Created by: YGO Mod (20517634)

Created On: 03/07/2026

Main: 55 Extra: 15

2 cardGadarla, the Mystery Dust Kaiju 2 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


1 cardHorse of the Floral Knights 1 cardHorse of the Floral Knights
Horse of the Floral Knights
WIND 3
Horse of the Floral Knights
  • ATK:

  • 400

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material.


3 cardNoble Knight's Shield-Bearer 3 cardNoble Knight's Shield-Bearer
Noble Knight's Shield-Bearer
LIGHT 4
Noble Knight's Shield-Bearer
  • ATK:

  • 800

  • DEF:

  • 1300


If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 "Noble Knight's Shield-Bearer" effect per turn, and only once that turn.


2 cardRadiant Typhoon Eldam 2 cardRadiant Typhoon Eldam
Radiant Typhoon Eldam
WIND 3
Radiant Typhoon Eldam
  • ATK:

  • 1300

  • DEF:

  • 800


If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Eldam" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" monster (except "Radiant Typhoon Eldam") or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Eldam" once per turn.


1 cardRadiant Typhoon Fonix, the Great Flame 1 cardRadiant Typhoon Fonix, the Great Flame
Radiant Typhoon Fonix, the Great Flame
WIND 9
Radiant Typhoon Fonix, the Great Flame
  • ATK:

  • 3000

  • DEF:

  • 0


If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If a Quick-Play Spell Card is activated (except during the Damage Step): You can target up to 2 cards your opponent controls; shuffle them into the Deck. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Fonix, the Great Flame" once per turn.


3 cardRadiant Typhoon Krosea 3 cardRadiant Typhoon Krosea
Radiant Typhoon Krosea
WIND 6
Radiant Typhoon Krosea
  • ATK:

  • 2200

  • DEF:

  • 1200


Cannot be destroyed by battle or card effects while your opponent controls no Spells/Traps. You can only use each of the following effects of "Radiant Typhoon Krosea" once per turn. If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" card (except "Radiant Typhoon Krosea") and/or 1 "Mystical Space Typhoon" from your Deck and/or GY to your hand, also you cannot Special Summon for the rest of this turn, except WIND monsters.


2 cardRadiant Typhoon Meghala 2 cardRadiant Typhoon Meghala
Radiant Typhoon Meghala
WIND 3
Radiant Typhoon Meghala
  • ATK:

  • 500

  • DEF:

  • 1500


If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Meghala" once per turn this way. If a "Radiant Typhoon" Quick-Play Spell Card or "Mystical Space Typhoon" is activated (except during the Damage Step): You can Special Summon 1 "Radiant Typhoon" monster from your Deck with a different name than the monsters you control, also you cannot Special Summon for the rest of this turn, except WIND monsters. You can only use this effect of "Radiant Typhoon Meghala" once per turn.


3 cardRadiant Typhoon Swen 3 cardRadiant Typhoon Swen
Radiant Typhoon Swen
WIND 3
Radiant Typhoon Swen
  • ATK:

  • 1600

  • DEF:

  • 400


If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Swen" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" Spell/Trap or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Swen" once per turn.


1 cardRadiant Typhoon Varuroon, the Vibrant Vortex 1 cardRadiant Typhoon Varuroon, the Vibrant Vortex
Radiant Typhoon Varuroon, the Vibrant Vortex
WIND 9
Radiant Typhoon Varuroon, the Vibrant Vortex
  • ATK:

  • 0

  • DEF:

  • 3000


If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. When your opponent activates a monster effect and you have "Mystical Space Typhoon" in your GY (Quick Effect): You can negate that effect, then if you have 2 or more "Mystical Space Typhoon" in your GY, you can destroy that monster. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Varuroon, the Vibrant Vortex" once per turn.


2 cardShiina, Twin Tempests of Celestial Thunder 2 cardShiina, Twin Tempests of Celestial Thunder
Shiina, Twin Tempests of Celestial Thunder
WIND 9
Shiina, Twin Tempests of Celestial Thunder
  • ATK:

  • 2900

  • DEF:

  • 1500


The first time this card would be destroyed by battle each turn, it is not destroyed. When your opponent activates a card or effect, while you control a WIND monster (Quick Effect): You can Special Summon this card from your hand, then apply the following effect based on what was activated. ● Monster: Return all face-up monsters on the field to the hand, except "Shiina, Twin Tempests of Celestial Thunder". ● Spell/Trap: Return all Spells/Traps on the field to the hand. You can only use this effect of "Shiina, Twin Tempests of Celestial Thunder" once per turn.


1 cardHop Ear Squadron 1 cardHop Ear Squadron
Hop Ear Squadron
WIND 2
Hop Ear Squadron
  • ATK:

  • 300

  • DEF:

  • 600


During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.


1 cardBook of Eclipse 1 cardBook of Eclipse
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


    1 cardCosmic Cyclone 1 cardCosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      3 cardDark Ruler No More 3 cardDark Ruler No More
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




        Tag(s):

        3 cardDimensional Fissure 3 cardDimensional Fissure
        Dimensional Fissure
        Spell Continuous
        Dimensional Fissure

          Any monster sent to the Graveyard is banished instead.


          2 cardForbidden Droplet 2 cardForbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




            Tag(s):

            3 cardMirage of Nightmare
            3 cardMirage of Nightmare
            Mirage of Nightmare
            Spell Continuous
            Mirage of Nightmare

              Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).


              3 cardMistaken Arrest 3 cardMistaken Arrest
              Mistaken Arrest
              Spell Quick
              Mistaken Arrest

                Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them.


                3 cardMystical Space Typhoon
                3 cardMystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  2 cardRadiant Typhoon Ascendance 2 cardRadiant Typhoon Ascendance
                  Radiant Typhoon Ascendance
                  Spell Quick
                  Radiant Typhoon Ascendance

                    If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Ascendance" once per turn); ● Special Summon 1 Level 6 or lower "Radiant Typhoon" monster from your GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                    1 cardRadiant Typhoon Chant
                    1 cardRadiant Typhoon Chant
                    Radiant Typhoon Chant
                    Spell Quick
                    Radiant Typhoon Chant

                      If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Chant" once per turn); ● Add 1 Level 4 or lower "Radiant Typhoon" monster from your Deck to your hand. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                      3 cardRadiant Typhoon Manifestation 3 cardRadiant Typhoon Manifestation
                      Radiant Typhoon Manifestation
                      Spell Quick
                      Radiant Typhoon Manifestation

                        If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Manifestation" once per turn); ● Send 1 "Radiant Typhoon" monster from your Deck to the GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                        3 cardRadiant Typhoon Vision 3 cardRadiant Typhoon Vision
                        Radiant Typhoon Vision
                        Spell Quick
                        Radiant Typhoon Vision

                          If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                          3 cardUltimate Slayer 3 cardUltimate Slayer
                          Ultimate Slayer
                          Spell Normal
                          Ultimate Slayer

                            Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                            2 cardDominus Purge 2 cardDominus Purge
                            Dominus Purge
                            Trap Normal
                            Dominus Purge

                              If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.


                              1 cardRadiant Typhoon Mandate 1 cardRadiant Typhoon Mandate
                              Radiant Typhoon Mandate
                              Trap Continuous
                              Radiant Typhoon Mandate

                                Once per turn: You can target 3 Quick-Play Spells in your GY, including a "Radiant Typhoon" card; apply the following effects in sequence. ● Shuffle them into the Deck, then draw 1 card. ● All WIND monsters you control gain 300 ATK/DEF this turn. Once per Chain, when "Mystical Space Typhoon" is activated: You can target 1 face-up card your opponent controls; negate its effects. If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card.


                                1 cardChimera the King of Phantom Beasts 1 cardChimera the King of Phantom Beasts
                                Chimera the King of Phantom Beasts
                                WIND 6
                                Chimera the King of Phantom Beasts
                                • ATK:

                                • 2100

                                • DEF:

                                • 1800


                                1 Beast monster + 1 Fiend monster This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Chimera the King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can activate this effect; send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it.


                                1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                Garura, Wings of Resonant Life
                                DARK 6
                                Garura, Wings of Resonant Life
                                • ATK:

                                • 1500

                                • DEF:

                                • 2400


                                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                1 cardLunalight Perfume Dancer 1 cardLunalight Perfume Dancer
                                Lunalight Perfume Dancer
                                DARK 6
                                Lunalight Perfume Dancer
                                • ATK:

                                • 2000

                                • DEF:

                                • 1500


                                2 "Lunalight" monsters If this card is Fusion Summoned: You can add 1 "Luna Light Perfume" from your Deck to your hand. You can target 1 other "Lunalight" card you control; return it to the hand/Extra Deck, then you can Special Summon 1 "Lunalight" monster from your hand. You can banish this card from your GY; this turn, all monsters your opponent controls lose ATK equal to their original DEF. You can only use each effect of "Lunalight Perfume Dancer" once per turn.


                                1 cardEnigmaster Packbit 1 cardEnigmaster Packbit
                                Enigmaster Packbit
                                WATER 8
                                Enigmaster Packbit
                                • ATK:

                                • 2900

                                • DEF:

                                • 2500


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                                1 cardJuraishin, the Cursed Thunder God 1 cardJuraishin, the Cursed Thunder God
                                Juraishin, the Cursed Thunder God
                                EARTH 11
                                Juraishin, the Cursed Thunder God
                                • ATK:

                                • 3100

                                • DEF:

                                • 3100


                                1 Tuner + 1+ non-Tuner monsters Each time your opponent activates a card or effect, gain 300 LP when it resolves. During your opponent's turn (Quick Effect): You can pay 1500 LP and Tribute this card, then activate 1 of these effects; ● Destroy all face-up monsters your opponent controls. ● Destroy all face-up Spells and Traps your opponent controls. You can only use this effect of "Juraishin, the Cursed Thunder God" once per turn.


                                1 cardGolden Cloud Beast - Malong 1 cardGolden Cloud Beast - Malong
                                Golden Cloud Beast - Malong
                                LIGHT 6
                                Golden Cloud Beast - Malong
                                • ATK:

                                • 2200

                                • DEF:

                                • 1000


                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                1 cardDragonlark Pairen 1 cardDragonlark Pairen
                                Dragonlark Pairen
                                WIND
                                Dragonlark Pairen
                                • ATK:

                                • 2700

                                • DEF:

                                • 1300


                                2 Level 6 monsters Cannot be destroyed by battle or card effect while a monster, other than "Dragonlark Pairen", is face-up on the field that was Special Summoned from the GY. During the Standby Phase: You can detach 1 material from this card, then target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Dragonlark Pairen" once per turn.


                                1 cardInfinitrack Earth Slicer 1 cardInfinitrack Earth Slicer
                                Infinitrack Earth Slicer
                                EARTH
                                Infinitrack Earth Slicer
                                • ATK:

                                • 3100

                                • DEF:

                                • 2100


                                2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                1 cardLightning Chidori 1 cardLightning Chidori
                                Lightning Chidori
                                WIND
                                Lightning Chidori
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.


                                1 cardMereologic Aggregator 1 cardMereologic Aggregator
                                Mereologic Aggregator
                                DARK
                                Mereologic Aggregator
                                • ATK:

                                • 2600

                                • DEF:

                                • 3000


                                2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                1 cardMuzurhythm the String Djinn 1 cardMuzurhythm the String Djinn
                                Muzurhythm the String Djinn
                                WIND
                                Muzurhythm the String Djinn
                                • ATK:

                                • 1500

                                • DEF:

                                • 1000


                                2 Level 3 monsters When a "Djinn" Xyz Monster you control is attacking an opponent's monster, during the Damage Step: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. You can only use this effect of "Muzurhythm the String Djinn" once per turn.


                                1 cardThe Phantom Knights of Break Sword 1 cardThe Phantom Knights of Break Sword
                                The Phantom Knights of Break Sword
                                DARK
                                The Phantom Knights of Break Sword
                                • ATK:

                                • 2000

                                • DEF:

                                • 1000


                                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                1 cardTotem Bird 1 cardTotem Bird
                                Totem Bird
                                WIND
                                Totem Bird
                                • ATK:

                                • 1900

                                • DEF:

                                • 1400


                                2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.


                                1 cardVallon, the Super Psy Skyblaster 1 cardVallon, the Super Psy Skyblaster
                                Vallon, the Super Psy Skyblaster
                                DARK
                                Vallon, the Super Psy Skyblaster
                                • ATK:

                                • 2500

                                • DEF:

                                • 2200


                                2 Level 5 monsters During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Vallon, the Super Psy Skyblaster" once per turn.


                                1 cardXyz Armor Torpedo 1 cardXyz Armor Torpedo
                                Xyz Armor Torpedo
                                WATER
                                Xyz Armor Torpedo
                                • ATK:

                                • 2500

                                • DEF:

                                • 800


                                2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.




                                More OCG Info

                                Radiant Typhoon Breakdown

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

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