Shinobird Deck #643754 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Manju of the Ten Thousand Hands x3, Amano-Iwato x3, Aratama x3. Created Feb 3, 2026 by YGO Mod.

Deck Shinobird OCG

Created by: YGO Mod (20517634)

Created On: 02/03/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
37± 10/ 100
Power Score
Structural 51
Reliability 40
Going First 48
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 48
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Ritual Summon a Shinobird Peacock (Shinobaron Peacock 3000 ATK or Shinobaroness Peacock 2500 ATK) via Shinobird's Calling, then use its bounce or Spirit-recursion effect to clear the opposing board and convert with the Peacock; Link and Xyz boss monsters (Accesscode Talker, Underworld Goddess, Ragnazero, Super Starslayer, Divine Arsenal) on the back of searcher-driven hands
  • Turn 1 (going first): Turn 1: search a Ritual Spell or Ritual Monster via Manju / Pre-Preparation / Preparation of Rites and set up a Shinobird's Calling line; hold Ash Blossom and Infinite Impermanence for the opponent's first activation
  • Turn 2 (going second): Use Ash Blossom, Maxx C, and Infinite Impermanence to answer the opponent's first board, then Ritual Summon through Shinobird's Calling as the board is cleared
  • Recovery: Recover through Shinobird Power Spot and Sakitama/Aratama Spirit recursion, plus Stars Align searchers to rebuild the Ritual line from the Deck
  • After siding: No Side Deck is registered (side_count 0), so there is no post-side plan; this list cannot adjust between games

Why it scores here

The deck's engine is Shinobird's Calling into the Peacock ritual line, but only 3 copies of the ritual spell sit in 55 cards, so a P(≥1 in opening 5) of about 0.25 makes consistent T1 access the main weakness (Inferred). Searcher density is high (26 searcher-text cards, P(≥1 searcher in opening 5) ≈ 0.97), which gives reliable card flow but weak convergence on the starter, and the 12.9% exact-archetype purity means many hand slots are generic or off-archetype tech. Interaction is the strongest area: Ash Blossom, Infinite Impermanence, Maxx C, Crossout Designator, Harpie's Feather Duster and Evenly Matched cover multiple windows (Inferred semantic read from card text). No recorded boards, usage statistics or tournament data exist, so the ceiling and floor are text-only inferences and popularity earned no points. The list is Illegal: three Forbidden cards are run, so it is scored structurally only and the final value is capped and labeled theoretical. Scores come from the system as a whole, not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(≥1 Shinobird's Calling in opening 5) ≈ 0.25 with 3 copies; searchers ≈ 0.97 but ritual access is narrow (Inferred)
D2 Opening-Hand Quality & Brick Management 45 8 hand traps and several generic tech/spell slots compete for the 5-6 card hand; high dead-card risk without the ritual starter (Inferred)
D3 Combo Conversion & Ceiling 60 Shinobaron Peacock bounce-3 plus Spirit recursion gives a strong ceiling from one Ritual Summon; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied; median output is text-only and depends on Peacock being reached from a searched Ritual Spell (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two independent recursion routes (Shinobird Power Spot, Sakitama/Aratama) and multiple searchers give some redundancy after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Searchers and Spirit recursion regenerate resources well; Ritual Spell cost is paid from the Graveyard and field (Inferred)
D7 End-Board & Interaction Quality 65 Six or more negation/removal/hand-trap windows including Ash Blossom, Infinite Impermanence, Crossout Designator and Harpie's Feather Duster (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 58 Ash Blossom, Maxx C and Infinite Impermanence answer the opponent's board going second; hand-trap P(≥1 in 6) ≈ 0.63 (Inferred)
D9 Offensive Pressure & Closing Power 62 Peacock ATK 2500-3000 plus Link and Xyz bosses give closing power; no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55-card main with 12.9% exact-archetype purity and 13 tech/hand-trap slots dilutes engine coherence (Verified count, Inferred read)
D11 Extra Deck Efficiency & Coverage 50 15-card Extra with 9 Link and 6 Xyz spread across five unrelated archetypes; several are flex-only (Verified composition, Inferred use)
D12 Side Deck Adaptability 15 No Side Deck registered, so no adaptability is available (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Ritual, Link and Xyz sequences with many decision points raise error risk (Inferred)

How the score was computed

Strategy profile: Midrange primary with Toolbox secondary; default Midrange weights applied. Structural ≈ 51, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: Illegal list: theoretical/structural-only. No dated meta, so Final = 0.80*Structural + 0.20*TournamentReliability + Modifiers = 0.80*51 + 0.20*40 - 12 ≈ 37 (cap applied for illegal status)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (26) gives card flow on most hands
  • Eight hand traps and six-plus interaction cards cover both going-first and going-second windows
  • Peacock ritual boss gives a 2500-3000 ATK finisher with a bounce-3 effect

Weaknesses

  • Only 3 copies of Shinobird's Calling: T1 starter access is roughly 25% in opening 5
  • Illegal list: three Forbidden cards are run
  • No Side Deck, so no post-side adaptation
  • Low exact-archetype purity (12.9%) and 13 tech slots dilute the engine

Critical choke points

  • Shinobird's Calling is the only Ritual Spell that reaches the Peacock line from the Deck
  • Ritual Summon requires Tribute or Spirit banish totals, so a hand with no Spirits or Tributes stalls the engine
Priority Remove Add Reason
1 Called by the Grave, Cross-Sheep, Number 41: Bagooska Legal replacements within the copy limits (e.g. a second Shinobird's Calling or a legal interaction card) Restores legality so the list can receive a normal Final score
2 One or two generic tech cards A second Ritual Spell or Spirit-searching card Raises starter access and archetype purity
3 none A Side Deck of 0-15 cards Gives post-side adaptability, which is currently absent

Evidence & confidence

  • Verified: Legality: 3 Forbidden cards run (Called by the Grave, Cross-Sheep, Number 41); Limited/Semi-Limited copy limits are respected; Composition counts: 55 Main, 15 Extra, 0 Side; 26 searcher-text, 8 hand-trap, 18 removal-text cards; Card text read from description excerpts
  • Inferred: P(≥1 Shinobird's Calling in opening 5) ≈ 0.25; searcher access ≈ 0.97; Peacock ceiling and interaction density read from card text; Dimension scores D1–D14 and structural estimate 51
  • Provisional: Meta Power (null); D13 format fit (no dated metagame sample)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no archetype usage statistics — core/meta-standard comparison unavailable no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Illegal list: three Forbidden cards run, so the final score is a capped theoretical estimate

More OCG Info

Shinobird

Shinobird Breakdown

 
 

 

 

 

 

 

 
 

 

 
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