Created by: YGO Mod (20517634)

Created On: 03/31/2023

Need 28 UR

UR Rarity
Lord of the Heavenly Prison1 card
UR Rarity
Magicians' Souls3 card
UR Rarity
Maxx "C"3 card
UR Rarity
Destiny HERO - Destroyer Phoenix Enforcer1 card
UR Rarity
Master of Chaos1 card
UR Rarity
The Dark Magicians1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Predaplant Verte Anaconda1 card
UR Rarity
Selene, Queen of the Master Magicians1 card
UR Rarity
Dark Magician2 card
UR Rarity
Illusion of Chaos3 card
UR Rarity
Chicken Game1 card
UR Rarity
Dark Ruler No More3 card
UR Rarity
Soul Servant3 card
UR Rarity
Super Polymerization2 card
UR Rarity
Terraforming1 card

Main: 55 Extra: 15

SR Rarity
3 cardAhrima, the Wicked Warden
SR Rarity
3 cardAhrima, the Wicked Warden
Ahrima, the Wicked Warden
DARK 4
Ahrima, the Wicked Warden
  • ATK:

  • 1700

  • DEF:

  • 0


You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.


SR Rarity
1 cardDark Magician Girl
SR Rarity
1 cardDark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


R Rarity
1 cardDestiny HERO - Denier
R Rarity
1 cardDestiny HERO - Denier
Destiny HERO - Denier
DARK 3
Destiny HERO - Denier
  • ATK:

  • 1100

  • DEF:

  • 600


If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.


SR Rarity
2 cardDestiny HERO - Malicious
SR Rarity
2 cardDestiny HERO - Malicious
Destiny HERO - Malicious
DARK 6
Destiny HERO - Malicious
  • ATK:

  • 800

  • DEF:

  • 800


You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.


UR Rarity
1 cardLord of the Heavenly Prison
UR Rarity
1 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


R Rarity
3 cardMagician's Rod
R Rarity
3 cardMagician's Rod
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


UR Rarity
3 cardMagicians' Souls
UR Rarity
3 cardMagicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
2 cardDark Magician
UR Rarity
2 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


UR Rarity
3 cardIllusion of Chaos
UR Rarity
3 cardIllusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


UR Rarity
1 cardChicken Game
UR Rarity
1 cardChicken Game
Chicken Game
Spell Field
Chicken Game

    The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


    SR Rarity
    2 cardDark Magical Circle
    SR Rarity
    2 cardDark Magical Circle
    Dark Magical Circle
    Spell Continuous
    Dark Magical Circle

      When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


      UR Rarity
      3 cardDark Ruler No More
      UR Rarity
      3 cardDark Ruler No More
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




        Tag(s):

        R Rarity
        2 cardFusion Destiny
        R Rarity
        2 cardFusion Destiny
        Fusion Destiny
        Spell Normal
        Fusion Destiny

          Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


          SR Rarity
          3 cardLair of Darkness
          SR Rarity
          3 cardLair of Darkness
          Lair of Darkness
          Spell Field
          Lair of Darkness

            All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.


            SR Rarity
            1 cardMagician's Salvation
            SR Rarity
            1 cardMagician's Salvation
            Magician's Salvation
            Spell Field
            Magician's Salvation

              When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.


              SR Rarity
              3 cardPreparation of Rites
              SR Rarity
              3 cardPreparation of Rites
              Preparation of Rites
              Spell Normal
              Preparation of Rites

                Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                N Rarity
                1 cardSecrets of Dark Magic
                N Rarity
                1 cardSecrets of Dark Magic
                Secrets of Dark Magic
                Spell Quick
                Secrets of Dark Magic

                  Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                  UR Rarity
                  3 cardSoul Servant
                  UR Rarity
                  3 cardSoul Servant
                  Soul Servant
                  Spell Quick
                  Soul Servant

                    Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                    R Rarity
                    3 cardSuccessor Soul
                    R Rarity
                    3 cardSuccessor Soul
                    Successor Soul
                    Spell Quick
                    Successor Soul

                      Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card.


                      UR Rarity
                      2 cardSuper Polymerization
                      UR Rarity
                      2 cardSuper Polymerization
                      Super Polymerization
                      Spell Quick
                      Super Polymerization

                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                        Tag(s):

                        UR Rarity
                        1 cardTerraforming
                        UR Rarity
                        1 cardTerraforming
                        Terraforming
                        Spell Normal
                        Terraforming

                          Add 1 Field Spell from your Deck to your hand.




                          Tag(s):

                          R Rarity
                          2 cardEternal Soul
                          R Rarity
                          2 cardEternal Soul
                          Eternal Soul
                          Trap Continuous
                          Eternal Soul

                            Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                            SR Rarity
                            2 cardGozen Match
                            SR Rarity
                            2 cardGozen Match
                            Gozen Match
                            Trap Continuous
                            Gozen Match

                              Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                              R Rarity
                              2 cardShadow-Imprisoning Mirror
                              R Rarity
                              2 cardShadow-Imprisoning Mirror
                              Shadow-Imprisoning Mirror
                              Trap Continuous
                              Shadow-Imprisoning Mirror

                                Negate all DARK monster effects activated on the field or in the Graveyard.


                                SR Rarity
                                2 cardSkill Drain
                                SR Rarity
                                2 cardSkill Drain
                                Skill Drain
                                Trap Continuous
                                Skill Drain

                                  Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                  SR Rarity
                                  1 cardDark Magician the Dragon Knight
                                  SR Rarity
                                  1 cardDark Magician the Dragon Knight
                                  Dark Magician the Dragon Knight
                                  DARK 8
                                  Dark Magician the Dragon Knight
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                  UR Rarity
                                  1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                  UR Rarity
                                  1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                  Destiny HERO - Destroyer Phoenix Enforcer
                                  DARK 8
                                  Destiny HERO - Destroyer Phoenix Enforcer
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2100


                                  1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                  R Rarity
                                  1 cardEarth Golem @Ignister
                                  R Rarity
                                  1 cardEarth Golem @Ignister
                                  Earth Golem @Ignister
                                  EARTH 7
                                  Earth Golem @Ignister
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 2000


                                  1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.


                                  UR Rarity
                                  1 cardMaster of Chaos
                                  UR Rarity
                                  1 cardMaster of Chaos
                                  Master of Chaos
                                  DARK 8
                                  Master of Chaos
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                  SR Rarity
                                  1 cardMudragon of the Swamp
                                  SR Rarity
                                  1 cardMudragon of the Swamp
                                  Mudragon of the Swamp
                                  WATER 4
                                  Mudragon of the Swamp
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1600


                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                  SR Rarity
                                  1 cardPredaplant Triphyoverutum
                                  SR Rarity
                                  1 cardPredaplant Triphyoverutum
                                  Predaplant Triphyoverutum
                                  DARK 9
                                  Predaplant Triphyoverutum
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                  SR Rarity
                                  1 cardStarving Venom Fusion Dragon
                                  SR Rarity
                                  1 cardStarving Venom Fusion Dragon
                                  Starving Venom Fusion Dragon
                                  DARK 8
                                  Starving Venom Fusion Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                  UR Rarity
                                  1 cardThe Dark Magicians
                                  UR Rarity
                                  1 cardThe Dark Magicians
                                  The Dark Magicians
                                  DARK 8
                                  The Dark Magicians
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2300


                                  "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                  UR Rarity
                                  1 cardAccesscode Talker
                                  UR Rarity
                                  1 cardAccesscode Talker
                                  Accesscode Talker
                                  DARK
                                  Accesscode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

                                  Right

                                  Bottom


                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                  Tag(s):

                                  SR Rarity
                                  1 cardArtemis, the Magistus Moon Maiden
                                  SR Rarity
                                  1 cardArtemis, the Magistus Moon Maiden
                                  Artemis, the Magistus Moon Maiden
                                  LIGHT
                                  Artemis, the Magistus Moon Maiden
                                  • ATK:

                                  • 800

                                  • LINK-1

                                  Link Arrow:

                                  Top


                                  1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                  SR Rarity
                                  1 cardBeat Cop from the Underworld
                                  SR Rarity
                                  1 cardBeat Cop from the Underworld
                                  Beat Cop from the Underworld
                                  DARK
                                  Beat Cop from the Underworld
                                  • ATK:

                                  • 1000

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 monsters If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect. ● You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of "Beat Cop from the Underworld" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)


                                  SR Rarity
                                  1 cardDharc the Dark Charmer, Gloomy
                                  SR Rarity
                                  1 cardDharc the Dark Charmer, Gloomy
                                  Dharc the Dark Charmer, Gloomy
                                  DARK
                                  Dharc the Dark Charmer, Gloomy
                                  • ATK:

                                  • 1850

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                  R Rarity
                                  1 cardImduk the World Chalice Dragon
                                  R Rarity
                                  1 cardImduk the World Chalice Dragon
                                  Imduk the World Chalice Dragon
                                  WIND
                                  Imduk the World Chalice Dragon
                                  • ATK:

                                  • 800

                                  • LINK-1

                                  Link Arrow:

                                  Top


                                  1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                  UR Rarity
                                  1 cardPredaplant Verte Anaconda
                                  UR Rarity
                                  1 cardPredaplant Verte Anaconda
                                  Predaplant Verte Anaconda
                                  DARK
                                  Predaplant Verte Anaconda
                                  • ATK:

                                  • 500

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                  UR Rarity
                                  1 cardSelene, Queen of the Master Magicians
                                  UR Rarity
                                  1 cardSelene, Queen of the Master Magicians
                                  Selene, Queen of the Master Magicians
                                  LIGHT
                                  Selene, Queen of the Master Magicians
                                  • ATK:

                                  • 1850

                                  • LINK-3

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom

                                  Bottom-Right


                                  2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.




                                  More Master Duel Info

                                  Dark Magician Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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