Spright Deck #613298 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Nimble Beaver x3, Spright Blue x3, Spright Jet x3. Created Dec 16, 2025 by YGO Mod.

Deck Spright Master Duel

Created by: YGO Mod (20517634)

Created On: 12/16/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 8/ 100
Power Score
Structural 52
Reliability 47
Going First 58
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 58
Going Second 56
Meta Power provisional
Tournament Reliability 47
  • Primary strategy: Midrange
  • Secondary strategies: Control
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Level/Rank/Link 2 engine (Spright Jet, Spright Blue, Spright Starter) building a Link/Xyz board with 3000-ATK finishers (Divine Arsenal AA-ZEUS, Nibiru, Underworld Goddess) — text-only read, no recorded boards (Inferred); Nimble and Frog recursion off Nimble Beaver, Nimble Angler and Swap Frog into Level 2 bodies (Inferred)
  • Turn 1 (going first): Open a Level 2 monster, Special Summon Spright Jet or Spright Blue from hand, search a Spright Spell/Trap or monster, then extend into a Link-2 or Xyz with Spright Elf/Gigantic Spright material (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Droll & Lock Bird and Nibiru to answer the opponent's first summon or search, then rebuild through Spright Starter (Inferred)
  • Recovery: Nimble Angler and Ronintoadin recur from GY into Level 2 monsters; Spright Jet/Blue search the next starter (Inferred)
  • After siding: Not available: the deck runs no Side Deck cards, so there is no post-side plan

Why it scores here

The deck is illegal in Master Duel as built (Maxx "C" at 2 copies against a Limited limit of 1, and Called by the Grave, which is Forbidden), so its score is capped and is structural only. Its Level 2 engine is fairly accessible: three copies each of Spright Starter, Spright Jet and Spright Blue give a roughly 34% chance of at least one starter in a 5-card opener, and 32 Level 2 monsters support the Link and Xyz extenders. Interaction is the strongest area, with about ten negation-text cards (Ash Blossom, Infinite Impermanence, Spright Red, Spright Carrot, Crossout Designator, Herald of the Arc Light) and 11 hand traps supporting going second. Consistency and conversion are weaker: the deck has no side deck, exact-name Spright purity is only 32.7% across nine related sub-archetypes, and there are no recorded boards, so ceiling and median are text-only inferences. Popularity did not earn points and card scores were not averaged; the score comes from the system read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least 1 Spright Starter in 5-card opener) ≈ 0.34; 32 Level 2 monsters support Jet/Blue hand-summons (Inferred)
D2 Opening-Hand Quality & Brick Management 55 11 hand traps and 13 generic Nimble/Frog cards risk dead hands; P(at least 1 hand trap in 6-card opener) ≈ 0.88 (Inferred)
D3 Combo Conversion & Ceiling 50 Text-only read: Starter → Jet/Blue → Link-2 / Xyz with 3000-ATK finishers; no recorded boards (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards and no combo aggregates, so median output is unknown beyond text reads (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Several independent Level 2 starters plus 11 hand traps and recursion give alternate routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Spright Starter costs LP; Nimble and Frog recursion from GY restores bodies (Inferred)
D7 End-Board & Interaction Quality 68 About ten negation-text cards across hand traps, Spright Red/Carrot and Herald; two of the negation pieces (Called by the Grave, Maxx) are illegal in this list (Inferred semantic)
D8 Going-Second & Board-Breaking Power 58 Going-second hand relies on hand traps plus Nibiru and Underworld Goddess board negation; no going-second data (Inferred)
D9 Offensive Pressure & Closing Power 60 Three 3000-ATK finishers (Divine Arsenal, Nibiru, Underworld Goddess) carry closing power; Spright bodies are weak attackers (Inferred)
D10 Main Deck Efficiency & Flexibility 40 21 distinct Main Deck cards, 10 singletons, only 32.7% exact-name Spright purity across nine sub-archetypes (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck slots, 13 distinct, with Link-2 and Xyz access from Spright Elf, Gigantic Spright and Sprind (Verified composition)
D12 Side Deck Adaptability 10 Zero Side Deck cards, so no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or archetype meta-share in the export; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Link/Xyz sequencing with LP cost and hand-trap timing; moderate decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 58, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 47. Modifiers: banlist exposure (-6). Final formula: No reliable metagame: 0.80*Structural(52) + 0.20*TournamentReliability(47) = 51; modifiers -6 → 45; Illegal legality cap applied → 30 (theoretical/structural-only, not a normal Final score)


More Master Duel Info

Spright

Spright Breakdown

 
 

 

 

 

 

 

 
 

 

 
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