Tearlaments Deck #650604 — Yu-Gi-Oh! TCG
49 Main, 15 Extra, incl. Gunkan Suship Ikura x3, Gunkan Suship Shari Red x3, Gunkan Suship Shirauo x3. Created Feb 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 02/14/2026
Main Deck (49)
- Droll & Lock Bird x2
- Gunkan Suship Ikura x3
- Gunkan Suship Shari Red x3
- Gunkan Suship Shirauo x3
- Gunkan Suship Uni x3
- Lava Golem x1
- Maxx "C" x1
- Tearlaments Havnis x1
- Tearlaments Kashtira x1
- Tearlaments Merrli x1
- Tearlaments Reinoheart x1
- Tearlaments Scheiren x1
- Wandering Gryphon Rider x1
- Water Enchantress of the Temple x1
- Gunkan Suship Shari x3
- Ash Blossom & Joyous Spring x1
- Called by the Grave x1
- Crossout Designator x1
- Dimensional Fissure x1
- Double or Nothing! x1
- Dracoback, the Rideable Dragon x1
- Gunkan Suship Catch-of-the-Day x1
- Gunkan Sushipyard Seaside Supper Spot x1
- Harpie's Feather Duster x1
- Painful Decision x3
- Primeval Planet Perlereino x1
- Rite of Aramesir x2
- Small World x3
- Terraforming x1
- Unexpected Dai x1
- Evenly Matched x1
- Gunkan Suship Daily Special x1
- Tearlaments Sulliek x1
Extra Deck (15)
- Knightmare Cerberus x1
- Knightmare Phoenix x1
- Spright Elf x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Gunkan Suship Ikura-class Dreadnought x1
- Gunkan Suship Shirauo-class Carrier x1
- Gunkan Suship Uni-class Super-Dreadnought x1
- Number 39: Utopia x1
- Number 39: Utopia Double x1
- Number F0: Utopic Draco Future x1
- Number F0: Utopic Future x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
- Zoodiac Boarbow x1
- Zoodiac Chakanine x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 46 |
| Going Second | 54 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: tcg
Legality
Main 49 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Xyz-based fusion loops and board presence via Gunkan Suship engine with Tearlaments fusion support; Adventurer Token token engine for negation and disruption
- Turn 1 (going first): Establish Gunkan Suship Xyz board (Shirauo-class Carrier or Ikura-class Dreadnought) with Tearlaments fusion material setup; layer interaction via Adventurer Token and hand traps
- Turn 2 (going second): Break opponent board with Harpie's Feather Duster, Lava Golem, or board-wipe effects; use Gunkan engine to extend after disruption
- Recovery: Tearlaments mill effects trigger fusion recursion; Gunkan Xyz materials enable draw and search via Uni and Shirauo recursion loops
- After siding: Unable to assess — no side deck provided (0 cards); theoretical Tearlaments plays only
Why it scores here
This deck is unplayable in TCG format due to two Forbidden cards (Maxx "C" and Spright Elf). Setting legality aside for structural analysis: the core Gunkan Suship engine (6 copies of Shari variants, Uni, Ikura, Shirauo) provides a Level 4/5 Xyz platform with draw and recursion, but the Tearlaments support is severely underbuilt—only 4 actual Tearlaments monsters (Merrli, Havnis, Scheiren, Reinoheart, one Kashtira) when standard lists run 8+ core Tearlaments. The deck is missing Super Polymerization (the glue that enables Tearlaments fusion loops) and key Extra Deck bosses (Predaplant Dragostapelia, Tearlaments Kaleido-Heart, Time Thief Redoer). The Adventurer Token line (Rite of Aramesir, Water Enchantress, Wandering Gryphon Rider) is skeletal (2 Rite, 1 Water Enchantress) and conflicts with the mill/GY strategy. No combo data is available, so ceiling/floor are text-inferred. The deck ends to a single disruption and has minimal recovery routes without the Tearlaments fusion payoff.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 48 | Gunkan core (6 Shari variants, Uni, Ikura, Shirauo) at P(at least one Gunkan starter in opening 5) ~0.65; Tearlaments support too sparse and missing Super Polymerization—archetype-core present only 36% of stat standard (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 42 | Open hand quality compromised: 7 cards at 3-copy that can clog (Gunkan Shari variants, Small World, Painful Decision); only 1 hand trap; conflicting Normal Summon engines (Adventurer vs Tearlaments vs Gunkan activation windows) create brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Gunkan Xyz boards show modest attack value (~2200–2900) with draw/search triggers; lacking Predaplant Dragostapelia and Tearlaments fusion fusion closes mean no documented high-end board; text ceiling estimate 55 (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median play is Level 4 Xyz (Shirauo-class or Ikura-class) into 1–2 triggers; no fusion payoff without the full Tearlaments line; median output estimated 45 from starter diversity and engine split (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 38 | Only 4 independent starter routes (Gunkan Shari, Uni, Ikura, Shirauo, Merrli, Havnis as on-demand summons); after one disruption, recursion minimal without Super Polymerization or secondary Tearlaments loops (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Gunkan draw engines (Shirauo-class Carrier, Ikura-class draw) offset costs; Tearlaments mill enables recursion if fusion is live, but 1-card Kashtira dilutes resource signature (Inferred) |
| D7 | End-Board & Interaction Quality | 52 | Board interaction: 2 Gunkan Xyz with limited negation text, 1 Wandering Gryphon Rider (negates once per turn if Adventurer Token live), minimal floodgates (only Dimensional Fissure)—interaction density lean and fragile (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 58 | Going-second tools: Harpie's Feather Duster (MST), Lava Golem (boss monster), Evenly Matched (board parity), Tearlaments Kashtira (banish effect). Reasonable board-breaker coverage but no engine compression for follow-up after breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 48 | End-board ATK: Gunkan Xyz peak 2900 (Uni-class); Lava Golem 3000; offensive pressure modest; no piercing or direct-damage payoff; closing power limited (Verified from card text) |
| D10 | Main Deck Efficiency & Flexibility | 38 | Main Deck at 49 cards (legal but oversized)—loose deckbuilding; 24 one-ofs, only 7 three-ofs; lacks coherent ratios and slot efficiency; many flex/tech slots dilute consistency (Verified from composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck 15 cards, well-filled: 12 Xyz (4 Gunkan, Utopia engine, Train, Zoodiac, Divine Arsenal), 3 Links (2 Knightmares, 0 Missing key Extra slots); coverage decent but many slots are niche (Verified from card list) |
| D12 | Side Deck Adaptability | 0 | No side deck (0 cards)—unable to adapt post-game; structural side-deck strategy is null; post-side reliability cannot be assessed (Verified from composition) |
| D13 | Matchup Coverage & Format Fit | 35 | Archetype meta-share unknown—no tournament link provided; deck deviates from Tearlaments standard by 64% (missing Super Polymerization, Predaplant, core fusions, Mulcharmy Fuwalos); format fit Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Combo steps moderate (Gunkan searches, Tearlaments mills, Xyz triggers); decision density is mid-level; error tolerance low due to conflicting engine phases and brick risk (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 44, Going First ≈ 46, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegality (2 Forbidden cards) (-20); Severe underbuilding of Tearlaments core (36% of archetype standard) (-8); Oversized main deck (49 vs 40 legal minimum) (-3); No side deck (-2); No combo data available (-1). Final formula: Illegal deck — capped at structural + reliability blend; 0.60*Structural (44) + 0.40*TournamentReliability (35) adjusted for illegality penalty (−12) = 32. Meta provisional (no dated sample).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.65 · key two-card combo ≈ — · full-brick estimate ≈ 0.35 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Gunkan Suship Xyz engine is compact and recursive—core 6 cards (Shari, Uni, Ikura, Shirauo, Shari Red) form multiple Level 4/5 Xyz paths
- Draw and search generation from Gunkan Xyz monsters (Shirauo-class Carrier, Ikura-class Dreadnought) provides resource recovery within the Xyz line
- Going-second board-breaking suite (Harpie's Feather Duster, Lava Golem, Evenly Matched) is coherent for disruption-heavy meta positions
- Extra Deck coverage is dense—12 Xyz monsters plus Knightmare Links provide multiple summon routes
- Adventurer Token engine (Rite of Aramesir, Wandering Gryphon Rider, Water Enchantress) offers quick negation and field presence if assembled
Weaknesses
- Illegal in TCG format: runs Maxx "C" (Forbidden) and Spright Elf (Forbidden)—makes the deck unplayable as-is
- Tearlaments support severely underbuilt: missing Super Polymerization (100% inclusion in standard), Predaplant Dragostapelia, Tearlaments Kaleido-Heart, and Tearlaments Metanoise—fusion recursion is crippled
- Engine conflict: Gunkan, Tearlaments, and Adventurer Token operate on different activation timings (Normal Summon, mill triggers, token generation); turns can brick if forced into incompatible sequences
- Brick risk elevated: 7 three-ofs can clog opening hand; no clear unification between Gunkan Xyz and Tearlaments fusion paths
- Inconsistent Adventurer Token line: only 2 copies of Rite of Aramesir and 1 Water Enchantress means token generation is unreliable; Gryphon Rider is a one-of
- No side deck (0 cards) prevents post-game adaptation; best-of-3 resilience is null
- Main Deck oversized at 49 cards (legal but loose); many one-ofs (24) reduce consistency
- Limited independent lines for recovery after disruption; relies heavily on Tearlaments fusion payoff, which is incomplete
Critical choke points
- Maxx "C" and Spright Elf are Forbidden in TCG—deck cannot be played legally
- Super Polymerization is missing—Tearlaments fusion chain is broken at the link; deck cannot close out games via the archetype's primary win condition
- Gunkan Xyz summon is the core plan, but a single negate (Ash Blossom on Uni or Ikura, negation on Xyz attempt) can freeze the board if Tearlaments fusion is unavailable
- Adventurer Token assembly competes for spell speed and board space with Gunkan setup; a forced choice between token and Xyz often leaves the board vulnerable
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" | Tearlaments Metanoise or Lightning Storm | Maxx "C" is Forbidden in TCG. Replace with an 85%+ core card (Tearlaments Metanoise) or a tech disruption (Lightning Storm) to restore legality |
| 2 | Spright Elf | Time Thief Redoer or Mudragon of the Swamp | Spright Elf is Forbidden. Replace with a standard Extra Deck fusion tool or utility Xyz (71% core inclusion) |
| 3 | +3 copies (reduce to 40-card Main Deck) | Super Polymerization (3 copies) | Super Polymerization is 100% inclusion in Tearlaments and is the missing link for fusion recursion. Trim one-ofs and three-ofs to fit 3 copies; reduce Gunkan to 4-5 core copies if needed |
| 4 | Unexpected Dai, Lava Golem, Tearlaments Kashtira (singletons) | Tearlaments Kaleido-Heart (Extra), Predaplant Dragostapelia (Extra), Mulcharmy Fuwalos (Main, 86% inclusion) | These are dead slots outside of niche going-second. Prioritize 100% and 86% core cards; Kaleido-Heart and Dragostapelia enable the fusion loops that justify Tearlaments archetype |
| 5 | Rite of Aramesir (2 copies) | Tearlaments Reinoheart (increase to 3), Tearlaments Heartbeat (2 copies) | Adventurer Token engine is competing and incomplete. Invest full resources into Tearlaments core instead—Reinoheart and Heartbeat are 85% and 57% inclusion and synergize with the fusion plan |
| 6 | Double or Nothing!, Dimensional Fissure | Build 15-card side deck for best-of-3 resilience | Deck has no side deck. Double or Nothing is a one-of tech with niche value. Dedicate 15 slots to post-side plans: hand-trap density, matchup-specific grind cards, anti-meta techs |
Evidence & confidence
- Verified: Deck is Illegal in TCG: Maxx C (Forbidden), Spright Elf (Forbidden); Main Deck is 49 cards, Extra Deck is 15 cards, Side Deck is 0 cards; Tearlaments core presence: 36% of archetype standard (9 of 25 core cards present); Card text confirmed for all monsters, spells, and traps from the provided list
- Observed: Gunkan Suship engine occupies ~21 deck slots and forms a viable Level 4/5 Xyz base (from card list frequency)
- Inferred: P(at least one Gunkan starter in opening 5) ≈ 0.65; P(full brick) ≈ 0.35 (hypergeometric estimate from 49-card Main Deck); Engine conflict risk: Gunkan activation window (during Main Phase), Tearlaments mill trigger (during summon), Adventurer Token (during activation) are not synchronized; brick risk from incompatible sequences estimated ~25%; Combo ceiling: Gunkan Xyz board (Shirauo-class or Ikura-class) + 1–2 triggers, estimated PowerIndex ~55 (based on card text roles; no supplied combos); Combo median: single Level 4 Xyz + draw/search effect, estimated PowerIndex ~45 (Inferred from starter diversity and engine split); Going-second resilience: deck has 4–5 board-breaker cards and goes second P(hand trap) ≈ 0.495 (from 5 hand traps, 6-card hand); Recovery after disruption: Tearlaments recursion incomplete (missing Super Polymerization); estimated resilience D5 ≈ 38 due to single-choke-point reliance; Pilotability: moderate decision density (engine sequencing, Xyz material choice, Xyz trigger timing); error tolerance low because brick/choke-point consequences are severe
- Provisional: Meta Power is Provisional — no dated metagame sample supplied; archetype meta-share (Tearlaments meta presence) is unknown for this format/date; Matchup outcomes (Tearlaments mirror, Spright, Swordsoul) are Provisional without tournament data; Post-side resilience is null (no side deck) — best-of-3 reliability cannot be assessed
- Data gaps: Illegality: Maxx C and Spright Elf are Forbidden in TCG; deck cannot be played No combo data supplied — all combo-related scores (D3, D4, D5) are text-inferred from card roles and engine structure, not from observed boards No tournament link or match record — Meta Power and format fit cannot be grounded; only archetype-level stats available (36% core presence is a red flag) No side deck (0 cards) — post-side resilience and best-of-3 adaptation are unmeasurable No dated metagame sample — meta-fit and meta-power are Provisional; speed of the format, top-deck archetypes, common interactions are unknown No win-rate telemetry (brick rate, starter frequency, game-level outcomes, OTK/FTK rates) — all such claims are Inferred from card text and probabilities Missing core Extra Deck cards (Predaplant Dragostapelia, Tearlaments Kaleido-Heart) are mentioned in usage stats but not in this deck's list — unclear if they are removed or simply omitted from export
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