Created by: test (054123)

Created On: 02/03/2026

Need 10 UR

UR Rarity
Lava Golem
UR Rarity
Lava Golem
 Rarity
Marshmacaron
 Rarity
Marshmacaron
UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
UR Rarity
Floodgate Trap Hole
UR Rarity
Floodgate Trap Hole
UR Rarity
Paleozoic Canadia

Main: 25

R Rarity
Golden Ladybug
R Rarity
Golden Ladybug
Golden Ladybug
LIGHT 1
Golden Ladybug
  • ATK:

  • 0

  • DEF:

  • 0


During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.


R Rarity
Golden Ladybug
R Rarity
Golden Ladybug
Golden Ladybug
LIGHT 1
Golden Ladybug
  • ATK:

  • 0

  • DEF:

  • 0


During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.


R Rarity
Golden Ladybug
R Rarity
Golden Ladybug
Golden Ladybug
LIGHT 1
Golden Ladybug
  • ATK:

  • 0

  • DEF:

  • 0


During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.


SR Rarity
Kiteroid
SR Rarity
Kiteroid
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


SR Rarity
Kiteroid
SR Rarity
Kiteroid
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


 Rarity
Marshmacaron
 Rarity
Marshmacaron
Marshmacaron
LIGHT 1
Marshmacaron
  • ATK:

  • 200

  • DEF:

  • 200


If this card is destroyed by battle or card effect: You can Special Summon up to 2 other "Marshmacaron" from your hand, Deck, and/or Graveyard. You can only use this effect of "Marshmacaron" once per turn.


 Rarity
Marshmacaron
 Rarity
Marshmacaron
Marshmacaron
LIGHT 1
Marshmacaron
  • ATK:

  • 200

  • DEF:

  • 200


If this card is destroyed by battle or card effect: You can Special Summon up to 2 other "Marshmacaron" from your hand, Deck, and/or Graveyard. You can only use this effect of "Marshmacaron" once per turn.


UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
Sphere Kuriboh
DARK 1
Sphere Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.


UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
Sphere Kuriboh
DARK 1
Sphere Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.


UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
Sphere Kuriboh
DARK 1
Sphere Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.


R Rarity
Parasite Paracide
R Rarity
Parasite Paracide
Parasite Paracide
EARTH 2
Parasite Paracide
  • ATK:

  • 500

  • DEF:

  • 300


FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned to their side of the field in face-up Defense Position, and inflicts 1000 damage to them. Then, while this card is face-up on the field, all monsters your opponent controls become Insect-Type monsters.


SR Rarity
Cauldron of the Old Man
SR Rarity
Cauldron of the Old Man
Cauldron of the Old Man
Spell Continuous
Cauldron of the Old Man

    When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; ● Gain 500 LP for each counter on this card. ● Inflict 300 damage to your opponent for each counter on this card.


    SR Rarity
    Cauldron of the Old Man
    SR Rarity
    Cauldron of the Old Man
    Cauldron of the Old Man
    Spell Continuous
    Cauldron of the Old Man

      When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; ● Gain 500 LP for each counter on this card. ● Inflict 300 damage to your opponent for each counter on this card.


      N Rarity
      Temple of the Mind's Eye
      N Rarity
      Temple of the Mind's Eye
      Temple of the Mind's Eye
      Spell Field
      Temple of the Mind's Eye

        Any battle damage a player takes becomes 1000.


        N Rarity
        Temple of the Mind's Eye
        N Rarity
        Temple of the Mind's Eye
        Temple of the Mind's Eye
        Spell Field
        Temple of the Mind's Eye

          Any battle damage a player takes becomes 1000.


          N Rarity
          Temple of the Mind's Eye
          N Rarity
          Temple of the Mind's Eye
          Temple of the Mind's Eye
          Spell Field
          Temple of the Mind's Eye

            Any battle damage a player takes becomes 1000.


            SR Rarity
            Counter Gate
            SR Rarity
            Counter Gate
            Counter Gate
            Trap Normal
            Counter Gate

              When an opponent's monster declares a direct attack: Negate the attack, and if you do, draw 1 card, then if it is a monster, immediately after this effect resolves, you can Normal Summon it in face-up Attack Position.


              SR Rarity
              Counter Gate
              SR Rarity
              Counter Gate
              Counter Gate
              Trap Normal
              Counter Gate

                When an opponent's monster declares a direct attack: Negate the attack, and if you do, draw 1 card, then if it is a monster, immediately after this effect resolves, you can Normal Summon it in face-up Attack Position.


                UR Rarity
                Floodgate Trap Hole
                UR Rarity
                Floodgate Trap Hole
                Floodgate Trap Hole
                Trap Normal
                Floodgate Trap Hole

                  When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                  UR Rarity
                  Floodgate Trap Hole
                  UR Rarity
                  Floodgate Trap Hole
                  Floodgate Trap Hole
                  Trap Normal
                  Floodgate Trap Hole

                    When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                    SR Rarity
                    Karma Cut
                    SR Rarity
                    Karma Cut
                    Karma Cut
                    Trap Normal
                    Karma Cut

                      Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                      SR Rarity
                      Karma Cut
                      SR Rarity
                      Karma Cut
                      Karma Cut
                      Trap Normal
                      Karma Cut

                        Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                        UR Rarity
                        Paleozoic Canadia
                        UR Rarity
                        Paleozoic Canadia
                        Paleozoic Canadia
                        Trap Normal
                        Paleozoic Canadia

                          Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.




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