Created by: YGO Mod (20517634)
Created On: 02/19/2026
Main: 40
Comment0
https://metaduelist.com/
Created On: 02/19/2026
Main: 40

DARK
3ATK:
1000
DEF:
1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.

DARK
3ATK:
1000
DEF:
600
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

EARTH
4ATK:
0
DEF:
0
You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.

DARK
1ATK:
200
DEF:
300
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

DARK
1ATK:
200
DEF:
300
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

DARK
1ATK:
200
DEF:
300
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

DARK
1ATK:
200
DEF:
300
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

Spell
NormalEach player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


Trap
NormalActivate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

Trap
NormalWhen your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

Trap
NormalIf your opponent's LP is at least 1000 higher than yours: Pay 1000 LP; draw 1 card for every 2000 points difference between your LP and your opponent's.


Trap
NormalActivate 1 of these effects: ● Draw 1 card. ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.


Trap
CounterWhen a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.

Trap
CounterWhen a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.


Trap
NormalWhen a monster(s) is Summoned: Destroy all monsters on the field.

Trap
NormalYou take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.
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