it cannot be used as a Fusion Material.


        UR Rarity
        GranSolfachord Musecia
        UR Rarity
        GranSolfachord Musecia
        GranSolfachord Musecia
        LIGHT
        GranSolfachord Musecia
        • ATK:

        • 1900

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 Pendulum Monsters During your Main Phase: You can add 1 Pendulum Monster from your hand to the Extra Deck face-up, and 1 face-up Pendulum Monster from your Extra Deck to the hand, as long as one of them has an even Pendulum Scale, and the other has an odd Pendulum Scale. When you Pendulum Summon a "Solfachord" monster(s): You can target 1 of them; add 1 "Solfachord" Pendulum Monster from your Deck to your hand, whose Level equals the Pendulum Scale of that monster. You can only activate each effect of "GranSolfachord Musecia" once per turn.


        SR Rarity
        Ignister Prominence, the Blasting Dracoslayer
        SR Rarity
        Ignister Prominence, the Blasting Dracoslayer
        Ignister Prominence, the Blasting Dracoslayer
        FIRE 8
        Ignister Prominence, the Blasting Dracoslayer
        • ATK:

        • 2850

        • DEF:

        • 0


        1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


        SR Rarity
        Ignister Prominence, the Blasting Dracoslayer
        SR Rarity
        Ignister Prominence, the Blasting Dracoslayer
        Ignister Prominence, the Blasting Dracoslayer
        FIRE 8
        Ignister Prominence, the Blasting Dracoslayer
        • ATK:

        • 2850

        • DEF:

        • 0


        1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


        SR Rarity
        Majester Paladin, the Ascending Dracoslayer
        SR Rarity
        Majester Paladin, the Ascending Dracoslayer
        Majester Paladin, the Ascending Dracoslayer
        WIND
        Majester Paladin, the Ascending Dracoslayer
        • ATK:

        • 1850

        • DEF:

        • 2000


        2 Level 4 Pendulum Monsters When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.


        UR Rarity
        Number 106: Giant Hand
        UR Rarity
        Number 106: Giant Hand
        Number 106: Giant Hand
        EARTH
        Number 106: Giant Hand
        • ATK:

        • 2000

        • DEF:

        • 2000


        2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


        R Rarity
        Number 68: Sanaphond the Sky Prison
        R Rarity
        Number 68: Sanaphond the Sky Prison
        Number 68: Sanaphond the Sky Prison
        DARK
        Number 68: Sanaphond the Sky Prison
        • ATK:

        • 2100

        • DEF:

        • 2700


        2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.


        SR Rarity
        Number 70: Malevolent Sin
        SR Rarity
        Number 70: Malevolent Sin
        Number 70: Malevolent Sin
        DARK
        Number 70: Malevolent Sin
        • ATK:

        • 2400

        • DEF:

        • 1200


        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




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