Lightsworn Deck #663262 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 03/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
59± 5/ 100
Power Score
Structural 60
Reliability 55
Going First 58
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 60.2
Going First 58
Going Second 68
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 47 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Lightsworn milling to summon high‑ATK boss monsters (e.g., Minerva, Fiendsmith's Lacrima) and overwhelm the opponent; Tearlaments/FIendsmith Fusion and Link summons for board‑breaking
  • Turn 1 (going first): Open with Solar Recharge or Charge of the Light Brigade to mill Lightsworn cards and add a Level 4 Lightsworn monster, then set up a milling loop and summon a mid‑range monster
  • Turn 2 (going second): Use hand traps (Ash Blossom, Maxx "C", Droll & Lock Bird) to disrupt opponent, then activate milling engine and bring out a boss monster on turn 2 or 3
  • Recovery: Recursion via Fiendsmith Engraver, Lumina, and Tearlaments effects to revive key Lightsworn monsters and keep the milling engine alive after disruption
  • After siding: No side deck; the deck relies on its built‑in flexibility and hand‑trap suite for post‑side adaptation

Why it scores here

The deck reliably opens its Lightsworn milling engine (≈57% chance to have a core card) and can generate card advantage by turn 2, giving it solid midrange pressure. Hand traps and multiple recursion paths let it survive typical disruption, while the Extra Deck provides several high‑ATK finishers. However, the large 47‑card main deck and low archetype purity increase brick risk and reduce consistency, and the lack of a side deck limits adaptability, keeping the overall power around the mid‑range tier.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65 Core‑engine cards appear in opening hand with P≈0.57 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Brick estimate from 0.429 chance of no core and many 3‑copy cards (Inferred)
D3 Combo Conversion & Ceiling 65 No recorded combo boards; ceiling inferred from potential boss summons (Inferred)
D4 Combo Floor & Median Output 50 Median output inferred from typical Lightsworn grind without combo (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Multiple hand traps and recursion cards (Ash Blossom, Fiendsmith Engraver, Lumina) provide alternate lines (Inferred)
D6 Resource Economy, Recovery & Grind 75 Lightsworn milling loop plus draw cards (Solar Recharge, Charge of the Light Brigade) yields strong resource economy (Inferred)
D7 End-Board & Interaction Quality 65 Interaction density moderate (hand traps, negations, 5 negation‑text cards) (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand‑trap group P≈0.58 in six‑card hand gives good going‑second disruption (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss monsters up to 2800 ATK (Minerva, Lacrima) but require setup (Inferred)
D10 Main Deck Efficiency & Flexibility 55 47‑card main deck with only 30.6% exact Lightsworn purity raises inefficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 70 15‑card Extra Deck covers XYZ, Link, Fusion, Synchro options (Verified)
D12 Side Deck Adaptability 0 Side deck empty → no adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament data; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Complex multi‑archetype engine increases error tolerance risk (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60.2, Going First ≈ 58, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No side deck (-2); Low archetype purity (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.57 · key two-card combo ≈ — · full-brick estimate ≈ 0.43 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong Lightsworn milling engine
  • Good hand‑trap suite for disruption
  • Multiple high‑ATK finishers in Extra Deck

Weaknesses

  • Large main deck with low archetype purity increases brick risk
  • No side deck limits post‑side adaptation
  • Complex multi‑archetype interactions raise pilot error tolerance

Critical choke points

  • Opening hand lacking core Lightsworn cards (≈43% chance)
  • Reliance on limited cards (e.g., Tearlaments Kitkallos) for Fusion summons
Priority Remove Add Reason
1 Tearlaments Kitkallos (Limited Fusion) and other limited Tearlaments pieces More Lightsworn staples such as Judgment Dragon or Lightsworn Aegis Increase archetype purity and reduce brick risk
2 Side‑deck slots (currently empty) A few flexible tech cards (e.g., Cosmic Cyclone, Twin Twisters) for board‑breakers Improve side‑deck adaptability

Evidence & confidence

  • Verified: Legality status and copy limits; Extra‑Deck card counts and types
  • Inferred: Engine accessibility from core probability 0.571; Brick estimate from missing core probability 0.429; Resource economy from Lightsworn draw cards; Interaction density from hand‑trap count; Going‑second power from hand‑trap group probability 0.5812; Pilotability from multi‑archetype complexity
  • Provisional: Matchup coverage due to absent tournament data
  • Data gaps: No combos supplied — combo floor/median/ceiling is text‑only inference No tournament link — archetype meta‑share and per‑pilot match record absent No win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Lightsworn

Lightsworn Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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