Seventh Emperors Deck #648372 — Yu-Gi-Oh! TCG
Created by: YGO Mod (20517634)
Created On: 02/09/2026
Main Deck (50)
- Baby Spider x3
- Droll & Lock Bird x2
- K9-04 Noroi x1
- K9-17 Izuna x2
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mitsurugi no Mikoto, Aramasa x3
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mother Spider Splitter x3
- Mulcharmy Fuwalos x3
- Pharaonic Advent x1
- Shadowpriestess of Ohm x1
- Ame no Habakiri no Mitsurugi x1
- Ame no Murakumo no Mitsurugi x2
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x3
- "A Case for K9" x1
- Called by the Grave x1
- Chaotic Elements x3
- Crossout Designator x1
- Mitsurugi Mirror x1
- Mitsurugi Prayers x3
- Mitsurugi Ritual x1
- Pre-Preparation of Rites x2
- Seventh Ascension x1
- Seventh Tachyon x3
- Anti-Spell Fragrance x1
- Gozen Match x1
Extra Deck (15)
- Dyna Mondo x1
- Gorgon of Zilofthonia x1
- I:P Masquerena x1
- S:P Little Knight x1
- Divine Golden Shadow Dragon Dragluxion x1
- K9-17 "Ripper" x1
- K9-66X "Jacks" x1
- Mercurium the Living Quicksilver x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 92: Heart-eartH Dragon x1
- Number 97: Draglubion x1
- Number C104: Umbral Horror Masquerade x1
- Number C106: Giant Red Hand x1
- Vallon, the Super Psy Skyblaster x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (Confidence: Low)
- Primary strategy: Combo
- Secondary strategies: Midrange, Ritual-fusion hybrid
- Format: tcg
Legality
Main 50 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Build a multi-negate Xyz board (K9 Rank-5, Masquerade) or Ritual-summoned bosses (Mitsurugi Ritual monsters); Grind with recursion and resource regeneration through Spider, K9, and Ritual engine interactions
- Turn 1 (going first): Summon Seventh Tachyon searcher into Mitsurugi or K9 starters; establish Xyz negation board with 2–3 materials
- Turn 2 (going second): Use hand traps (Ash Blossom, Droll) to disrupt opponent; leverage S:P Little Knight and board breakers for removal
- Recovery: Recur Ritual monsters via Futsu no Mitama or Dyna Mondo; rebuild Xyz materials from GY via Baby Spider or K9 effects
- After siding: Side out Rituals for more hand traps or floodgates (Gozen Match, Anti-Spell) if facing spell-heavy decks; no Side Deck supplied
Why it scores here
This deck is Illegal (K9-04 Noroi Forbidden); evaluation is structural-only and provisional. The list attempts to blend Seventh Emperors Ritual searchers, Mitsurugi Ritual bosses, K9 Xyz starters, and Spider extenders into a hybrid combo engine. Opening consistency is fragile: the archetype-core (Seventh Tachyon, Mulcharmy Fuwalos) appears in only ~65% of opening hands T1, and missing both leaves brittle lines. The best-case board (multiple Rank-5 Xyz with negation, a Ritual boss) can generate 2–3 negates and removal, but no published combos exist to measure the median floor or frequency. With a 50-card Main Deck (above TCG minimum), garnet density is high; conflicting Normal Summons (Mitsurugi searchers vs Mulcharmy vs K9 starters) and a one-card K9-04 Noroi (now Forbidden) choke the engine further. Recursion through Futsu no Mitama and Baby Spider recycling offers decent grind, and the Extra Deck (11 Xyz, 4 Link) is well-built for Rank-5 and Rank-8 endboards. However, no Side Deck (0/15), missing core staples (Mulcharmy Purulia, Blitzclique suite, key Rank-4 Xyzs), and heavy reliance on a Forbidden card make this a theoretical curiosity rather than a competitive option.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 32 | |
| D2 | Opening-Hand Quality & Brick Management | 28 | |
| D3 | Combo Conversion & Ceiling | 45 | |
| D4 | Combo Floor & Median Output | 35 | |
| D5 | Interruption Resilience & Route Redundancy | 38 | |
| D6 | Resource Economy, Recovery & Grind | 42 | |
| D7 | End-Board & Interaction Quality | 48 | |
| D8 | Going-Second & Board-Breaking Power | 35 | |
| D9 | Offensive Pressure & Closing Power | 32 | |
| D10 | Main Deck Efficiency & Flexibility | 30 | |
| D11 | Extra Deck Efficiency & Coverage | 52 | |
| D12 | Side Deck Adaptability | 0 | |
| D13 | Matchup Coverage & Format Fit | 25 | |
| D14 | Pilotability & Error Tolerance | 26 |
How the score was computed
Modifiers: none.
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