Created by: YGO Mod (20517634)

Created On: 12/29/2025

Main: 55 Extra: 14

2 cardDroll & Lock Bird
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


1 cardPSY-Frame Driver 1 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


3 cardAsh Blossom & Joyous Spring
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardGhost Belle & Haunted Mansion 2 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


2 cardGhost Reaper & Winter Cherries 2 cardGhost Reaper & Winter Cherries
Ghost Reaper & Winter Cherries
DARK 3
Ghost Reaper & Winter Cherries
  • ATK:

  • 0

  • DEF:

  • 1800


If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.


3 cardKiller Tune Clip 3 cardKiller Tune Clip
Killer Tune Clip
DARK 2
Killer Tune Clip
  • ATK:

  • 800

  • DEF:

  • 1000


If this card on the field would be used as Synchro Material, 1 Tuner in your hand can be used as 1 of the other materials. You can only use each of the following effects of "Killer Tune Clip" once per turn. During your opponent's Main Phase (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, you can Synchro Summon 1 Tuner. If this card is sent to the GY as Synchro Material: You can banish 1 random face-down card from your opponent's Extra Deck.


3 cardKiller Tune Cue 3 cardKiller Tune Cue
Killer Tune Cue
LIGHT 3
Killer Tune Cue
  • ATK:

  • 900

  • DEF:

  • 1900


If this card on the field would be used as Synchro Material, 1 Tuner in your hand can be used as 1 of the other materials. You can only use each of the following effects of "Killer Tune Cue" once per turn. If this card is Normal Summoned: You can Special Summon 1 Tuner from your hand, Deck, or GY, except "Killer Tune Cue", also you cannot Special Summon for the rest of this turn, except Tuners. If this card is sent to the GY as Synchro Material: You can excavate the top 2 cards of your opponent's Deck, banish 1 excavated card, also place the other on the top or bottom of the Deck.


3 cardKiller Tune Mix 3 cardKiller Tune Mix
Killer Tune Mix
WIND 2
Killer Tune Mix
  • ATK:

  • 100

  • DEF:

  • 2000


If this card on the field would be used as Synchro Material, 1 Tuner in your hand can be used as 1 of the other materials. You can only use each of the following effects of "Killer Tune Mix" once per turn. If this card is Normal or Special Summoned: You can add 1 "Killer Tune" monster from your Deck or GY to your hand, except a Level 2 monster. If this card is sent to the GY as Synchro Material: You can target 1 monster your opponent controls; destroy it.


3 cardKiller Tune Reco 3 cardKiller Tune Reco
Killer Tune Reco
FIRE 3
Killer Tune Reco
  • ATK:

  • 1500

  • DEF:

  • 800


If this card on the field would be used as Synchro Material, 1 Tuner in your hand can be used as 1 of the other materials. You can only use each of the following effects of "Killer Tune Reco" once per turn. If this card is Normal or Special Summoned: You can add 1 "Killer Tune" monster from your Deck or GY to your hand, except a Level 3 monster. If this card is sent to the GY as Synchro Material: You can target 1 Spell/Trap your opponent controls; destroy it.


1 cardPSY-Framegear Gamma
1 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


1 cardRed Nova 1 cardRed Nova
Red Nova
FIRE 1
Red Nova
  • ATK:

  • 0

  • DEF:

  • 0


If a Level 8 or higher Dragon-Type Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Red Nova" once per turn this way. If this card is sent to the Graveyard for a Synchro Summon that uses 2 or more Tuner monsters as Materials: You can Special Summon 1 FIRE Fiend-Type monster from your Deck in Defense Position.


1 cardCalled by the Grave
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    3 cardCosmic Cyclone 3 cardCosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      1 cardDark Ruler No More 1 cardDark Ruler No More
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




        Tag(s):

        1 cardHarpie's Feather Duster
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          1 cardJuke Joint "Killer Tune" 1 cardJuke Joint "Killer Tune"
          Juke Joint "Killer Tune"
          Spell Field
          Juke Joint "Killer Tune"

            During your Main Phase, you can Normal Summon 1 Tuner in addition to your Normal Summon/Set (you can only gain this effect once per turn). "Killer Tune Loudness War" you control gains 3300 ATK while your opponent has a Tuner in their field or GY. You can Tribute 1 Tuner; add to your hand, or Special Summon, 1 "Killer Tune" monster from your Deck, also you cannot Special Summon for the rest of this turn, except Tuners. You can only use this effect of "Juke Joint "Killer Tune"" once per turn.


            3 cardKiller Tune Synchro 3 cardKiller Tune Synchro
            Killer Tune Synchro
            Spell Quick
            Killer Tune Synchro

              Add 1 "Killer Tune" card from your Deck to your hand, except "Killer Tune Synchro", then immediately after this effect resolves, you can Synchro Summon 1 Tuner. For the rest of this turn after this card resolves, you cannot Special Summon, except Tuners. You can only activate 2 "Killer Tune Synchro" per turn.


              2 cardLightning Storm
              2 cardLightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                Tag(s):

                3 cardSuper Polymerization
                3 cardSuper Polymerization
                Super Polymerization
                Spell Quick
                Super Polymerization

                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                  Tag(s):

                  3 cardSynchro Overtake 3 cardSynchro Overtake
                  Synchro Overtake
                  Spell Normal
                  Synchro Overtake

                    Reveal 1 Synchro Monster in your Extra Deck, choose 1 of the Synchro Materials mentioned on it, and add to your hand or Special Summon that monster, from your Deck or GY, also you cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters. You can only activate 1 "Synchro Overtake" per turn.


                    3 cardEvenly Matched 3 cardEvenly Matched
                    Evenly Matched
                    Trap Normal
                    Evenly Matched

                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                      3 cardGravity Collapse 3 cardGravity Collapse
                      Gravity Collapse
                      Trap Counter
                      Gravity Collapse

                        Activate by sending 1 face-up Synchro Monster you control to the Graveyard when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn.


                        1 cardKiller Tune Playlist 1 cardKiller Tune Playlist
                        Killer Tune Playlist
                        Trap Normal
                        Killer Tune Playlist

                          Target 1 "Killer Tune" monster in your field or GY; apply these effects, in sequence, also you cannot Special Summon for the rest of this turn after this card resolves, except Tuners. ● Apply its effect that activates if sent to the GY as Synchro Material. ● Return it to the hand. You can only activate 2 "Killer Tune Playlist" per turn.


                          1 cardMannadium Reframing 1 cardMannadium Reframing
                          Mannadium Reframing
                          Trap Counter
                          Mannadium Reframing

                            When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 "Mannadium" monsters in your GY; shuffle them into the Deck. You can only use each effect of "Mannadium Reframing" once per turn.


                            1 cardSolemn Judgment
                            1 cardSolemn Judgment
                            Solemn Judgment
                            Trap Counter
                            Solemn Judgment

                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                              Tag(s):

                              1 cardSolemn Strike 1 cardSolemn Strike
                              Solemn Strike
                              Trap Counter
                              Solemn Strike

                                When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                Tag(s):

                                1 cardYummy★Snatchy
                                1 cardYummy★Snatchy
                                Yummy★Snatchy
                                LIGHT
                                Yummy★Snatchy
                                • ATK:

                                • 600

                                • LINK-1

                                Link Arrow:

                                Bottom


                                1 Level 4 or lower LIGHT Beast monster If this card is Special Summoned: You can place 1 "Yummy" Field Spell from your hand or Deck, face-up on your field, also you cannot Link Summon Link-3 or higher Link Monsters for the rest of this turn. You can only use this effect of "Yummy★Snatchy" once per turn. Once per Chain, during the Main Phase or your opponent's Battle Phase (Quick Effect): You can pay 100 LP; immediately after this effect resolves, Synchro Summon using monsters you control as material, including a "Yummy" monster.


                                1 cardCrystal Wing Synchro Dragon
                                1 cardCrystal Wing Synchro Dragon
                                Crystal Wing Synchro Dragon
                                WIND 8
                                Crystal Wing Synchro Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                                2 cardKiller Tune Loudness War 2 cardKiller Tune Loudness War
                                Killer Tune Loudness War
                                LIGHT 6
                                Killer Tune Loudness War
                                • ATK:

                                • 0

                                • DEF:

                                • 3000


                                1 Tuner + 1+ Tuners Other Tuners you control cannot be destroyed by card effects, also your opponent cannot target them with card effects. When your opponent activates a card or effect (Quick Effect): You can banish 1 "Killer Tune" monster from your GY; apply its effect that activates if sent to the GY as Synchro Material. You can only use this effect of "Killer Tune Loudness War" once per turn.


                                3 cardKiller Tune Red Seal 3 cardKiller Tune Red Seal
                                Killer Tune Red Seal
                                DARK 5
                                Killer Tune Red Seal
                                • ATK:

                                • 1700

                                • DEF:

                                • 2400


                                "Killer Tune Reco" + 1+ Tuners Gains 300 ATK for each Tuner in the GYs. The Levels of monsters your opponent controls with 1700 or less original ATK are increased by 1. During the Main Phase (Quick Effect): You can banish 1 Tuner from your GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Killer Tune Red Seal" once per turn.


                                3 cardKiller Tune Remix 3 cardKiller Tune Remix
                                Killer Tune Remix
                                DARK 5
                                Killer Tune Remix
                                • ATK:

                                • 1500

                                • DEF:

                                • 2000


                                "Killer Tune Mix" + 1+ Tuners Gains 1500 ATK while your opponent has a Tuner in their field or GY. During your opponent's turn (Quick Effect): You can Tribute this card; take 2 non-Synchro Tuners from your GY, add 1 of them to your hand, and if you do, Special Summon the other, then immediately after this effect resolves, you can Synchro Summon 1 Tuner. You can only use this effect of "Killer Tune Remix" once per turn.


                                2 cardKiller Tune Track Maker 2 cardKiller Tune Track Maker
                                Killer Tune Track Maker
                                LIGHT 4
                                Killer Tune Track Maker
                                • ATK:

                                • 0

                                • DEF:

                                • 2500


                                1 "Killer Tune" Tuner + 1+ Tuners If this card on the field would be used as Synchro Material, 1 Tuner in your hand can be used as 1 of the other materials. You can only use each of the following effects of "Killer Tune Track Maker" once per turn. If this card is Special Summoned: You can add 1 "Killer Tune" card from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can return 1 card your opponent controls to the hand.


                                1 cardSilvera, Wolf Tamer of the White Forest 1 cardSilvera, Wolf Tamer of the White Forest
                                Silvera, Wolf Tamer of the White Forest
                                LIGHT 6
                                Silvera, Wolf Tamer of the White Forest
                                • ATK:

                                • 1900

                                • DEF:

                                • 2400


                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                1 cardVisas Amritara 1 cardVisas Amritara
                                Visas Amritara
                                LIGHT 8
                                Visas Amritara
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn.




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