Created by: YGO Mod (20517634)

Created On: 12/18/2025

Re:D Shine!

Need 18 UR

 Rarity
CAN - Melo:D3 card
UR Rarity
CAN - Re:D1 card
UR Rarity
Prima Guitarna the Shining Superstar1 card
 Rarity
Rhythmical Performer3 card
 Rarity
Rising Light Angel Esser2 card
UR Rarity
Romanpick1 card
 Rarity
Curse of the Rising Light1 card
 Rarity
Pot of Greed1 card
 Rarity
Psychic Divergence2 card
 Rarity
Shiny Shady3 card

Main: 32

 Rarity
 Rarity
3 cardCAN - Melo:D
 Rarity
 Rarity
3 cardCAN - Melo:D
CAN - Melo:D
DARK 7
CAN - Melo:D
  • ATK:

  • 2400

  • DEF:

  • 1800


[REQUIREMENT] Return 1 other face-up Level 5 or higher monster from your field to the hand. [EFFECT] Shuffle 1 face-down card from your opponent's field into the Deck. Then, if your LP are lower than your opponent's, you can add 1 Level 1 Psychic Type Normal Monster from your Graveyard to your hand.


 Rarity
UR Rarity
1 cardCAN - Re:D
 Rarity
UR Rarity
1 cardCAN - Re:D
CAN - Re:D
LIGHT 7
CAN - Re:D
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] None [EFFECT] Return 1 face-up monster with 500 or less ATK from your field to the hand. This turn, while this card is face-up, you cannot Tribute Summon monsters with 1500 or more DEF in Attack Position.


 Rarity
SR Rarity
3 cardCAN:D
 Rarity
SR Rarity
3 cardCAN:D
CAN:D
LIGHT 1
CAN:D
  • ATK:

  • 100

  • DEF:

  • 100


Carrying infinite potential, she continues to chase her shining dream with a smile on her face.


 Rarity
SR Rarity
1 cardFuture Diviner
 Rarity
SR Rarity
1 cardFuture Diviner
Future Diviner
WATER 4
Future Diviner
  • ATK:

  • 500

  • DEF:

  • 1300


[REQUIREMENT] You have a face-up Level 7 or higher Psychic Type monster on your field. [EFFECT] Draw 1 card, then send 1 card from your hand to the Graveyard.


 Rarity
SR Rarity
3 cardMaginical Miracle
 Rarity
SR Rarity
3 cardMaginical Miracle
Maginical Miracle
LIGHT 4
Maginical Miracle
  • ATK:

  • 1000

  • DEF:

  • 100


[REQUIREMENT] If you have a face-up monster with 100 ATK/100 DEF on your field, send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 Psychic Type monster from your Graveyard to your field in face-up Attack Position.


 Rarity
UR Rarity
1 cardPrima Guitarna the Shining Superstar
 Rarity
UR Rarity
1 cardPrima Guitarna the Shining Superstar
Prima Guitarna the Shining Superstar
LIGHT 7
Prima Guitarna the Shining Superstar
  • ATK:

  • 2200

  • DEF:

  • 0


[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.


 Rarity
 Rarity
3 cardRhythmical Performer
 Rarity
 Rarity
3 cardRhythmical Performer
Rhythmical Performer
WATER 3
Rhythmical Performer
  • ATK:

  • 500

  • DEF:

  • 900


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.


 Rarity
SR Rarity
2 cardRising Light Angel Essel
 Rarity
SR Rarity
2 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
2 cardRising Light Angel Esser
 Rarity
 Rarity
2 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
UR Rarity
1 cardRomanpick
 Rarity
UR Rarity
1 cardRomanpick
Romanpick
LIGHT 1
Romanpick
  • ATK:

  • 500

  • DEF:

  • 0


[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.


 Rarity
 Rarity
1 cardCurse of the Rising Light
 Rarity
 Rarity
1 cardCurse of the Rising Light
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


     Rarity
    R Rarity
    2 cardJAM:P Start!
     Rarity
    R Rarity
    2 cardJAM:P Start!
    JAM:P Start!
    Spell Normal
    JAM:P Start!

      [REQUIREMENT] Place 2 Psychic Type monsters from your Graveyard on the bottom of the Deck in any order. [EFFECT] Add 1 Psychic Type Normal Monster from your Graveyard to your hand. Then, if you added "CAN:D" to your hand by this effect, gain 1000 LP.


       Rarity
      SR Rarity
      3 cardJAM:P Up!
       Rarity
      SR Rarity
      3 cardJAM:P Up!
      JAM:P Up!
      Spell Normal
      JAM:P Up!

        [REQUIREMENT] Send 1 face-up Psychic Type monster from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 Psychic Type monster from your hand face-up to your field. If you sent "CAN:D" to the Graveyard to meet the requirement, the monster Special Summoned by this effect gains 1500 ATK until the end of this turn.


         Rarity
         Rarity
        1 cardPot of Greed
         Rarity
         Rarity
        1 cardPot of Greed
        Pot of Greed
        Spell Normal
        Pot of Greed

          [REQUIREMENT] None [EFFECT] Draw 2 cards.


           Rarity
           Rarity
          2 cardPsychic Divergence
           Rarity
           Rarity
          2 cardPsychic Divergence
          Psychic Divergence
          Spell Normal
          Psychic Divergence

            [REQUIREMENT] If you have a face-up Psychic Type monster on your field, pay 500 LP. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on top of the owner's Deck.


             Rarity
             Rarity
            3 cardShiny Shady
             Rarity
             Rarity
            3 cardShiny Shady
            Shiny Shady
            Trap Normal
            Shiny Shady

              [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.




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