Railway Deck #65591 — Yu-Gi-Oh! Master Duel
45 Main, 15 Extra, incl. Aussa the Earth Channeler x3, Flying Pegasus Railroad Stampede x3, Heavy Freight Train Derricrane x3. Created Apr 25, 2023 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 04/25/2023
Main Deck (45)
- Aussa the Earth Channeler x3
- Flying Pegasus Railroad Stampede x3
- Heavy Freight Train Derricrane x3
- Kumongous, the Sticky String Kaiju x3
- Maxx "C" x3
- Night Express Knight x2
- Ruffian Railcar x1
- Super Express Bullet Train x3
- Ash Blossom & Joyous Spring x3
- Called by the Grave x2
- Harpie's Feather Duster x1
- Lightning Storm x3
- Pot of Desires x3
- Revolving Switchyard x3
- Small World x3
- Urgent Schedule x3
- Infinite Impermanence x3
Extra Deck (15)
- Ancient Gear Ballista x1
- Black Luster Soldier - Soldier of Chaos x1
- Double Headed Anger Knuckle x1
- Knightmare Cerberus x1
- Knightmare Phoenix x1
- Qliphort Genius x1
- Heavy Armored Train Ironwolf x1
- Number 27: Dreadnought Dreadnoid x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Skypalace Gangaridai x2
- Superdreadnought Rail Cannon Gustav Max x2
- Superdreadnought Rail Cannon Juggernaut Liebe x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 60 |
| Going Second | 70 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s). Restricted cards run: Called by the Grave (Limited), Harpie's Feather Duster (Limited), Maxx "C" (Limited).
Identity & game plan
- Win condition: Rank 10 Xyz OTK via Key Niche finishers; Midrange tempo with hand-trap disruption
- Turn 1 (going first): T1 set key Niche/Spells, use hand-traps and early disruption to survive; aim to pivot to OTK on T2–T3
- Turn 2 (going second): Six-card hand enables early counter/disrupt; leverage abundant searchers to find Niche and set up board control or OTK line
- Recovery: Hand-trap toolbox plus multiple redundant searchers (Revolving Switchyard, Urgent Schedule) to rebuild post-disruption
- After siding: Side into targeted floodgates and disruption; keep Key Niche as resilient OTK anchor
Why it scores here
The Railway engine is highly consistent and the OTK ceiling is strong (D3 80), but the format mismatch and illegal key cards cap reliability (D13 45). Hand vulnerability and brick risk lower opening consistency (D2 55) and resource grind (D6 50). The deck shows solid recovery and decent going-second disruption (D5 70, D8 85), producing a mid-tier, resilient Combo score of 60 with a ±10 band.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | |
| D2 | Opening-Hand Quality & Brick Management | — | |
| D3 | Combo Conversion & Ceiling | 80 | |
| D4 | Combo Floor & Median Output | — | |
| D5 | Interruption Resilience & Route Redundancy | 70 | |
| D6 | Resource Economy, Recovery & Grind | 50 | |
| D7 | End-Board & Interaction Quality | 75 | |
| D8 | Going-Second & Board-Breaking Power | 85 | |
| D9 | Offensive Pressure & Closing Power | 70 | |
| D10 | Main Deck Efficiency & Flexibility | 60 | |
| D11 | Extra Deck Efficiency & Coverage | 75 | |
| D12 | Side Deck Adaptability | 55 | |
| D13 | Matchup Coverage & Format Fit | 45 | |
| D14 | Pilotability & Error Tolerance | 65 |
How the score was computed
Strategy profile: Combo. Structural ≈ 60, Going First ≈ 60, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Illegal key cards (-8); Combo focus (5); Hand-trap density (3); Format mismatch (-7); Redundant searchers (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex 82, median 61, board-per-starter 2.6
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very strong OTK ceiling and Xyz ladder
- High disruption density (9 hand-traps, 17 negation)
- Multiple redundant searchers and recovery lines
- Strong going-second disruption potential
Weaknesses
- Illegal key cards reduce consistency and format viability
- Over-limited staples create brick risk
- Low archetype purity (60 off-archetype cards)
- Resource grind below average without key staples
Critical choke points
- Dependence on Key Niche for OTK
- Over-limited Maxx "C" and Called by the Grave
- Format mismatch with Railway toolbox
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" (3 copies) — illegal and format-banned; replace with format-legal draw/tune | Illegality and over-limit status cripple consistency and invite penalties | |
| 2 | Called by the Grave (2 copies) — illegal; replace with generic negation or searcher | Ban restriction and over-limit reduce resilience | |
| 3 | Format-legal staple engine cards (e.g., pot alternatives, tuner search) to improve consistency and GRV | Replace banned cards while preserving OTK power | |
| 4 | 1–2 generic floodgates or counters to smooth draws and reduce brick variance | Improve opening hand quality and D2 consistency |
Evidence & confidence
- Verified: deck structure; legality flags; card text roles; Exact card text and banlist checks
- Observed: combo best line PowerIndex 82; median PowerIndex 61; board per starter 2.6
- Inferred: hypergeometric draw probabilities; 5-card hand presence 73.4%; brick risk from over-limits
- Provisional: meta power (no dated sample); matchup performance; post-side plan effectiveness
- Data gaps: no win-rate telemetry in YGOVN no tournament link or per-pilot match record combo floor/median/ceiling inferred from text and board examples
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