Created by: test (140325)

Created On: 03/16/2026

Main: 22 Side: 1

Angel O7 Angel O7
Angel O7
LIGHT 7
Angel O7
  • ATK:

  • 2500

  • DEF:

  • 1500


When this card is Tribute Summoned, it gains the following effect: ● The effects of Effect Monsters cannot be activated.


Dimensional Alchemist Dimensional Alchemist
Dimensional Alchemist
LIGHT 4
Dimensional Alchemist
  • ATK:

  • 1300

  • DEF:

  • 200


Once per turn, you can activate this effect to remove from play the top card of your Deck and give this card 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to your Graveyard, you can select 1 of your removed from play monsters and return it to your hand.


Gravekeeper's Descendant Gravekeeper's Descendant
Gravekeeper's Descendant
DARK 4
Gravekeeper's Descendant
  • ATK:

  • 1500

  • DEF:

  • 1200


You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.


Gravekeeper's Headman Gravekeeper's Headman
Gravekeeper's Headman
DARK 3
Gravekeeper's Headman
  • ATK:

  • 500

  • DEF:

  • 1500


If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".


Gravekeeper's Recruiter Gravekeeper's Recruiter
Gravekeeper's Recruiter
DARK 3
Gravekeeper's Recruiter
  • ATK:

  • 1200

  • DEF:

  • 1500


If this card you control is sent to your GY: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.


Guardian Angel Joan Guardian Angel Joan
Guardian Angel Joan
LIGHT 7
Guardian Angel Joan
  • ATK:

  • 2800

  • DEF:

  • 2000


When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the original ATK of that destroyed monster in the Graveyard.


Kelbek Kelbek
Kelbek
EARTH 4
Kelbek
  • ATK:

  • 1500

  • DEF:

  • 1800


A monster that attacks this card returns to the hand. Damage calculation is applied normally.


Keldo Keldo
Keldo
EARTH 4
Keldo
  • ATK:

  • 1200

  • DEF:

  • 1600


When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponent's Graveyard, add them to your opponent's Deck and the Deck is then shuffled.


Moisture Creature Moisture Creature
Moisture Creature
LIGHT 9
Moisture Creature
  • ATK:

  • 2800

  • DEF:

  • 2900


If you Tribute Summon this monster by Tributing 3 monsters on the field, destroy all Spell and Trap Cards on your opponent's side of the field.


Swarm of Locusts Swarm of Locusts
Swarm of Locusts
DARK 3
Swarm of Locusts
  • ATK:

  • 1000

  • DEF:

  • 500


Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.


Zolga Zolga
Zolga
EARTH 4
Zolga
  • ATK:

  • 1700

  • DEF:

  • 1200


When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points.


Gravekeeper's Spy Gravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


Skelengel Skelengel
Skelengel
LIGHT 2
Skelengel
  • ATK:

  • 900

  • DEF:

  • 400


FLIP: Draw 1 card.


Cestus of Dagla Cestus of Dagla
Cestus of Dagla
Spell Equip
Cestus of Dagla

    Equip only to a Fairy-Type monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted.


    Cosmic Cyclone Cosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      Foolish Burial
      Foolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.




        Tag(s):

        Nobleman of Crossout
        Nobleman of Crossout
        Nobleman of Crossout
        Spell Normal
        Nobleman of Crossout

          Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


          Valhalla, Hall of the Fallen Valhalla, Hall of the Fallen
          Valhalla, Hall of the Fallen
          Spell Continuous
          Valhalla, Hall of the Fallen

            Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.


            Drop Off Drop Off
            Drop Off
            Trap Normal
            Drop Off

              When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.


              Lost Wind Lost Wind
              Lost Wind
              Trap Normal
              Lost Wind

                Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                Rite of Spirit Rite of Spirit
                Rite of Spirit
                Trap Normal
                Rite of Spirit

                  Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".


                  Waboku Waboku
                  Waboku
                  Trap Normal
                  Waboku

                    You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                    Rise of the Fallen Rise of the Fallen
                    Rise of the Fallen
                    Rise of the Fallen
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    Activate this Skill during your Main Phase. Special Summon 1 Level 4 or lower Fairy monster from your GY in Defense Position, and gain LP equal to its original ATK. This Skill can only be used once per Duel.




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