Created by: YGO Mod (20517634)

Created On: 03/01/2026

Immi Special

Need 45 UR

 Rarity
Dian Keto the Gourmet Maiden3 card
 Rarity
Sevens Road Charmy Witch2 card
 Rarity
Abyss Soldier1 card
 Rarity
Dian Keto the Cleaning Maiden1 card
 Rarity
Dian Keto the Cleaning Prodigy1 card
 Rarity
Dian Keto the Cure Prodigy3 card
 Rarity
Dian Keto the Food Prodigy3 card
 Rarity
Elemental HERO Burst Wingman1 card
 Rarity
Kanan the Beautiful Swordmistress2 card
 Rarity
Metarion Ashurastar2 card
 Rarity
Mystical Sandbox2 card
 Rarity
Nuvia the Mischievous3 card
 Rarity
Sevens Paladin2 card
UR Rarity
Sevens Road Ultima Witch1 card
 Rarity
Tutumes Dark Witch3 card
 Rarity
Cornful Charity3 card
 Rarity
Curse of the Rising Light3 card
 Rarity
Maizeful Charity3 card
 Rarity
Pot of Avarice1 card
 Rarity
Rainapolis1 card
 Rarity
Shiny Shady3 card
 Rarity
Trap Hole1 card

Main: 43 Extra: 2

 Rarity
 Rarity
3 cardDian Keto the Gourmet Maiden
 Rarity
 Rarity
3 cardDian Keto the Gourmet Maiden
Dian Keto the Gourmet Maiden
FIRE 8
Dian Keto the Gourmet Maiden
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.


 Rarity
 Rarity
1 cardAbyss Soldier
 Rarity
 Rarity
1 cardAbyss Soldier
Abyss Soldier
WATER 4
Abyss Soldier
  • ATK:

  • 1800

  • DEF:

  • 1300


[REQUIREMENT] Send 1 WATER Attribute monster from your hand to the Graveyard. [EFFECT] Return 1 card from the field to the hand.


 Rarity
 Rarity
1 cardDian Keto the Cleaning Maiden
 Rarity
 Rarity
1 cardDian Keto the Cleaning Maiden
Dian Keto the Cleaning Maiden
EARTH 8
Dian Keto the Cleaning Maiden
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] If your LP are lower than your opponent's, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, this card gains 1000 ATK until the end of this turn.


 Rarity
 Rarity
1 cardDian Keto the Cleaning Prodigy
 Rarity
 Rarity
1 cardDian Keto the Cleaning Prodigy
Dian Keto the Cleaning Prodigy
EARTH 8
Dian Keto the Cleaning Prodigy
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] If your LP are lower than your opponent's, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, this card gains 1000 ATK until the end of this turn.


 Rarity
 Rarity
3 cardDian Keto the Cure Prodigy
 Rarity
 Rarity
3 cardDian Keto the Cure Prodigy
Dian Keto the Cure Prodigy
WATER 8
Dian Keto the Cure Prodigy
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] You have a face-up Field Spell Card on your field. [EFFECT] Draw 1 card and show it. Then, if that card is a Field Spell Card, gain 1000 LP.


 Rarity
 Rarity
3 cardDian Keto the Food Prodigy
 Rarity
 Rarity
3 cardDian Keto the Food Prodigy
Dian Keto the Food Prodigy
FIRE 8
Dian Keto the Food Prodigy
  • ATK:

  • 2500

  • DEF:

  • 1000


[REQUIREMENT] If a Spell/Trap Card is on the field, send 1 card from your hand to the Graveyard. [EFFECT] Gain 1000 LP. Then, you can make this card gain ATK equal to [the number of face-up Spell Cards on the field] x 300 until the end of this turn.


 Rarity
 Rarity
1 cardElemental HERO Burst Wingman
 Rarity
 Rarity
1 cardElemental HERO Burst Wingman
Elemental HERO Burst Wingman
FIRE 6
Elemental HERO Burst Wingman
  • ATK:

  • 2100

  • DEF:

  • 1200


"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.


 Rarity
 Rarity
2 cardKanan the Beautiful Swordmistress
 Rarity
 Rarity
2 cardKanan the Beautiful Swordmistress
Kanan the Beautiful Swordmistress
WATER 4
Kanan the Beautiful Swordmistress
  • ATK:

  • 1400

  • DEF:

  • 0


A little lady warrior whose stage is the drama club. With sword and shield in hand, she floats lightly and dances gracefully.


 Rarity
 Rarity
2 cardMetarion Ashurastar
 Rarity
 Rarity
2 cardMetarion Ashurastar
Metarion Ashurastar
LIGHT 9
Metarion Ashurastar
  • ATK:

  • 2800

  • DEF:

  • 2500


"Imaginary Actor" + "Sword Dancer" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● Destroy 1 face-down card on your opponent's field. ● 1 face-up Cyborg Type monster on your field gains ATK equal to [the total ATK of all face-up Warrior Type monsters on your opponent's field] until the end of this turn.


 Rarity
 Rarity
2 cardMystical Sandbox
 Rarity
 Rarity
2 cardMystical Sandbox
Mystical Sandbox
WATER 3
Mystical Sandbox
  • ATK:

  • 1200

  • DEF:

  • 1200


She bends water to her will, hardening sand into stone. With muddy hands, She brings all sorts of creations to life.


 Rarity
 Rarity
3 cardNuvia the Mischievous
 Rarity
 Rarity
3 cardNuvia the Mischievous
Nuvia the Mischievous
WATER 4
Nuvia the Mischievous
  • ATK:

  • 1000

  • DEF:

  • 800


[REQUIREMENT] If you have 3 face-up Aqua Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] All face-up Aqua Type monsters on your field gain 200 ATK until the end of this turn. Then, you can add 1 "Rainapolis" from your Graveyard to your hand.


 Rarity
 Rarity
2 cardSevens Paladin
 Rarity
 Rarity
2 cardSevens Paladin
Sevens Paladin
DARK 9
Sevens Paladin
  • ATK:

  • 2900

  • DEF:

  • 2400


"Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.


 Rarity
UR Rarity
1 cardSevens Road Ultima Witch
 Rarity
UR Rarity
1 cardSevens Road Ultima Witch
Sevens Road Ultima Witch
DARK 10
Sevens Road Ultima Witch
  • ATK:

  • 3300

  • DEF:

  • 1600


"Sevens Road Witch" + 1 Magical Knight Type or Spellcaster Type Fusion Monster [REQUIREMENT] None [EFFECT] Shuffle 1 Spell Card from your opponent's Graveyard into the Deck. Then, you can add 1 Spell Card from your Graveyard to your hand. If you do, you can only activate 1 Normal Spell Card until the end of this turn.


 Rarity
 Rarity
3 cardTutumes Dark Witch
 Rarity
 Rarity
3 cardTutumes Dark Witch
Tutumes Dark Witch
WATER 4
Tutumes Dark Witch
  • ATK:

  • 1500

  • DEF:

  • 0


An angelic ballerina who never spareseffort. Even through harsh training, she presses on with unwavering determination.


 Rarity
 Rarity
3 cardCornful Charity
 Rarity
 Rarity
3 cardCornful Charity
Cornful Charity
Spell Normal
Cornful Charity

    [REQUIREMENT] If you have a face-up Aqua Type monster on your field an an Aqua Type monster in your Graveyard. [EFFECT] Draw 2 cards. Then, place 1 card from your hand on the bottom of the Deck.


     Rarity
     Rarity
    3 cardCurse of the Rising Light
     Rarity
     Rarity
    3 cardCurse of the Rising Light
    Curse of the Rising Light
    Spell Normal
    Curse of the Rising Light

      [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


       Rarity
       Rarity
      3 cardMaizeful Charity
       Rarity
       Rarity
      3 cardMaizeful Charity
      Maizeful Charity
      Spell Normal
      Maizeful Charity

        [REQUIREMENT] You have a face-up Aqua Type monster on your field and have an Aqua Type monster in your Graveyard. [EFFECT] Draw 2 cards. Then, place 1 card from your hand on the bottom of your Deck.


         Rarity
         Rarity
        1 cardPot of Avarice
         Rarity
         Rarity
        1 cardPot of Avarice
        Pot of Avarice
        Spell Normal
        Pot of Avarice

          [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.


           Rarity
           Rarity
          1 cardRainapolis
           Rarity
           Rarity
          1 cardRainapolis
          Rainapolis
          Spell Field
          Rainapolis

            [REQUIREMENT] Activate this card if you have 2 or more face-up Aqua Type monsters on your field. [EFFECT] While this card is face-up in the Field Zone, face-up Aqua Type monsters on the field gain 200 ATK, and face-up non-Aqua Type monsters on the field lose 200 ATK.


             Rarity
             Rarity
            3 cardShiny Shady
             Rarity
             Rarity
            3 cardShiny Shady
            Shiny Shady
            Trap Normal
            Shiny Shady

              [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


               Rarity
               Rarity
              1 cardTrap Hole
               Rarity
               Rarity
              1 cardTrap Hole
              Trap Hole
              Trap Normal
              Trap Hole

                [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.


                 Rarity
                 Rarity
                2 cardSevens Road Charmy Witch
                 Rarity
                 Rarity
                2 cardSevens Road Charmy Witch
                Sevens Road Charmy Witch
                DARK 8
                Sevens Road Charmy Witch
                • ATK:

                • 2800

                • DEF:

                • 1600


                "Sevens Road Witch" + 1 Level 1 EARTH Attribute Spellcaster Type monster [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Change the battle position of 1 monster on your opponent's field. Then, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference) if it attacks a Defense Position monster this turn. Then, if you have "Sevens Road Magician" in your Graveyard, this card cannot be destroyed by card effects this turn.




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