Created by: YGO Mod (20517634)

Created On: 12/21/2025

Need 38 UR

UR Rarity
Astellar of the White Forest3 card
UR Rarity
Diabellstar the Black Witch2 card
UR Rarity
Diabellstar Vengeance1 card
UR Rarity
Diabellze the White Witch1 card
UR Rarity
Elzette, Azamina of the White Forest1 card
UR Rarity
Maxx "C"2 card
UR Rarity
Mulcharmy Fuwalos1 card
UR Rarity
Azamina Ilia Silvia1 card
UR Rarity
Magistus Chorozo1 card
UR Rarity
Snake-Eyes Doomed Dragon1 card
UR Rarity
Spright Elf1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Chaos Angel1 card
UR Rarity
Diabell, Queen of the White Forest1 card
UR Rarity
Snake-Eyes Vengeance Dragon1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Silvy of the White Forest3 card
UR Rarity
Called by the Grave1 card
UR Rarity
Chicken Game1 card
UR Rarity
Crossout Designator1 card
UR Rarity
Deception of the Sinful Spoils1 card
UR Rarity
Forbidden Droplet2 card
UR Rarity
Tales of the White Forest1 card
UR Rarity
The Hallowed Azamina1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
WANTED: Seeker of Sinful Spoils1 card
UR Rarity
Witch of the White Forest3 card

Main: 46 Extra: 15

UR Rarity
3 cardAstellar of the White Forest
UR Rarity
3 cardAstellar of the White Forest
Astellar of the White Forest
LIGHT 2
Astellar of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.


R Rarity
1 cardCrystal Beast Sapphire Pegasus
R Rarity
1 cardCrystal Beast Sapphire Pegasus
Crystal Beast Sapphire Pegasus
WIND 4
Crystal Beast Sapphire Pegasus
  • ATK:

  • 1800

  • DEF:

  • 1200


When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.


UR Rarity
2 cardDiabellstar the Black Witch
UR Rarity
2 cardDiabellstar the Black Witch
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


UR Rarity
1 cardDiabellstar Vengeance
UR Rarity
1 cardDiabellstar Vengeance
Diabellstar Vengeance
DARK 8
Diabellstar Vengeance
  • ATK:

  • 2500

  • DEF:

  • 2100


(This card is always treated as a "Sinful Spoils" card.) You can banish 1 Spell and 1 Trap from your hand and/or GY; Special Summon this card from your hand or GY. (Quick Effect): You can pay half your LP, then target 1 card your opponent controls; destroy it, then if another "Diabell" Monster Card is on the field, you can Special Summon 1 Tuner Synchro Monster (Illusion or Spellcaster) from your Extra Deck. You can only use each effect of "Diabellstar Vengeance" once per turn.


UR Rarity
1 cardDiabellze the White Witch
UR Rarity
1 cardDiabellze the White Witch
Diabellze the White Witch
LIGHT 8
Diabellze the White Witch
  • ATK:

  • 2500

  • DEF:

  • 2100


(This card is always treated as a "White Forest" card.) Monsters you control cannot be destroyed by your opponent's card effects, while you control 2 or more "Diabell" monsters. You can only use each of the following effects of "Diabellze the White Witch" once per turn. You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Sinful Spoils" or "Diabell" card from your Deck to the GY.


SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


SR Rarity
3 cardElzette of the White Forest
SR Rarity
3 cardElzette of the White Forest
Elzette of the White Forest
LIGHT 2
Elzette of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.


UR Rarity
1 cardElzette, Azamina of the White Forest
UR Rarity
1 cardElzette, Azamina of the White Forest
Elzette, Azamina of the White Forest
LIGHT 2
Elzette, Azamina of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardMulcharmy Fuwalos
UR Rarity
1 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardRucia of the White Forest
SR Rarity
1 cardRucia of the White Forest
Rucia of the White Forest
LIGHT 4
Rucia of the White Forest
  • ATK:

  • 800

  • DEF:

  • 1500


If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.


UR Rarity
3 cardSilvy of the White Forest
UR Rarity
3 cardSilvy of the White Forest
Silvy of the White Forest
LIGHT 4
Silvy of the White Forest
  • ATK:

  • 1500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardChicken Game
    UR Rarity
    1 cardChicken Game
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


      UR Rarity
      1 cardCrossout Designator
      UR Rarity
      1 cardCrossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

        UR Rarity
        1 cardDeception of the Sinful Spoils
        UR Rarity
        1 cardDeception of the Sinful Spoils
        Deception of the Sinful Spoils
        Spell Continuous
        Deception of the Sinful Spoils

          You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


          SR Rarity
          1 cardFilia Diabell
          SR Rarity
          1 cardFilia Diabell
          Filia Diabell
          Spell Normal
          Filia Diabell

            Add 1 Level 8 or higher "Diabell" monster from your Deck to your hand, or if only your opponent controls a monster, you can Special Summon it instead. If this card is banished: You can make all "Diabell" monsters you currently control gain 500 ATK. You can only use each effect of "Filia Diabell" once per turn.


            SR Rarity
            1 cardFoolish Burial Goods
            SR Rarity
            1 cardFoolish Burial Goods
            Foolish Burial Goods
            Spell Normal
            Foolish Burial Goods

              Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


              UR Rarity
              2 cardForbidden Droplet
              UR Rarity
              2 cardForbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                N Rarity
                1 cardScourge of the White Forest
                N Rarity
                1 cardScourge of the White Forest
                Scourge of the White Forest
                Spell Quick
                Scourge of the White Forest

                  Tribute 1 Synchro Monster, then target 1 face-up card on the field; negate its effects (until the end of this turn), then if you Tributed a "White Forest" Synchro Monster to activate this effect, you can Special Summon 1 Illusion monster from your GY. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Scourge of the White Forest" once per turn.


                  UR Rarity
                  1 cardTales of the White Forest
                  UR Rarity
                  1 cardTales of the White Forest
                  Tales of the White Forest
                  Spell Normal
                  Tales of the White Forest

                    If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.


                    UR Rarity
                    1 cardThe Hallowed Azamina
                    UR Rarity
                    1 cardThe Hallowed Azamina
                    The Hallowed Azamina
                    Spell Normal
                    The Hallowed Azamina

                      Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                      UR Rarity
                      1 cardTriple Tactics Talent
                      UR Rarity
                      1 cardTriple Tactics Talent
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                        Tag(s):

                        UR Rarity
                        1 cardWANTED: Seeker of Sinful Spoils
                        UR Rarity
                        1 cardWANTED: Seeker of Sinful Spoils
                        WANTED: Seeker of Sinful Spoils
                        Spell Quick
                        WANTED: Seeker of Sinful Spoils

                          Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                          UR Rarity
                          3 cardWitch of the White Forest
                          UR Rarity
                          3 cardWitch of the White Forest
                          Witch of the White Forest
                          Spell Field
                          Witch of the White Forest

                            When this card is activated: You can add 1 "White Forest" monster from your Deck to your hand, but you cannot Special Summon DARK monsters from the Extra Deck for the rest of this turn. The first time each "White Forest" monster you control would be destroyed by battle each turn, it is not destroyed. You can target 1 "White Forest" monster you control; it is treated as a Tuner this turn. You can only use this effect of "Witch of the White Forest" once per turn. You can only activate 1 "Witch of the White Forest" per turn.


                            SR Rarity
                            1 cardCurse of Diabell
                            SR Rarity
                            1 cardCurse of Diabell
                            Curse of Diabell
                            Trap Normal
                            Curse of Diabell

                              If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.


                              SR Rarity
                              3 cardRainbow Bridge of Salvation
                              SR Rarity
                              3 cardRainbow Bridge of Salvation
                              Rainbow Bridge of Salvation
                              Trap Normal
                              Rainbow Bridge of Salvation

                                If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel.


                                N Rarity
                                1 cardSinful Spoils of Slumber - Morrian
                                N Rarity
                                1 cardSinful Spoils of Slumber - Morrian
                                Sinful Spoils of Slumber - Morrian
                                Trap Normal
                                Sinful Spoils of Slumber - Morrian

                                  Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.


                                  SR Rarity
                                  1 cardWoes of the White Forest
                                  SR Rarity
                                  1 cardWoes of the White Forest
                                  Woes of the White Forest
                                  Trap Normal
                                  Woes of the White Forest

                                    Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.


                                    UR Rarity
                                    1 cardAzamina Ilia Silvia
                                    UR Rarity
                                    1 cardAzamina Ilia Silvia
                                    Azamina Ilia Silvia
                                    DARK 6
                                    Azamina Ilia Silvia
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1500


                                    1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                    SR Rarity
                                    1 cardAzamina Mu Rcielago
                                    SR Rarity
                                    1 cardAzamina Mu Rcielago
                                    Azamina Mu Rcielago
                                    DARK 6
                                    Azamina Mu Rcielago
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2400


                                    1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                    UR Rarity
                                    1 cardMagistus Chorozo
                                    UR Rarity
                                    1 cardMagistus Chorozo
                                    Magistus Chorozo
                                    DARK 4
                                    Magistus Chorozo
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 2800


                                    1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.


                                    UR Rarity
                                    1 cardSnake-Eyes Doomed Dragon
                                    UR Rarity
                                    1 cardSnake-Eyes Doomed Dragon
                                    Snake-Eyes Doomed Dragon
                                    FIRE 8
                                    Snake-Eyes Doomed Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.


                                    UR Rarity
                                    1 cardSpright Elf
                                    UR Rarity
                                    1 cardSpright Elf
                                    Spright Elf
                                    FIRE
                                    Spright Elf
                                    • ATK:

                                    • 1400

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                    UR Rarity
                                    1 cardBaronne de Fleur
                                    UR Rarity
                                    1 cardBaronne de Fleur
                                    Baronne de Fleur
                                    WIND 10
                                    Baronne de Fleur
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2400


                                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                    UR Rarity
                                    1 cardChaos Angel
                                    UR Rarity
                                    1 cardChaos Angel
                                    Chaos Angel
                                    DARK 10
                                    Chaos Angel
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 2800


                                    1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                    UR Rarity
                                    1 cardDiabell, Queen of the White Forest
                                    UR Rarity
                                    1 cardDiabell, Queen of the White Forest
                                    Diabell, Queen of the White Forest
                                    LIGHT 8
                                    Diabell, Queen of the White Forest
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.


                                    SR Rarity
                                    1 cardHerald of the Arc Light
                                    SR Rarity
                                    1 cardHerald of the Arc Light
                                    Herald of the Arc Light
                                    LIGHT 4
                                    Herald of the Arc Light
                                    • ATK:

                                    • 600

                                    • DEF:

                                    • 1000


                                    1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                    SR Rarity
                                    1 cardJuraishin, the Cursed Thunder God
                                    SR Rarity
                                    1 cardJuraishin, the Cursed Thunder God
                                    Juraishin, the Cursed Thunder God
                                    EARTH 11
                                    Juraishin, the Cursed Thunder God
                                    • ATK:

                                    • 3100

                                    • DEF:

                                    • 3100


                                    1 Tuner + 1+ non-Tuner monsters Each time your opponent activates a card or effect, gain 300 LP when it resolves. During your opponent's turn (Quick Effect): You can pay 1500 LP and Tribute this card, then activate 1 of these effects; ● Destroy all face-up monsters your opponent controls. ● Destroy all face-up Spells and Traps your opponent controls. You can only use this effect of "Juraishin, the Cursed Thunder God" once per turn.


                                    UR Rarity
                                    1 cardSnake-Eyes Vengeance Dragon
                                    UR Rarity
                                    1 cardSnake-Eyes Vengeance Dragon
                                    Snake-Eyes Vengeance Dragon
                                    FIRE 12
                                    Snake-Eyes Vengeance Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, also this card cannot use this effect next turn. During the Battle Phase (Quick Effect): You can target 1 monster and 1 Continuous Spell on the field; destroy them. You can only use each effect of "Snake-Eyes Vengeance Dragon" once per turn.


                                    SR Rarity
                                    1 cardPoplar of the White Forest
                                    SR Rarity
                                    1 cardPoplar of the White Forest
                                    Poplar of the White Forest
                                    LIGHT 4
                                    Poplar of the White Forest
                                    • ATK:

                                    • 700

                                    • DEF:

                                    • 2000


                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 2 "White Forest" monsters in your GY; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each effect of "Poplar of the White Forest" once per turn.


                                    SR Rarity
                                    1 cardRciela, Sinister Soul of the White Forest
                                    SR Rarity
                                    1 cardRciela, Sinister Soul of the White Forest
                                    Rciela, Sinister Soul of the White Forest
                                    LIGHT 6
                                    Rciela, Sinister Soul of the White Forest
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1600


                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                                    SR Rarity
                                    1 cardSilvera, Wolf Tamer of the White Forest
                                    SR Rarity
                                    1 cardSilvera, Wolf Tamer of the White Forest
                                    Silvera, Wolf Tamer of the White Forest
                                    LIGHT 6
                                    Silvera, Wolf Tamer of the White Forest
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 2400


                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                    SR Rarity
                                    1 cardZapper Shrimp
                                    SR Rarity
                                    1 cardZapper Shrimp
                                    Zapper Shrimp
                                    LIGHT 2
                                    Zapper Shrimp
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1200


                                    1 Tuner + 1 non-Tuner monster If this card is Special Summoned: You can send 1 other card from your hand or field to the GY, then target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of "Zapper Shrimp" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.




                                    More Master Duel Info

                                    White Forest Breakdown

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

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