Virtual World Deck #625449 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 01/06/2026
Main Deck (54)
- Droll & Lock Bird x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x1
- Virtual World Hime - Nyannyan x2
- Virtual World Kirin - Lili x3
- Virtual World Xiezhi - Jiji x3
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x2
- PSY-Framegear Delta x1
- PSY-Framegear Gamma x1
- Virtual World Mai-Hime - Lulu x3
- Virtual World Roshi - Laolao x3
- Called by the Grave x1
- Cosmic Cyclone x1
- Crossout Designator x1
- Emergency Teleport x2
- Harpie's Feather Duster x1
- Heavy Storm x1
- Lightning Storm x1
- Pot of Desires x2
- Synchro Rumble x1
- Virtual World City - Kauwloon x3
- Virtual World Gate - Qinglong x3
- Dominus Purge x3
- Infinite Impermanence x3
- Skill Drain x1
- Virtual World Gate - Chuche x2
- Virtual World Gate - Xuanwu x1
Extra Deck (16)
- Cloudcastle x1
- Cosmic Blazar Dragon x1
- Crimson Dragon x1
- Ravenous Crocodragon Archethys x1
- Stardust Charge Warrior x1
- Superheavy Samurai Brave Masurawo x1
- Vermillion Dragon Mech x1
- Virtual World Kyubi - Shenshen x1
- Coral Dragon x1
- Constellar Ptolemy M7 x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Gaia Dragon, the Thunder Charger x1
- Sacred Tree Beast, Hyperyton x1
- The Phantom Knights of Break Sword x1
- Virtual World Phoenix - Fanfan x1
- Virtual World Tiger - Fufu x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 52 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 54 / Extra 16 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Virtual World Extra Deck beaters and Xyz/Synchro boards (Tiger - Fufu, Kyubi - Shenshen, Phoenix - Fanfan), inferred from card text only; Synchro beaters from the Extra Deck (Cosmic Blazar Dragon, Crimson Dragon) once a board is established
- Turn 1 (going first): Open Virtual World monsters (Jiji, Lulu, Lili, Roshi) and send one Monster, one Spell and one Trap from the Deck to the GY to Special Summon them, then use hand traps (Ash Blossom, Maxx C, Infinite Impermanence) to protect the line (Inferred)
- Turn 2 (going second): Use the 11 hand traps and Infinite Impermanence to disrupt the opponent's first board, then rebuild through Virtual World Gate recursion and the Extra Deck (Inferred)
- Recovery: Recover from the GY through Virtual World Gate - Chuche and Gate - Qinglong, which can banish from the GY to add or negate, and rebuild with Virtual World monsters (Inferred)
- After siding: No Side Deck is registered, so no post-side plan can be evaluated
Why it scores here
The deck is Illegal in OCG: Droll & Lock Bird is run three times against a limit of one, Called by the Grave is Forbidden, and the Extra Deck holds 16 cards against a maximum of 15. Under the rubric it is therefore capped at 30 and treated as a theoretical, structural-only read. The structural read uses a Midrange weight profile. The Virtual World core is 15 copies with about an 82% chance of at least one piece in a five-card opening hand (Inferred), and the deck has strong interaction density from 11 hand traps and several board-wipe and negation spells (Inferred from card text). Consistency and brick management are held back by the 44 off-archetype copies (exact-name purity 37%), the lack of recorded boards, and the absence of a Side Deck. Popularity and the archetype's usage statistics confirm a real list but were not used as a power input, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one Virtual World core card in a 5-card opening hand) is about 0.82 across 15 core copies; the three-type Special Summon requirement lowers the effective rate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Off-archetype and tech density (20 tech cards, 44 off-archetype copies) raises the expected brick rate; estimated full-brick proxy about 0.18 (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable recorded boards; ceiling inferred from Virtual World Extra Deck beaters and Gate recursion text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo evidence supplied, so median output is unknown and set conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Eleven hand traps plus Infinite Impermanence, Ash Blossom and Maxx C give several independent answers to a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Recursion comes from Virtual World Gate cards and Pot of Desires; Pot of Desires is the only real draw engine, so grind is limited (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Heavy Storm, Harpie's Feather Duster, Skill Drain, Dominus Purge and Infinite Impermanence are layered answers to the end board (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second split is not recorded; Droll, Maxx C and hand-trap density suggest a reasonable challenge to an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Closing power comes from Tiger - Fufu (2600 ATK), Kyubi - Shenshen (2800 ATK) and Cosmic Blazar Dragon (4000 ATK), with Gate-based direct attacks (Verified stats, Inferred plan) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 54 Main Deck cards across 29 distinct names (copy histogram 14/5/10) fit the 40-60 range but include many off-archetype slots (Verified counts, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Nine Synchro and seven Xyz cards fill the Extra Deck, but 16 cards exceed the 15-card limit and several Extra Deck options are off-archetype (Verified) |
| D12 | Side Deck Adaptability | 15 | No Side Deck is registered, so post-side adaptability cannot be evaluated and is scored near the floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample; archetype meta-share is not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | The three-type Special Summon requirement, Gate timing rules and hand-trap sequencing make this a demanding pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal list: copy limit, Forbidden card and Extra Deck overflow (-12). Final formula: No reliable metagame, so Final = 0.80*Structural + 0.20*TournamentReliability - legality modifier: 0.80*51 + 0.20*40 = 48.8; minus 12 = 36.8; deck is Illegal, so capped at 30 and labelled theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ 0.18 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Eleven hand traps and Infinite Impermanence give several answers to one disruption
- Virtual World core of 15 copies is reliably reachable in the opening hand
- Layered end-board removal and negation (Heavy Storm, Feather Duster, Skill Drain, Dominus Purge)
- Large Extra Deck with real closing threats (Fufu, Kyubi, Cosmic Blazar Dragon)
Weaknesses
- Illegal in OCG: copy limit exceeded and a Forbidden card is run
- Extra Deck is one card over the limit
- 44 off-archetype copies lower engine coherence
- No Side Deck, so no post-side plan
- No recorded combos, so ceiling and median are unmeasured
Critical choke points
- The three-type Special Summon requirement for Virtual World hand monsters (Monster, Spell and Trap in the GY)
- Reliance on Virtual World Gate cards to recover from disruption
- Droll & Lock Bird and Called by the Grave are illegal as built, so the list cannot be played as is
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2 copies of Droll & Lock Bird and Called by the Grave | Legal fillers within the same role (for example one hand trap or a Virtual World Gate) | Clears the copy-limit and Forbidden violations, which is the only way to get a normal Final score |
| 2 | One Extra Deck card that is off-archetype (for example Ravenous Crocodragon Archethys or Coral Dragon) | None required | Brings the Extra Deck to the 15-card limit |
| 3 | Off-archetype tech slots with low interaction value | Virtual World cards of the missing type (Monster, Spell or Trap) | Raises exact-name purity and the reliability of the three-type Special Summon |
| 4 | None | A Side Deck of 3 to 15 cards | Enables post-side adaptation, which is currently absent |
Evidence & confidence
- Verified: Illegal status: Droll & Lock Bird run 3 vs limit 1; Called by the Grave Forbidden and run once; Extra Deck 16 vs maximum 15; Main Deck 54 cards and Side Deck 0 cards; Copy histogram 14/5/10 across 29 distinct Main Deck names; Exact-name purity 37.1%
- Inferred: Virtual World core opening-hand probability about 0.82; Brick proxy about 0.18; Interaction density and resilience from hand-trap and removal text; Recovery plan through Gate recursion
- Provisional: Median combo output and matchup fit (no recorded boards or dated metagame sample); Tournament reliability
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered (side_count 0) Deck title is null, so the archetype name is used as the label
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