Created by: test (054123)

Created On: 11/20/2025

Main: 40

3 cardAbyss Soldier
3 cardAbyss Soldier
Abyss Soldier
WATER 4
Abyss Soldier
  • ATK:

  • 1800

  • DEF:

  • 1300


Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.


3 cardNeedle Sunfish 3 cardNeedle Sunfish
Needle Sunfish
WATER 3
Needle Sunfish
  • ATK:

  • 1500

  • DEF:

  • 100


When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK.


3 cardOyster Meister 3 cardOyster Meister
Oyster Meister
WATER 3
Oyster Meister
  • ATK:

  • 1600

  • DEF:

  • 200


If this card is sent from the field to the Graveyard, except when destroyed by battle: Special Summon 1 "Oyster Token" (Fish-Type/WATER/Level 1/ATK 0/DEF 0).


3 cardPiercing Moray 3 cardPiercing Moray
Piercing Moray
WATER 4
Piercing Moray
  • ATK:

  • 1500

  • DEF:

  • 500


Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


3 cardThe Legendary Fisherman 3 cardThe Legendary Fisherman
The Legendary Fisherman
WATER 5
The Legendary Fisherman
  • ATK:

  • 1850

  • DEF:

  • 1600


While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.


2 cardThe Legendary Fisherman II 2 cardThe Legendary Fisherman II
The Legendary Fisherman II
WATER 5
The Legendary Fisherman II
  • ATK:

  • 2200

  • DEF:

  • 1800


This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.


1 card7 Colored Fish 1 card7 Colored Fish
7 Colored Fish
WATER 4
7 Colored Fish
  • ATK:

  • 1800

  • DEF:

  • 800


A rare rainbow fish that has never been caught by mortal man.


1 cardFiend Kraken 1 cardFiend Kraken
Fiend Kraken
WATER 4
Fiend Kraken
  • ATK:

  • 1200

  • DEF:

  • 1400


A giant squid that drags its enemies to a watery grave.


3 cardFortress Whale 3 cardFortress Whale
Fortress Whale
WATER 7
Fortress Whale
  • ATK:

  • 2350

  • DEF:

  • 2150


You can Ritual Summon this card with "Fortress Whale's Oath".


1 cardBig Wave Small Wave 1 cardBig Wave Small Wave
Big Wave Small Wave
Spell Normal
Big Wave Small Wave

    Destroy all face-up WATER monsters you control, then you can Special Summon WATER monsters from your hand, up to the number of monsters destroyed by this effect.


    3 cardFortress Whale's Oath 3 cardFortress Whale's Oath
    Fortress Whale's Oath
    Spell Normal
    Fortress Whale's Oath

      This card is used to Ritual Summon "Fortress Whale". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.


      3 cardSalvage 3 cardSalvage
      Salvage
      Spell Normal
      Salvage

        Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.


        3 cardUmi 3 cardUmi
        Umi
        Spell Field
        Umi

          All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF, also all Machine and Pyro monsters on the field lose 200 ATK/DEF.


          1 cardWater Hazard 1 cardWater Hazard
          Water Hazard
          Spell Continuous
          Water Hazard

            Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.


            3 cardFish Depth Charge 3 cardFish Depth Charge
            Fish Depth Charge
            Trap Normal
            Fish Depth Charge

              Tribute 1 Fish-Type monster to target 1 card on the field; destroy that target, and if you do, draw 1 card.


              1 cardFloodgate Trap Hole
              1 cardFloodgate Trap Hole
              Floodgate Trap Hole
              Trap Normal
              Floodgate Trap Hole

                When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                3 cardTornado Wall 3 cardTornado Wall
                Tornado Wall
                Trap Continuous
                Tornado Wall

                  Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field.




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