Created by: YGO Mod (20517634)

Created On: 03/31/2023

Master of Rites: Level Duplication

Need 5 UR

UR Rarity
Brotherhood of the Fire Fist - Elephant
UR Rarity
Brotherhood of the Fire Fist - Elephant
UR Rarity
Borreload Dragon
UR Rarity
Knightmare Unicorn
UR Rarity
Brotherhood of the Fire Fist - Spirit

Main: 20 Extra: 8

R Rarity
Brotherhood of the Fire Fist - Buffalo
R Rarity
Brotherhood of the Fire Fist - Buffalo
Brotherhood of the Fire Fist - Buffalo
FIRE 4
Brotherhood of the Fire Fist - Buffalo
  • ATK:

  • 1700

  • DEF:

  • 1000


If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.


UR Rarity
Brotherhood of the Fire Fist - Elephant
UR Rarity
Brotherhood of the Fire Fist - Elephant
Brotherhood of the Fire Fist - Elephant
FIRE 4
Brotherhood of the Fire Fist - Elephant
  • ATK:

  • 1000

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.


UR Rarity
Brotherhood of the Fire Fist - Elephant
UR Rarity
Brotherhood of the Fire Fist - Elephant
Brotherhood of the Fire Fist - Elephant
FIRE 4
Brotherhood of the Fire Fist - Elephant
  • ATK:

  • 1000

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.


R Rarity
Brotherhood of the Fire Fist - Panda
R Rarity
Brotherhood of the Fire Fist - Panda
Brotherhood of the Fire Fist - Panda
FIRE 5
Brotherhood of the Fire Fist - Panda
  • ATK:

  • 2100

  • DEF:

  • 400


If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.


R Rarity
Brotherhood of the Fire Fist - Panda
R Rarity
Brotherhood of the Fire Fist - Panda
Brotherhood of the Fire Fist - Panda
FIRE 5
Brotherhood of the Fire Fist - Panda
  • ATK:

  • 2100

  • DEF:

  • 400


If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.


R Rarity
Brotherhood of the Fire Fist - Ram
R Rarity
Brotherhood of the Fire Fist - Ram
Brotherhood of the Fire Fist - Ram
FIRE 3
Brotherhood of the Fire Fist - Ram
  • ATK:

  • 800

  • DEF:

  • 200


When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn.


R Rarity
Brotherhood of the Fire Fist - Rooster
R Rarity
Brotherhood of the Fire Fist - Rooster
Brotherhood of the Fire Fist - Rooster
FIRE 3
Brotherhood of the Fire Fist - Rooster
  • ATK:

  • 1500

  • DEF:

  • 100


When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.


R Rarity
Brotherhood of the Fire Fist - Rooster
R Rarity
Brotherhood of the Fire Fist - Rooster
Brotherhood of the Fire Fist - Rooster
FIRE 3
Brotherhood of the Fire Fist - Rooster
  • ATK:

  • 1500

  • DEF:

  • 100


When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.


R Rarity
Brotherhood of the Fire Fist - Rooster
R Rarity
Brotherhood of the Fire Fist - Rooster
Brotherhood of the Fire Fist - Rooster
FIRE 3
Brotherhood of the Fire Fist - Rooster
  • ATK:

  • 1500

  • DEF:

  • 100


When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.


SR Rarity
Brotherhood of the Fire Fist - Eland
SR Rarity
Brotherhood of the Fire Fist - Eland
Brotherhood of the Fire Fist - Eland
FIRE 6
Brotherhood of the Fire Fist - Eland
  • ATK:

  • 2400

  • DEF:

  • 2000


You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn.


UR Rarity
Brotherhood of the Fire Fist - Spirit
UR Rarity
Brotherhood of the Fire Fist - Spirit
Brotherhood of the Fire Fist - Spirit
FIRE 3
Brotherhood of the Fire Fist - Spirit
  • ATK:

  • 500

  • DEF:

  • 200


Cannot be used as Synchro Material, except for the Synchro Summon of a Beast-Warrior monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.


SR Rarity
Fire Formation - Domei
SR Rarity
Fire Formation - Domei
Fire Formation - Domei
Spell Continuous
Fire Formation - Domei

    When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; Special Summon it. You can only use this effect of "Fire Formation - Domei" once per turn. You can only activate 1 "Fire Formation - Domei" per turn.


    N Rarity
    Fire Formation - Ingen
    N Rarity
    Fire Formation - Ingen
    Fire Formation - Ingen
    Spell Continuous
    Fire Formation - Ingen

      When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; add it to your hand. You can only use this effect of "Fire Formation - Ingen" once per turn. You can only activate 1 "Fire Formation - Ingen" per turn.


      SR Rarity
      Fire Formation - Tenki
      SR Rarity
      Fire Formation - Tenki
      Fire Formation - Tenki
      Spell Continuous
      Fire Formation - Tenki

        When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


        SR Rarity
        Fire Formation - Tenki
        SR Rarity
        Fire Formation - Tenki
        Fire Formation - Tenki
        Spell Continuous
        Fire Formation - Tenki

          When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


          SR Rarity
          Fire Formation - Tenki
          SR Rarity
          Fire Formation - Tenki
          Fire Formation - Tenki
          Spell Continuous
          Fire Formation - Tenki

            When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


            R Rarity
            Fire Formation - Tensu
            R Rarity
            Fire Formation - Tensu
            Fire Formation - Tensu
            Spell Continuous
            Fire Formation - Tensu

              During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior monsters you control gain 100 ATK.


              R Rarity
              Fire Formation - Tensu
              R Rarity
              Fire Formation - Tensu
              Fire Formation - Tensu
              Spell Continuous
              Fire Formation - Tensu

                During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior monsters you control gain 100 ATK.


                R Rarity
                Fire Formation - Yoko
                R Rarity
                Fire Formation - Yoko
                Fire Formation - Yoko
                Spell Continuous
                Fire Formation - Yoko

                  When this card is activated: You can target 1 face-up card your opponent controls; discard 1 Beast-Warrior monster, and if you do, destroy that card. All Beast-Warrior monsters you control gain 100 ATK.


                  R Rarity
                  Ultimate Fire Formation - Sinto
                  R Rarity
                  Ultimate Fire Formation - Sinto
                  Ultimate Fire Formation - Sinto
                  Trap Counter
                  Ultimate Fire Formation - Sinto

                    When a Spell/Trap Card is activated, while you control a "Fire Fist" monster and a "Fire Formation" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 "Ultimate Fire Formation - Sinto" per turn.


                    SR Rarity
                    Brotherhood of the Fire Fist - Swan
                    SR Rarity
                    Brotherhood of the Fire Fist - Swan
                    Brotherhood of the Fire Fist - Swan
                    FIRE 8
                    Brotherhood of the Fire Fist - Swan
                    • ATK:

                    • 2600

                    • DEF:

                    • 2200


                    2 Beast-Warrior monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.


                    UR Rarity
                    Borreload Dragon
                    UR Rarity
                    Borreload Dragon
                    Borreload Dragon
                    DARK
                    Borreload Dragon
                    • ATK:

                    • 3000

                    • LINK-4

                    Link Arrow:

                    Left

                    Bottom-Left

                    Bottom-Right

                    Right


                    3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                    SR Rarity
                    Fire Fighting Daruma Doll
                    SR Rarity
                    Fire Fighting Daruma Doll
                    Fire Fighting Daruma Doll
                    FIRE
                    Fire Fighting Daruma Doll
                    • ATK:

                    • 1500

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Beast, Beast-Warrior, and/or Winged Beast monsters This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.


                    UR Rarity
                    Knightmare Unicorn
                    UR Rarity
                    Knightmare Unicorn
                    Knightmare Unicorn
                    DARK
                    Knightmare Unicorn
                    • ATK:

                    • 2200

                    • LINK-3

                    Link Arrow:

                    Left

                    Bottom

                    Right


                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                    SR Rarity
                    Brotherhood of the Fire Fist - Horse Prince
                    SR Rarity
                    Brotherhood of the Fire Fist - Horse Prince
                    Brotherhood of the Fire Fist - Horse Prince
                    FIRE 6
                    Brotherhood of the Fire Fist - Horse Prince
                    • ATK:

                    • 2200

                    • DEF:

                    • 2200


                    1 FIRE Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.


                    SR Rarity
                    Vulcan the Divine
                    SR Rarity
                    Vulcan the Divine
                    Vulcan the Divine
                    FIRE 6
                    Vulcan the Divine
                    • ATK:

                    • 2000

                    • DEF:

                    • 1600


                    1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.


                    R Rarity
                    Brotherhood of the Fire Fist - Cardinal
                    R Rarity
                    Brotherhood of the Fire Fist - Cardinal
                    Brotherhood of the Fire Fist - Cardinal
                    FIRE
                    Brotherhood of the Fire Fist - Cardinal
                    • ATK:

                    • 1800

                    • DEF:

                    • 2200


                    2 Level 4 "Fire Fist" monsters You can detach 2 materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your GY and/or face-up field, and 2 cards in your opponent's GY and/or face-up field; shuffle those targets into the Deck. You can only use this effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.


                    R Rarity
                    Brotherhood of the Fire Fist - Lion Emperor
                    R Rarity
                    Brotherhood of the Fire Fist - Lion Emperor
                    Brotherhood of the Fire Fist - Lion Emperor
                    FIRE
                    Brotherhood of the Fire Fist - Lion Emperor
                    • ATK:

                    • 2200

                    • DEF:

                    • 200


                    2 Level 3 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.




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