Created by: YGO Mod (20517634)

Created On: 11/24/2025

Main: 40 Extra: 15

1 cardBlackwing - Bora the Spear 1 cardBlackwing - Bora the Spear
Blackwing - Bora the Spear
DARK 4
Blackwing - Bora the Spear
  • ATK:

  • 1700

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


1 cardBlackwing - Chinook the Snow Blast 1 cardBlackwing - Chinook the Snow Blast
Blackwing - Chinook the Snow Blast
DARK 2
Blackwing - Chinook the Snow Blast
  • ATK:

  • 100

  • DEF:

  • 700


You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.


1 cardBlackwing - Harmattan the Dust 1 cardBlackwing - Harmattan the Dust
Blackwing - Harmattan the Dust
DARK 2
Blackwing - Harmattan the Dust
  • ATK:

  • 800

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.


3 cardBlackwing - Sudri the Phantom Glimmer 3 cardBlackwing - Sudri the Phantom Glimmer
Blackwing - Sudri the Phantom Glimmer
DARK 4
Blackwing - Sudri the Phantom Glimmer
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.


1 cardBystial Druiswurm
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


1 cardBystial Magnamhut
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


1 cardDogmatika Ecclesia, the Virtuous 1 cardDogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


1 cardDogmatika Fleurdelis, the Knighted 1 cardDogmatika Fleurdelis, the Knighted
Dogmatika Fleurdelis, the Knighted
LIGHT 8
Dogmatika Fleurdelis, the Knighted
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


1 cardDogmatika Maximus 1 cardDogmatika Maximus
Dogmatika Maximus
LIGHT 8
Dogmatika Maximus
  • ATK:

  • 1500

  • DEF:

  • 3000


You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


1 cardRed Warg 1 cardRed Warg
Red Warg
FIRE 6
Red Warg
  • ATK:

  • 1400

  • DEF:

  • 2200


When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved.


1 cardTanngnjostr of the Nordic Beasts 1 cardTanngnjostr of the Nordic Beasts
Tanngnjostr of the Nordic Beasts
EARTH 3
Tanngnjostr of the Nordic Beasts
  • ATK:

  • 800

  • DEF:

  • 1100


When a monster you control is destroyed by battle and sent to your GY: You can Special Summon this card from your hand. Once per turn, when this Defense Position card on the field is changed to face-up Attack Position: You can Special Summon 1 "Nordic Beast" monster from your Deck in Defense Position, except "Tanngnjostr of the Nordic Beasts".


1 cardBlazewing Butterfly 1 cardBlazewing Butterfly
Blazewing Butterfly
FIRE 4
Blazewing Butterfly
  • ATK:

  • 1500

  • DEF:

  • 1500


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can Tribute this card, then target 1 Gemini monster in your Graveyard, except "Blazewing Butterfly"; Special Summon that target, and if you do, it becomes an Effect Monster, and gains its effect.


1 cardAssault Synchron 1 cardAssault Synchron
Assault Synchron
DARK 2
Assault Synchron
  • ATK:

  • 700

  • DEF:

  • 0


During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, while this card is face-up in the Monster Zone. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.


3 cardBlackwing - Shamal the Sandstorm 3 cardBlackwing - Shamal the Sandstorm
Blackwing - Shamal the Sandstorm
DARK 4
Blackwing - Shamal the Sandstorm
  • ATK:

  • 1600

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.


1 cardBlackwing - Sharnga the Waning Moon 1 cardBlackwing - Sharnga the Waning Moon
Blackwing - Sharnga the Waning Moon
DARK 2
Blackwing - Sharnga the Waning Moon
  • ATK:

  • 500

  • DEF:

  • 500


If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.


3 cardBlackwing - Vata the Emblem of Wandering 3 cardBlackwing - Vata the Emblem of Wandering
Blackwing - Vata the Emblem of Wandering
DARK 2
Blackwing - Vata the Emblem of Wandering
  • ATK:

  • 800

  • DEF:

  • 0


If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.


2 cardEffect Veiler 2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


1 cardSynkron Resonator 1 cardSynkron Resonator
Synkron Resonator
DARK 1
Synkron Resonator
  • ATK:

  • 100

  • DEF:

  • 100


If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand.


1 cardVision Resonator 1 cardVision Resonator
Vision Resonator
DARK 2
Vision Resonator
  • ATK:

  • 400

  • DEF:

  • 400


If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.


2 cardBlack Feather Whirlwind 2 cardBlack Feather Whirlwind
Black Feather Whirlwind
Spell Continuous
Black Feather Whirlwind

    Once per turn, if you Special Summon a DARK Synchro Monster from the Extra Deck (except during the Damage Step): You can target 1 of your "Blackwing" monsters, or "Black-Winged Dragon", that is banished or in your GY, with less ATK than that Special Summoned monster; Special Summon it. Once per turn, if a DARK monster you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead.


    2 cardBlack Whirlwind 2 cardBlack Whirlwind
    Black Whirlwind
    Spell Continuous
    Black Whirlwind

      When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


      1 cardCalled by the Grave
      1 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        1 cardCrimson Gaia 1 cardCrimson Gaia
        Crimson Gaia
        Spell Continuous
        Crimson Gaia

          During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.


          1 cardNadir Servant 1 cardNadir Servant
          Nadir Servant
          Spell Normal
          Nadir Servant

            Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


            1 cardResonator Call 1 cardResonator Call
            Resonator Call
            Spell Normal
            Resonator Call

              Add 1 "Resonator" monster from your Deck to your hand.


              1 cardSynchro Rumble 1 cardSynchro Rumble
              Synchro Rumble
              Spell Normal
              Synchro Rumble

                Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn.


                2 cardInfinite Impermanence 2 cardInfinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  3 cardSynchro Zone
                  3 cardSynchro Zone
                  Synchro Zone
                  Trap Continuous
                  Synchro Zone

                    Neither player can declare attacks, except with Synchro Monsters. You can only use each of the following effects of "Synchro Zone" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase: You can send this face-up card to the GY; immediately after this effect resolves, Synchro Summon using monsters you control as material.


                    1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                    Black Rose Dragon
                    FIRE 7
                    Black Rose Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 1800


                    1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                    1 cardBlack-Winged Assault Dragon 1 cardBlack-Winged Assault Dragon
                    Black-Winged Assault Dragon
                    DARK 10
                    Black-Winged Assault Dragon
                    • ATK:

                    • 3200

                    • DEF:

                    • 2800


                    1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.


                    1 cardBlack-Winged Dragon 1 cardBlack-Winged Dragon
                    Black-Winged Dragon
                    DARK 8
                    Black-Winged Dragon
                    • ATK:

                    • 2800

                    • DEF:

                    • 1600


                    1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.


                    1 cardCrimson Dragon 1 cardCrimson Dragon
                    Crimson Dragon
                    LIGHT 12
                    Crimson Dragon
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                    1 cardFrozen Fitzgerald 1 cardFrozen Fitzgerald
                    Frozen Fitzgerald
                    WATER 5
                    Frozen Fitzgerald
                    • ATK:

                    • 2500

                    • DEF:

                    • 2500


                    1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed by battle and sent to the Graveyard, while you control no monsters, you can discard 1 card to Special Summon this card from the Graveyard in face-up Defense Position.


                    1 cardHot Red Dragon Archfiend Abyss 1 cardHot Red Dragon Archfiend Abyss
                    Hot Red Dragon Archfiend Abyss
                    DARK 9
                    Hot Red Dragon Archfiend Abyss
                    • ATK:

                    • 3200

                    • DEF:

                    • 2500


                    1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.


                    1 cardHot Red Dragon Archfiend Bane 1 cardHot Red Dragon Archfiend Bane
                    Hot Red Dragon Archfiend Bane
                    DARK 10
                    Hot Red Dragon Archfiend Bane
                    • ATK:

                    • 3500

                    • DEF:

                    • 3000


                    1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.


                    1 cardHundred Eyes Dragon 1 cardHundred Eyes Dragon
                    Hundred Eyes Dragon
                    DARK 8
                    Hundred Eyes Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your Graveyard; until the End Phase, this card's name becomes that banished monster's, and replace this effect with that banished monster's original effects. If this card is destroyed and sent to the Graveyard: Add 1 "Earthbound Immortal" monster from your Deck to your hand.


                    1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                    Red Dragon Archfiend
                    DARK 8
                    Red Dragon Archfiend
                    • ATK:

                    • 3000

                    • DEF:

                    • 2000


                    1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                    1 cardRuddy Rose Dragon 1 cardRuddy Rose Dragon
                    Ruddy Rose Dragon
                    FIRE 10
                    Ruddy Rose Dragon
                    • ATK:

                    • 3200

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.


                    1 cardShooting Star Dragon 1 cardShooting Star Dragon
                    Shooting Star Dragon
                    WIND 10
                    Shooting Star Dragon
                    • ATK:

                    • 3300

                    • DEF:

                    • 2500


                    1 Tuner Synchro Monster + "Stardust Dragon" Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.


                    1 cardStardust Dragon 1 cardStardust Dragon
                    Stardust Dragon
                    WIND 8
                    Stardust Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                    1 cardUnderground Arachnid 1 cardUnderground Arachnid
                    Underground Arachnid
                    EARTH 6
                    Underground Arachnid
                    • ATK:

                    • 2400

                    • DEF:

                    • 1200


                    1 DARK Tuner + 1 non-Tuner Insect-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can select 1 face-up monster your opponent controls, and equip it to this card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)


                    1 cardZeman the Ape King 1 cardZeman the Ape King
                    Zeman the Ape King
                    EARTH 7
                    Zeman the Ape King
                    • ATK:

                    • 2500

                    • DEF:

                    • 1800


                    1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can select that monster and send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.


                    1 cardBlackwing - Boreastorm the Wicked Wind 1 cardBlackwing - Boreastorm the Wicked Wind
                    Blackwing - Boreastorm the Wicked Wind
                    DARK 6
                    Blackwing - Boreastorm the Wicked Wind
                    • ATK:

                    • 2400

                    • DEF:

                    • 1600


                    1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.




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