Materiactor Deck #599341 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Materiactor Exareptor x3, Materiactor Zeptwing x3, Speedroid Terrortop x3. Created Nov 20, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 11/20/2025
Main Deck (40)
- Goblin Biker Dugg Charger x1
- Materiactor Exareptor x3
- Materiactor Gigadra x2
- Materiactor Zeptwing x3
- Speedroid Taketomborg x1
- Speedroid Terrortop x3
- Chosen by the World Chalice x1
- Prima Materiactor x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x2
- Emergency Teleport x3
- Materiactor Meltdown x3
- Materiactor Meltthrough x1
- Slash Draw x3
- Triple Tactics Talent x1
- Triple Tactics Thrust x1
- Goblin Biker Grand Stampede x1
- Infinite Impermanence x3
- Materiactor Critical x1
Extra Deck (15)
- Ashura King x1
- Battlecruiser Dianthus x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Full Armored Utopic Ray Lancer x1
- Goblin Biker Big Gabonga x1
- LeVirtue Dragon x1
- Materiactor Exagard x2
- Materiactor Gigaboros x1
- Number 3: Cicada King x1
- Number 49: Fortune Tune x1
- Number 75: Bamboozling Gossip Shadow x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Totem Bird x1
- Xyz Armor Torpedo x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 52/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54.7 |
| Going First | 52 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz Summon Materiactor / generic Level 3 Xyz bosses (Exagard, Gigaboros, Big Gabonga, Dianthus, ZEUS, TY-PHON) and hitting for 2000-3000 ATK once a board is established; Recursion of Materiactor/Xyz material through Meltdown, Meltthrough and Exagard, then rebuilding the board with Level 3 Normal Monsters
- Turn 1 (going first): Open a Level 3 searcher (Exareptor, Zeptwing, Terrortop or Gigadra) with a hand trap held, then search a Materiactor and build toward a Level 3 Xyz with the second searcher
- Turn 2 (going second): Use the hand traps (Infinite Impermanence, Ash Blossom, Effect Veiler, Ghost Ogre, Ghost Belle) to answer the opponent's first activation, then convert the surviving Level 3 monsters into an Xyz
- Recovery: Rebuild from the Deck with Meltdown, Meltthrough or Exagard, which return material or searched cards, and use hand traps to protect the Xyz
- After siding: No side deck is registered (side_count 0), so there is no post-side plan in this list
Why it scores here
The deck is legal, with 40 Main and 15 Extra cards and no banned or limited cards. Its engine is only partly on archetype: exact-name Materiactor purity is 31% (17 of 55 archetype-tagged copies), and 38 copies are off-archetype or generic. Its strength comes from the system rather than the individual cards: 15 searcher-text cards, a Level 3 Xyz line that is supported by 33 Level 3 monsters, and 11 hand traps that give it a credible answer to the first activation on going second. The score does not reflect archetype popularity, because the usage statistics do not match this list (only 2 of 25 listed core cards are present), and it does not average card scores. There are no recorded boards, so the combo ceiling and median are inferred from card text, and the side deck is empty, which removes any post-side plan.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 of a 3-copy starter in opening 5) = 0.34; P(>=1 searcher-text card in opening 5) = 0.92 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 11 hand traps and 15 tech cards over 40 slots with 10 single-copy cards; brick risk moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; Xyz line inferred from Level 3 Normal Monster and Materiactor text (Inferred) |
| D4 | Combo Floor & Median Output | 45 | combos_evidence.total_combos = 0; median output unknown, reduced for lack of data (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | 11 hand-trap and 11 negation-text cards give two or more independent answer lines; recursion via Meltdown and Exagard (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Meltdown, Meltthrough and Exagard recover material and cards; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 64 | Infinite Impermanence, Ash Blossom, Effect Veiler, Ghost Belle, Materiactor Critical, Ashura King and Totem Bird give layered negation and removal text (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap coverage for 6 cards = 0.88; board breaking mostly from Xyz bosses and Xyz negations (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Bosses at 2000-3000 ATK (Exagard, ZEUS, TY-PHON, Ashura King); Xyz Armor Torpedo and Dianthus add direct damage (Verified stat / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 40 Main with 21 distinct cards; 33 Level 3 monsters and a Normal Monster count of 1 give a compact but off-archetype base (Verified count / Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots, all Xyz, 14 distinct; no mandatory Extra beyond the Materiactor Xyz set (Verified) |
| D12 | Side Deck Adaptability | 15 | No Side Deck entries; best-of-3 adaptability cannot be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Combo count unknown; a Level 3 searcher and Xyz chain with several hand-trap timings is moderate complexity (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54.7, Going First ≈ 52, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: engine conflict / off-archetype diffusion (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-2) = 0.80*54.7 + 0.20*50 - 2 = 51.7, rounded 52
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Two-thirds of the Main Deck is searcher, negation or hand-trap text, which gives it layered answers
- Strong going-second hand-trap coverage (about 0.88 for 6 cards)
- Xyz Extra Deck with several boss options of 2000-3000 ATK
Weaknesses
- Only 31% exact-name Materiactor purity, so the engine is thin and diffuse
- No side deck, so no post-side adaptation
- No recorded boards, so the power of the combo ceiling and median is unverified
Critical choke points
- A Level 3 Normal Monster or Materiactor searcher must be live early; P(3-copy starter in hand 5) is only 0.34
- The Xyz summon itself: a single hand trap answered on the summon line removes the board
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Chosen by the World Chalice (1 copy) | A second searcher or Materiactor-core card | A non-archetype Normal Monster does not feed the Level 3 Xyz engine and adds to the brick count |
| 2 | Triple Tactics Talent or Triple Tactics Thrust | A Materiactor Normal Monster or Spell | Both need the opponent to activate a monster effect in a specific phase, which lowers consistency |
| 3 | Dropping the side deck is the main gap, so add 5-10 Side Deck slots | Target-specific floodgates or hand traps for the top metagame threats | A side deck is the only route to a post-side plan under best-of-3 rules |
Evidence & confidence
- Verified: Legal in master-duel: 40 Main, 15 Extra, 0 Side; no banned or limited cards; 31% exact-name Materiactor purity (17 of 55 archetype copies); Hand-trap text in 11 cards; searcher text in 15 cards
- Inferred: P(>=1 starter in opening 5) about 0.34 (hypergeometric, Inferred); Going-second hand-trap coverage about 0.88 (Inferred); Level 3 Xyz line and recursion through Meltdown and Exagard (Inferred from text)
- Provisional: Meta Power (null, no dated metagame sample); Matchup coverage and tournament reliability (no tournament link)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Archetype usage statistics do not match this list: core cards are Dracotail, Djinn and Dragunity and only 2 of 25 are present, so the stats look mis-mapped and were treated as low-signal Meta Power is provisional without a dated metagame sample
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