Dragons: Rush! Deck #613623 — Yu-Gi-Oh! Rush Duel Sevens

40 Main, incl. Dragonic Geist x3, Double Twin Dragon x3, Dragonic Demolisher x3 - Skill: Demolisher's Resonance. Created Dec 17, 2025 by YGO Mod.

Deck Dragons: Rush! Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 12/17/2025

Demolisher's Resonance
 
 


Official AI Deck Power Analysis
UnclearConfidence: Low
36± 15/ 100
Power Score
Structural 36
Reliability 35
Going First 35
Going Second 30

Deck — Deck Power Evaluation

Final Contextual Deck Power: 36/100 (±15 · Confidence: Low)

Overall score Value
Structural Deck Power 36.5
Going First 35
Going Second 30
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Unclear
  • Secondary strategies: none
  • Format: rush-duel-sevens

Legality

Main 40 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Undetermined: 16 of 17 distinct passcodes did not resolve to card data, so the engine cannot be identified from text (Inferred from community guide snippet only: Dragons attack with Multistrike and set on turn 1); Undetermined
  • Turn 1 (going first): Undetermined; no resolved starter or combo data (Inferred from guide snippet: turn 1 set, turn 2 attack)
  • Turn 2 (going second): Undetermined; no going-second evidence, no interaction identified among resolved cards
  • Recovery: Undetermined; no recursion or search text available beyond 3 copies of Crystal Radiance (Skill Card)
  • After siding: Not applicable; no Side Deck in this Rush Duel Sevens list

Why it scores here

The list is legal for Rush Duel Sevens by size and copy rules (40 Main Deck cards, no Extra or Side). It is compact, with 17 distinct cards and 11 cards at three copies, which supports a repeatable opening. Beyond that, the score stays low because 16 of 17 distinct passcodes did not resolve, so the engine, combo conversion, interaction and going-second plan cannot be verified from card text. No combo boards exist, so ceiling and median output are unmeasured rather than estimated. Archetype usage statistics confirm the list is a real, accessible build but earned no points for popularity, and no card scores were averaged into the deck score. The score is therefore a low-confidence structural read, not a judgment of the Dragons archetype in general.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 Three-copy cards give P(at least one in a 5-card opening hand) ≈ 0.34 each; the 14-copy usage-matched core gives ≈ 0.90, but the starter identity is unresolved (Inferred)
D2 Opening-Hand Quality & Brick Management 42 Copy histogram of 11 three-copy cards suggests redundancy, but brick and conflict risk cannot be estimated without card text (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards in combos_evidence; ceiling is unmeasured and scored conservatively (Inferred)
D4 Combo Floor & Median Output 30 No median power index or board distribution; floor is unmeasured and scored conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 40 No independent route or recursion evidence among resolved cards; route redundancy is unknown (Inferred)
D6 Resource Economy, Recovery & Grind 40 No resource signature or ResourceScore; the only resolved non-monster card is a once-per-Duel Skill Card (Inferred)
D7 End-Board & Interaction Quality 25 Role hints for hand traps, negation, removal and floodgates are all zero, but 16 unresolved cards could hide interaction (Inferred)
D8 Going-Second & Board-Breaking Power 25 No going-second split and no identified board breaker; scored low for lack of evidence (Inferred)
D9 Offensive Pressure & Closing Power 35 No end-board ATK, boss or closing data available; scored conservatively (Inferred)
D10 Main Deck Efficiency & Flexibility 55 40 Main Deck cards across 17 distinct cards with a mostly-three-copy spread is compact and coherent in size (Verified for counts)
D11 Extra Deck Efficiency & Coverage 50 Rush Duel Sevens allows 0 Extra Deck cards and this list runs none, so Extra efficiency is neutral (Verified)
D12 Side Deck Adaptability 20 No Side Deck is present, so post-side adaptability is absent (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated meta sample; scored near neutral (Provisional)
D14 Pilotability & Error Tolerance 45 Step count and decision complexity cannot be read from the examples; a once-per-Duel Skill Card suggests moderate complexity (Inferred)

How the score was computed

Strategy profile: Balanced (default; strategy unclear). Structural ≈ 36.5, Going First ≈ 35, Going Second ≈ 30, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: No modifier applied (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*36.5 + 0.20*35 ≈ 36.2, rounded to 36

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal by size and copy rules for Rush Duel Sevens
  • Compact list with 17 distinct cards and heavy redundancy at three copies
  • Real and accessible build, with usage statistics matching most of the core

Weaknesses

  • 16 of 17 distinct passcodes unresolved, so the engine is unverifiable
  • No combo, interaction, or going-second evidence
  • No Side Deck to adapt after game one

Critical choke points

  • Unresolved starter identity: if the three-copy cards are not the actual starters, the T1 plan is unknown
  • Single resolved Skill Card (Crystal Radiance, -242): its role in a Dragons list is unclear and may indicate a passcode mapping problem
Priority Remove Add Reason
1 None until verified None until verified Resolve the 16 unresolved passcodes in CardIDList and re-run; confirm that the Skill Card -242 belongs in this list
2 None None Re-evaluate once a combo or guide source with a concrete turn-1 line is attached

Evidence & confidence

  • Verified: Legal by size and copy limits: 40 Main, 0 Extra, 0 Side, no violations; Copy histogram: 11 cards at 3 copies, 2 at 2 or 1, totalling 40; Only Crystal Radiance (-242) resolved; 16 passcodes did not
  • Observed: Usage-stat core: 5 of 21 core cards are present in the list
  • Inferred: Opening-hand starter odds from hypergeometric draws; Brick, interaction and going-second estimates from absence of card text; Dragons identity from archetype label and guide snippet (Multistrike, turn 1 set / turn 2 attack)
  • Provisional: Meta and format fit (no dated meta sample); Tournament reliability (no tournament link)
  • Data gaps: 16 of 17 distinct passcodes are unresolved, so card text, role and starter identity are missing No combo boards (total_combos 0), so floor, median and ceiling are unmeasured No tournament link, so archetype meta-share and per-pilot record are absent Legality status is 'Legal with warning' but the export lists no size_warnings explaining it Deck title is null Guide snippets are fragments (one is ' '), giving little strategic detail No win-rate telemetry exists; Meta Power is Provisional

More Rush Duel Sevens Info

Dragons: Rush!

Dragons: Rush! Breakdown

 
 

 

 

 

 

 

 
 

 

 
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