Created by: YGO Mod (20517634)

Created On: 03/28/2023

Need 11 UR

UR Rarity
Ancient Gear Megaton Golem1 card
UR Rarity
Chaos Ancient Gear Giant1 card
UR Rarity
Ultimate Ancient Gear Golem1 card
UR Rarity
Salamangreat Almiraj1 card
UR Rarity
Gear Gigant X2 card
UR Rarity
Geartown3 card
UR Rarity
There Can Be Only One2 card

Main: 42 Extra: 15

R Rarity
2 cardAncient Gear Box
R Rarity
2 cardAncient Gear Box
Ancient Gear Box
EARTH 4
Ancient Gear Box
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


R Rarity
3 cardAncient Gear Frame
R Rarity
3 cardAncient Gear Frame
Ancient Gear Frame
EARTH 4
Ancient Gear Frame
  • ATK:

  • 1600

  • DEF:

  • 500


You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.


R Rarity
1 cardAncient Gear Golem
R Rarity
1 cardAncient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


R Rarity
3 cardAncient Gear Hunting Hound
R Rarity
3 cardAncient Gear Hunting Hound
Ancient Gear Hunting Hound
EARTH 3
Ancient Gear Hunting Hound
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


SR Rarity
3 cardAncient Gear Wyvern
SR Rarity
3 cardAncient Gear Wyvern
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


N Rarity
2 cardInfinitrack Anchor Drill
N Rarity
2 cardInfinitrack Anchor Drill
Infinitrack Anchor Drill
EARTH 4
Infinitrack Anchor Drill
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.


N Rarity
1 cardSuper Express Bullet Train
N Rarity
1 cardSuper Express Bullet Train
Super Express Bullet Train
EARTH 10
Super Express Bullet Train
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.


SR Rarity
3 cardAncient Gear Catapult
SR Rarity
3 cardAncient Gear Catapult
Ancient Gear Catapult
Spell Normal
Ancient Gear Catapult

    While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.


    SR Rarity
    2 cardAncient Gear Fusion
    SR Rarity
    2 cardAncient Gear Fusion
    Ancient Gear Fusion
    Spell Normal
    Ancient Gear Fusion

      Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.


      UR Rarity
      3 cardGeartown
      UR Rarity
      3 cardGeartown
      Geartown
      Spell Field
      Geartown

        Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


        SR Rarity
        3 cardMessenger of Peace
        SR Rarity
        3 cardMessenger of Peace
        Messenger of Peace
        Spell Continuous
        Messenger of Peace

          Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


          SR Rarity
          3 cardPot of Desires
          SR Rarity
          3 cardPot of Desires
          Pot of Desires
          Spell Normal
          Pot of Desires

            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




            Tag(s):

            SR Rarity
            1 cardPot of Prosperity
            SR Rarity
            1 cardPot of Prosperity
            Pot of Prosperity
            Spell Normal
            Pot of Prosperity

              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




              Tag(s):

              SR Rarity
              2 cardGozen Match
              SR Rarity
              2 cardGozen Match
              Gozen Match
              Trap Continuous
              Gozen Match

                Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                SR Rarity
                2 cardRivalry of Warlords
                SR Rarity
                2 cardRivalry of Warlords
                Rivalry of Warlords
                Trap Continuous
                Rivalry of Warlords

                  Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                  SR Rarity
                  2 cardSkill Drain
                  SR Rarity
                  2 cardSkill Drain
                  Skill Drain
                  Trap Continuous
                  Skill Drain

                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                    SR Rarity
                    2 cardSpiritual Swords of Revealing Light
                    SR Rarity
                    2 cardSpiritual Swords of Revealing Light
                    Spiritual Swords of Revealing Light
                    Trap Continuous
                    Spiritual Swords of Revealing Light

                      Once per attack, when an opponent's monster declares an attack: You can pay 1000 LP; negate that attack. During your opponent's turn: You can banish this card from your Graveyard; this turn, your opponent's monsters cannot attack directly.


                      SR Rarity
                      2 cardSummon Limit
                      SR Rarity
                      2 cardSummon Limit
                      Summon Limit
                      Trap Continuous
                      Summon Limit

                        Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)


                        UR Rarity
                        2 cardThere Can Be Only One
                        UR Rarity
                        2 cardThere Can Be Only One
                        There Can Be Only One
                        Trap Continuous
                        There Can Be Only One

                          Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                          R Rarity
                          3 cardAncient Gear Howitzer
                          R Rarity
                          3 cardAncient Gear Howitzer
                          Ancient Gear Howitzer
                          EARTH 8
                          Ancient Gear Howitzer
                          • ATK:

                          • 1000

                          • DEF:

                          • 1800


                          2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


                          UR Rarity
                          1 cardAncient Gear Megaton Golem
                          UR Rarity
                          1 cardAncient Gear Megaton Golem
                          Ancient Gear Megaton Golem
                          EARTH 9
                          Ancient Gear Megaton Golem
                          • ATK:

                          • 3300

                          • DEF:

                          • 3300


                          3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions.


                          UR Rarity
                          1 cardChaos Ancient Gear Giant
                          UR Rarity
                          1 cardChaos Ancient Gear Giant
                          Chaos Ancient Gear Giant
                          DARK 10
                          Chaos Ancient Gear Giant
                          • ATK:

                          • 4500

                          • DEF:

                          • 3000


                          4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                          UR Rarity
                          1 cardUltimate Ancient Gear Golem
                          UR Rarity
                          1 cardUltimate Ancient Gear Golem
                          Ultimate Ancient Gear Golem
                          EARTH 10
                          Ultimate Ancient Gear Golem
                          • ATK:

                          • 4400

                          • DEF:

                          • 3400


                          "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                          SR Rarity
                          3 cardAncient Gear Ballista
                          SR Rarity
                          3 cardAncient Gear Ballista
                          Ancient Gear Ballista
                          EARTH
                          Ancient Gear Ballista
                          • ATK:

                          • 1500

                          • LINK-2

                          Link Arrow:

                          Right

                          Bottom-Left


                          2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.


                          SR Rarity
                          1 cardAussa the Earth Charmer, Immovable
                          SR Rarity
                          1 cardAussa the Earth Charmer, Immovable
                          Aussa the Earth Charmer, Immovable
                          EARTH
                          Aussa the Earth Charmer, Immovable
                          • ATK:

                          • 1850

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                          SR Rarity
                          1 cardBarricadeborg Blocker
                          SR Rarity
                          1 cardBarricadeborg Blocker
                          Barricadeborg Blocker
                          DARK
                          Barricadeborg Blocker
                          • ATK:

                          • 1000

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                          SR Rarity
                          1 cardQliphort Genius
                          SR Rarity
                          1 cardQliphort Genius
                          Qliphort Genius
                          EARTH
                          Qliphort Genius
                          • ATK:

                          • 1800

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                          UR Rarity
                          1 cardSalamangreat Almiraj
                          UR Rarity
                          1 cardSalamangreat Almiraj
                          Salamangreat Almiraj
                          FIRE
                          Salamangreat Almiraj
                          • ATK:

                          • 0

                          • LINK-1

                          Link Arrow:

                          Bottom-Right


                          1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                          UR Rarity
                          2 cardGear Gigant X
                          UR Rarity
                          2 cardGear Gigant X
                          Gear Gigant X
                          EARTH
                          Gear Gigant X
                          • ATK:

                          • 2300

                          • DEF:

                          • 1500


                          2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.




                          More Master Duel Info

                          Ancient Gears Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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