Created by: YGO Mod (20517634)

Created On: 03/29/2023

Main: 40 Extra: 14

1 cardGwenhwyfar, Queen of Noble Arms 1 cardGwenhwyfar, Queen of Noble Arms
Gwenhwyfar, Queen of Noble Arms
LIGHT 2
Gwenhwyfar, Queen of Noble Arms
  • ATK:

  • 300

  • DEF:

  • 300


You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster. ● LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead. ● DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step: You can destroy that monster, then destroy this card.


1 cardIgnoble Knight of Black Laundsallyn 1 cardIgnoble Knight of Black Laundsallyn
Ignoble Knight of Black Laundsallyn
DARK 5
Ignoble Knight of Black Laundsallyn
  • ATK:

  • 2000

  • DEF:

  • 800


You can send 1 face-up LIGHT Normal Monster you control to the Graveyard; Special Summon this card from your hand or Graveyard. You can Tribute 1 "Noble Knight" monster; add 1 "Noble Arms" card from your Deck to your hand. You can only use this effect of "Ignoble Knight of Black Laundsallyn" once per turn. You can only control 1 "Ignoble Knight of Black Laundsallyn".


1 cardMaxx "C"
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


3 cardMerlin 3 cardMerlin
Merlin
DARK 3
Merlin
  • ATK:

  • 1400

  • DEF:

  • 500


You can only use each effect of "Merlin" once per turn. ● You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters. ● (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control. ● (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control.


2 cardNoble Knight Borz 2 cardNoble Knight Borz
Noble Knight Borz
LIGHT 4
Noble Knight Borz
  • ATK:

  • 1700

  • DEF:

  • 900


This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects. ● This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.


1 cardNoble Knight Brothers 1 cardNoble Knight Brothers
Noble Knight Brothers
LIGHT 4
Noble Knight Brothers
  • ATK:

  • 1200

  • DEF:

  • 2400


This card can only attack if you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in your GY; shuffle all 3 into the Deck, then draw 1 card.


2 cardNoble Knight Gawayn 2 cardNoble Knight Gawayn
Noble Knight Gawayn
LIGHT 4
Noble Knight Gawayn
  • ATK:

  • 1900

  • DEF:

  • 500


If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in Defense Position.


1 cardNoble Knight Gwalchavad 1 cardNoble Knight Gwalchavad
Noble Knight Gwalchavad
LIGHT 4
Noble Knight Gwalchavad
  • ATK:

  • 1500

  • DEF:

  • 1800


This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect. ● You can target 1 "Noble Knight" monster in your Graveyard; add it to your hand, and if you do, destroy 1 "Noble Arms" Equip Spell Card you control. You can only use this effect of "Noble Knight Gwalchavad" once per turn.


3 cardNoble Knight Medraut 3 cardNoble Knight Medraut
Noble Knight Medraut
LIGHT 4
Noble Knight Medraut
  • ATK:

  • 1700

  • DEF:

  • 1000


This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell, this card becomes an Effect Monster with this effect. ● This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell you control.


1 cardNoble Knight Artorigus 1 cardNoble Knight Artorigus
Noble Knight Artorigus
LIGHT 4
Noble Knight Artorigus
  • ATK:

  • 1800

  • DEF:

  • 1800


No one shall ever know the truth behind That fateful day. Artorigus went forth To where the brilliant sword didst lay. ‘Twas the first of many feats so great, A legend through and through. We sing of him, Artorigus, the Noble and the brave. -From the Tales of the Noble Knights


3 cardEffect Veiler 3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


1 cardLady of the Lake 1 cardLady of the Lake
Lady of the Lake
LIGHT 1
Lady of the Lake
  • ATK:

  • 200

  • DEF:

  • 1800


Cannot be used as a Synchro Material, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 "Noble Knight" Normal Monster in your Graveyard; Special Summon that target. If this card is in your Graveyard: You can target 1 Level 5 "Noble Knight" monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard.


1 cardHand Destruction 1 cardHand Destruction
Hand Destruction
Spell Quick
Hand Destruction

    Each player sends 2 cards from their hand to the GY, then draws 2 cards.


    1 cardLast Chapter of the Noble Knights 1 cardLast Chapter of the Noble Knights
    Last Chapter of the Noble Knights
    Spell Normal
    Last Chapter of the Noble Knights

      If your opponent controls a monster and you control no monsters: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate "Noble Knight" monster in your Graveyard; Special Summon that monster, and if you do, equip that Equip Spell Card to that appropriate monster. You can only activate 1 "Last Chapter of the Noble Knights" per turn.


      1 cardMonster Reborn
      1 cardMonster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        1 cardNoble Arms - Arfeudutyr 1 cardNoble Arms - Arfeudutyr
        Noble Arms - Arfeudutyr
        Spell Equip
        Noble Arms - Arfeudutyr

          You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn.


          2 cardNoble Arms - Caliburn 2 cardNoble Arms - Caliburn
          Noble Arms - Caliburn
          Spell Equip
          Noble Arms - Caliburn

            You can only control 1 "Noble Arms - Caliburn". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 LP. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn.


            2 cardNoble Arms - Excaliburn 2 cardNoble Arms - Excaliburn
            Noble Arms - Excaliburn
            Spell Equip
            Noble Arms - Excaliburn

              Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn.


              2 cardNoble Arms - Gallatin 2 cardNoble Arms - Gallatin
              Noble Arms - Gallatin
              Spell Equip
              Noble Arms - Gallatin

                You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn.


                2 cardNoble Arms of Destiny 2 cardNoble Arms of Destiny
                Noble Arms of Destiny
                Spell Equip
                Noble Arms of Destiny

                  You can only control 1 "Noble Arms of Destiny". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms of Destiny" once per turn.


                  1 cardReinforcement of the Army
                  1 cardReinforcement of the Army
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                    1 cardSoul Charge
                    1 cardSoul Charge
                    Soul Charge
                    Spell Normal
                    Soul Charge

                      Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.


                      2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                      Bottomless Trap Hole
                      Trap Normal
                      Bottomless Trap Hole

                        When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                        2 cardDimensional Barrier
                        2 cardDimensional Barrier
                        Dimensional Barrier
                        Trap Normal
                        Dimensional Barrier

                          Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                          1 cardSolemn Judgment
                          1 cardSolemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            1 cardTreacherous Trap Hole
                            1 cardTreacherous Trap Hole
                            Treacherous Trap Hole
                            Trap Normal
                            Treacherous Trap Hole

                              If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                              1 cardIgnoble Knight of High Laundsallyn 1 cardIgnoble Knight of High Laundsallyn
                              Ignoble Knight of High Laundsallyn
                              DARK 5
                              Ignoble Knight of High Laundsallyn
                              • ATK:

                              • 2100

                              • DEF:

                              • 900


                              1 Tuner + 1 or more non-Tuner "Noble Knight" monsters When this card is Synchro Summoned: You can equip 1 "Noble Arms" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 "Noble Knight" or "Noble Arms" card from your Deck to your hand. You can only control 1 "Ignoble Knight of High Laundsallyn".


                              1 cardCastel, the Skyblaster Musketeer 1 cardCastel, the Skyblaster Musketeer
                              Castel, the Skyblaster Musketeer
                              WIND
                              Castel, the Skyblaster Musketeer
                              • ATK:

                              • 2000

                              • DEF:

                              • 1500


                              2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                              1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                              Evilswarm Exciton Knight
                              LIGHT
                              Evilswarm Exciton Knight
                              • ATK:

                              • 1900

                              • DEF:

                              • 0


                              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                              1 cardGagaga Cowboy 1 cardGagaga Cowboy
                              Gagaga Cowboy
                              EARTH
                              Gagaga Cowboy
                              • ATK:

                              • 1500

                              • DEF:

                              • 2400


                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                              1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                              Number 101: Silent Honor ARK
                              WATER
                              Number 101: Silent Honor ARK
                              • ATK:

                              • 2100

                              • DEF:

                              • 1000


                              2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                              1 cardNumber 86: Heroic Champion - Rhongomyniad
                              1 cardNumber 86: Heroic Champion - Rhongomyniad
                              Number 86: Heroic Champion - Rhongomyniad
                              DARK
                              Number 86: Heroic Champion - Rhongomyniad
                              • ATK:

                              • 1500

                              • DEF:

                              • 1500


                              2 or more (max. 5) Level 4 Warrior monsters Once per turn, during your opponent's End Phase: Detach 1 material from this card. This card gains effects based on the number of materials attached to it. ● 1+: Cannot be destroyed by battle. ● 2+: Gains 1500 ATK/DEF. ● 3+: Unaffected by other cards' effects. ● 4+: Your opponent cannot Normal or Special Summon monsters. ● 5: Once per turn: You can destroy all cards your opponent controls.


                              2 cardNumber C39: Utopia Ray 2 cardNumber C39: Utopia Ray
                              Number C39: Utopia Ray
                              LIGHT
                              Number C39: Utopia Ray
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.


                              1 cardNumber S39: Utopia the Lightning 1 cardNumber S39: Utopia the Lightning
                              Number S39: Utopia the Lightning
                              LIGHT
                              Number S39: Utopia the Lightning
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.


                              4 cardSacred Noble Knight of King Artorigus 4 cardSacred Noble Knight of King Artorigus
                              Sacred Noble Knight of King Artorigus
                              LIGHT
                              Sacred Noble Knight of King Artorigus
                              • ATK:

                              • 2200

                              • DEF:

                              • 2200


                              2 Level 5 "Noble Knight" monsters When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card is sent from the field to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target.


                              1 cardTraptrix Rafflesia 1 cardTraptrix Rafflesia
                              Traptrix Rafflesia
                              EARTH
                              Traptrix Rafflesia
                              • ATK:

                              • 300

                              • DEF:

                              • 2500


                              2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.




                              More OCG Info

                              Noble Knights Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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