Created by: YGO Mod (20517634)

Created On: 03/03/2026

Immi Special

Need 36 UR

 Rarity
Dian Keto the Gourmet Maiden1 card
 Rarity
Abyss Soldier1 card
 Rarity
Dian Keto the Cleaning Maiden3 card
 Rarity
Dian Keto the Cleaning Prodigy3 card
 Rarity
Dian Keto the Cure Prodigy3 card
 Rarity
Dian Keto the Food Prodigy1 card
 Rarity
Kanan the Beautiful Swordmistress2 card
 Rarity
Mystical Sandbox3 card
 Rarity
Nuvia the Mischievous3 card
 Rarity
Tutumes Dark Witch3 card
 Rarity
Cornful Charity2 card
 Rarity
Hammer Shot1 card
 Rarity
Hydration2 card
 Rarity
Maizeful Charity2 card
 Rarity
Rainapolis2 card
 Rarity
Shiny Shady3 card
 Rarity
Trap Hole1 card

Main: 38

 Rarity
 Rarity
1 cardDian Keto the Gourmet Maiden
 Rarity
 Rarity
1 cardDian Keto the Gourmet Maiden
Dian Keto the Gourmet Maiden
FIRE 8
Dian Keto the Gourmet Maiden
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.


 Rarity
 Rarity
1 cardAbyss Soldier
 Rarity
 Rarity
1 cardAbyss Soldier
Abyss Soldier
WATER 4
Abyss Soldier
  • ATK:

  • 1800

  • DEF:

  • 1300


[REQUIREMENT] Send 1 WATER Attribute monster from your hand to the Graveyard. [EFFECT] Return 1 card from the field to the hand.


 Rarity
 Rarity
3 cardDian Keto the Cleaning Maiden
 Rarity
 Rarity
3 cardDian Keto the Cleaning Maiden
Dian Keto the Cleaning Maiden
EARTH 8
Dian Keto the Cleaning Maiden
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] If your LP are lower than your opponent's, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, this card gains 1000 ATK until the end of this turn.


 Rarity
 Rarity
3 cardDian Keto the Cleaning Prodigy
 Rarity
 Rarity
3 cardDian Keto the Cleaning Prodigy
Dian Keto the Cleaning Prodigy
EARTH 8
Dian Keto the Cleaning Prodigy
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] If your LP are lower than your opponent's, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, this card gains 1000 ATK until the end of this turn.


 Rarity
 Rarity
3 cardDian Keto the Cure Prodigy
 Rarity
 Rarity
3 cardDian Keto the Cure Prodigy
Dian Keto the Cure Prodigy
WATER 8
Dian Keto the Cure Prodigy
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] You have a face-up Field Spell Card on your field. [EFFECT] Draw 1 card and show it. Then, if that card is a Field Spell Card, gain 1000 LP.


 Rarity
 Rarity
1 cardDian Keto the Food Prodigy
 Rarity
 Rarity
1 cardDian Keto the Food Prodigy
Dian Keto the Food Prodigy
FIRE 8
Dian Keto the Food Prodigy
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.


 Rarity
 Rarity
2 cardKanan the Beautiful Swordmistress
 Rarity
 Rarity
2 cardKanan the Beautiful Swordmistress
Kanan the Beautiful Swordmistress
WATER 4
Kanan the Beautiful Swordmistress
  • ATK:

  • 1400

  • DEF:

  • 0


A little lady warrior whose stage is the drama club. With sword and shield in hand, she floats lightly and dances gracefully.


 Rarity
 Rarity
3 cardMystical Sandbox
 Rarity
 Rarity
3 cardMystical Sandbox
Mystical Sandbox
WATER 3
Mystical Sandbox
  • ATK:

  • 1200

  • DEF:

  • 1200


She bends water to her will, hardening sand into stone. With muddy hands, She brings all sorts of creations to life.


 Rarity
 Rarity
3 cardNuvia the Mischievous
 Rarity
 Rarity
3 cardNuvia the Mischievous
Nuvia the Mischievous
WATER 4
Nuvia the Mischievous
  • ATK:

  • 1000

  • DEF:

  • 800


[REQUIREMENT] If you have 3 face-up Aqua Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] All face-up Aqua Type monsters on your field gain 200 ATK until the end of this turn. Then, you can add 1 "Rainapolis" from your Graveyard to your hand.


 Rarity
 Rarity
3 cardTutumes Dark Witch
 Rarity
 Rarity
3 cardTutumes Dark Witch
Tutumes Dark Witch
WATER 4
Tutumes Dark Witch
  • ATK:

  • 1500

  • DEF:

  • 0


An angelic ballerina who never spareseffort. Even through harsh training, she presses on with unwavering determination.


 Rarity
 Rarity
2 cardCornful Charity
 Rarity
 Rarity
2 cardCornful Charity
Cornful Charity
Spell Normal
Cornful Charity

    [REQUIREMENT] If you have a face-up Aqua Type monster on your field an an Aqua Type monster in your Graveyard. [EFFECT] Draw 2 cards. Then, place 1 card from your hand on the bottom of the Deck.


     Rarity
     Rarity
    1 cardHammer Shot
     Rarity
     Rarity
    1 cardHammer Shot
    Hammer Shot
    Spell Normal
    Hammer Shot

      [REQUIREMENT] None [EFFECT] Destroy 1 Attack Position monster with the highest ATK on the field.


       Rarity
       Rarity
      2 cardHydration
       Rarity
       Rarity
      2 cardHydration
      Hydration
      Spell Normal
      Hydration

        [REQUIREMENT] You have 2 or more face-up Aqua Type monsters on your field. [EFFECT] Gain 500 LP. Then, you can destroy 1 Spell/Trap Card on your opponent's field.


         Rarity
         Rarity
        2 cardMaizeful Charity
         Rarity
         Rarity
        2 cardMaizeful Charity
        Maizeful Charity
        Spell Normal
        Maizeful Charity

          [REQUIREMENT] You have a face-up Aqua Type monster on your field and have an Aqua Type monster in your Graveyard. [EFFECT] Draw 2 cards. Then, place 1 card from your hand on the bottom of your Deck.


           Rarity
           Rarity
          2 cardRainapolis
           Rarity
           Rarity
          2 cardRainapolis
          Rainapolis
          Spell Field
          Rainapolis

            [REQUIREMENT] Activate this card if you have 2 or more face-up Aqua Type monsters on your field. [EFFECT] While this card is face-up in the Field Zone, face-up Aqua Type monsters on the field gain 200 ATK, and face-up non-Aqua Type monsters on the field lose 200 ATK.


             Rarity
            SR Rarity
            2 cardTalismanic Seal Array
             Rarity
            SR Rarity
            2 cardTalismanic Seal Array
            Talismanic Seal Array
            Spell Normal
            Talismanic Seal Array

              [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


               Rarity
               Rarity
              3 cardShiny Shady
               Rarity
               Rarity
              3 cardShiny Shady
              Shiny Shady
              Trap Normal
              Shiny Shady

                [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


                 Rarity
                 Rarity
                1 cardTrap Hole
                 Rarity
                 Rarity
                1 cardTrap Hole
                Trap Hole
                Trap Normal
                Trap Hole

                  [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.




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