Created by: YGO Mod (20517634)

Created On: 11/10/2025

Barian Battlemorph! Strongest Barian

Need 22 UR

 Rarity
Number 104: Masquerade1 card
 Rarity
Number 24: Dragulas the Vampiric Dragon1 card
 Rarity
Number C104: Umbral Horror Masquerade3 card
UR Rarity
Number C105: Battlin' Boxer Comet Cestus1 card
 Rarity
Number C5: Chaos Chimera Dragon2 card
UR Rarity
Forbidden Droplet3 card
 Rarity
Glorious Numbers3 card
 Rarity
Rank-Up-Magic Admiration of the Thousands2 card
UR Rarity
Sky Striker Mecha - Widow Anchor1 card
UR Rarity
Sky Striker Mobilize - Engage!3 card
UR Rarity
Spellbook of Knowledge1 card
UR Rarity
The Phantom Knights' Rank-Up-Magic Launch1 card

Main: 20 Extra: 9

UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




    Tag(s):

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




      Tag(s):

      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




        Tag(s):

         Rarity
        Glorious Numbers
         Rarity
        Glorious Numbers
        Glorious Numbers
        Spell Normal
        Glorious Numbers

          If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


           Rarity
          Glorious Numbers
           Rarity
          Glorious Numbers
          Glorious Numbers
          Spell Normal
          Glorious Numbers

            If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


             Rarity
            Glorious Numbers
             Rarity
            Glorious Numbers
            Glorious Numbers
            Spell Normal
            Glorious Numbers

              If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


               Rarity
              Rank-Up-Magic Admiration of the Thousands
               Rarity
              Rank-Up-Magic Admiration of the Thousands
              Rank-Up-Magic Admiration of the Thousands
              Spell Normal
              Rank-Up-Magic Admiration of the Thousands

                Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                 Rarity
                Rank-Up-Magic Admiration of the Thousands
                 Rarity
                Rank-Up-Magic Admiration of the Thousands
                Rank-Up-Magic Admiration of the Thousands
                Spell Normal
                Rank-Up-Magic Admiration of the Thousands

                  Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                  SR Rarity
                  Sky Striker Maneuver - Jamming Waves!
                  SR Rarity
                  Sky Striker Maneuver - Jamming Waves!
                  Sky Striker Maneuver - Jamming Waves!
                  Spell Normal
                  Sky Striker Maneuver - Jamming Waves!

                    If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                    R Rarity
                    Sky Striker Mecha - Eagle Booster
                    R Rarity
                    Sky Striker Mecha - Eagle Booster
                    Sky Striker Mecha - Eagle Booster
                    Spell Quick
                    Sky Striker Mecha - Eagle Booster

                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                      R Rarity
                      Sky Striker Mecha - Eagle Booster
                      R Rarity
                      Sky Striker Mecha - Eagle Booster
                      Sky Striker Mecha - Eagle Booster
                      Spell Quick
                      Sky Striker Mecha - Eagle Booster

                        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                        R Rarity
                        Sky Striker Mecha - Eagle Booster
                        R Rarity
                        Sky Striker Mecha - Eagle Booster
                        Sky Striker Mecha - Eagle Booster
                        Spell Quick
                        Sky Striker Mecha - Eagle Booster

                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                          UR Rarity
                          Sky Striker Mecha - Widow Anchor
                          UR Rarity
                          Sky Striker Mecha - Widow Anchor
                          Sky Striker Mecha - Widow Anchor
                          Spell Quick
                          Sky Striker Mecha - Widow Anchor

                            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            Sky Striker Mobilize - Engage!
                            Spell Normal
                            Sky Striker Mobilize - Engage!

                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              Sky Striker Mobilize - Engage!
                              Spell Normal
                              Sky Striker Mobilize - Engage!

                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                UR Rarity
                                Sky Striker Mobilize - Engage!
                                UR Rarity
                                Sky Striker Mobilize - Engage!
                                Sky Striker Mobilize - Engage!
                                Spell Normal
                                Sky Striker Mobilize - Engage!

                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                  UR Rarity
                                  Spellbook of Knowledge
                                  UR Rarity
                                  Spellbook of Knowledge
                                  Spellbook of Knowledge
                                  Spell Normal
                                  Spellbook of Knowledge

                                    Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                    SR Rarity
                                    Spellbook of Secrets
                                    SR Rarity
                                    Spellbook of Secrets
                                    Spellbook of Secrets
                                    Spell Normal
                                    Spellbook of Secrets

                                      Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                      SR Rarity
                                      Spellbook of Secrets
                                      SR Rarity
                                      Spellbook of Secrets
                                      Spellbook of Secrets
                                      Spell Normal
                                      Spellbook of Secrets

                                        Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                        UR Rarity
                                        The Phantom Knights' Rank-Up-Magic Launch
                                        UR Rarity
                                        The Phantom Knights' Rank-Up-Magic Launch
                                        The Phantom Knights' Rank-Up-Magic Launch
                                        Spell Quick
                                        The Phantom Knights' Rank-Up-Magic Launch

                                          During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                                           Rarity
                                          Number 104: Masquerade
                                           Rarity
                                          Number 104: Masquerade
                                          Number 104: Masquerade
                                          LIGHT
                                          Number 104: Masquerade
                                          • ATK:

                                          • 2700

                                          • DEF:

                                          • 1200


                                          3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                           Rarity
                                          Number 24: Dragulas the Vampiric Dragon
                                           Rarity
                                          Number 24: Dragulas the Vampiric Dragon
                                          Number 24: Dragulas the Vampiric Dragon
                                          DARK
                                          Number 24: Dragulas the Vampiric Dragon
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 2800


                                          2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard.


                                           Rarity
                                          Number C104: Umbral Horror Masquerade
                                           Rarity
                                          Number C104: Umbral Horror Masquerade
                                          Number C104: Umbral Horror Masquerade
                                          DARK
                                          Number C104: Umbral Horror Masquerade
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 1500


                                          4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                           Rarity
                                          Number C104: Umbral Horror Masquerade
                                           Rarity
                                          Number C104: Umbral Horror Masquerade
                                          Number C104: Umbral Horror Masquerade
                                          DARK
                                          Number C104: Umbral Horror Masquerade
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 1500


                                          4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                           Rarity
                                          Number C104: Umbral Horror Masquerade
                                           Rarity
                                          Number C104: Umbral Horror Masquerade
                                          Number C104: Umbral Horror Masquerade
                                          DARK
                                          Number C104: Umbral Horror Masquerade
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 1500


                                          4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                          UR Rarity
                                          Number C105: Battlin' Boxer Comet Cestus
                                          UR Rarity
                                          Number C105: Battlin' Boxer Comet Cestus
                                          Number C105: Battlin' Boxer Comet Cestus
                                          FIRE
                                          Number C105: Battlin' Boxer Comet Cestus
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2000


                                          4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                          SR Rarity
                                          Number C106: Giant Red Hand
                                          SR Rarity
                                          Number C106: Giant Red Hand
                                          Number C106: Giant Red Hand
                                          EARTH
                                          Number C106: Giant Red Hand
                                          • ATK:

                                          • 2600

                                          • DEF:

                                          • 2000


                                          3 Level 5 monsters If this card has a "Number" monster as an Xyz Material, it gains this effect. ● Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field until the end of this turn.


                                           Rarity
                                          Number C5: Chaos Chimera Dragon
                                           Rarity
                                          Number C5: Chaos Chimera Dragon
                                          Number C5: Chaos Chimera Dragon
                                          DARK
                                          Number C5: Chaos Chimera Dragon
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.


                                           Rarity
                                          Number C5: Chaos Chimera Dragon
                                           Rarity
                                          Number C5: Chaos Chimera Dragon
                                          Number C5: Chaos Chimera Dragon
                                          DARK
                                          Number C5: Chaos Chimera Dragon
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.




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