Sunseed Deck #57598 — Yu-Gi-Oh! Master Duel
56 Main, 15 Extra, incl. Maxx 'C' x3, Nibiru, the Primal Being x3, Rikka Petal x3. Created Mar 20, 2023 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 03/20/2023
Main Deck (56)
- Aromage Jasmine x1
- Cactus Bouncer x1
- Maxx "C" x3
- Mudan the Rikka Fairy x2
- Nibiru, the Primal Being x3
- Primula the Rikka Fairy x1
- Rikka Petal x3
- Rikka Princess x3
- Snowdrop the Rikka Fairy x1
- Sunseed Twin x1
- Therion "King" Regulus x1
- Therion "Lily" Borea x2
- Sunseed Genius Loci x3
- Ash Blossom & Joyous Spring x3
- Called by the Grave x2
- Dark Ruler No More x3
- Harpie's Feather Duster x1
- Lightning Storm x2
- One for One x1
- Rikka Glamour x3
- Rikka Konkon x2
- Sunvine Sowing x1
- Therion Discolosseum x1
- Triple Tactics Talent x3
- Unexpected Dai x3
- Evenly Matched x3
- Red Reboot x2
- Rikka Sheet x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 33 |
| Going First | 36 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 26 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Control
- Format: master-duel
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Establish Plant-synergy board with Link monsters and removal/negation interaction; Go-second board break via hand traps and disruption cards
- Turn 1 (going first): Summon Sunseed Genius Loci and establish Sunavalon Link summon to generate value and board pressure
- Turn 2 (going second): Use Ash Blossom, Maxx C, Evenly Matched, and Dark Ruler No More to disrupt opponent, then pivot to offense
- Recovery: Rikka Petal and Rikka Glamour provide recursion; One for One enables Level 1 summons from Deck
- After siding: Unknown—no side deck provided; theoretical structural evaluation only
Why it scores here
This deck is structurally compromised by illegality (Maxx C and Called by the Grave over copy limits in Master Duel format) and achieves only a theoretical evaluation. The core engine (Sunseed Genius Loci, Rikka Petal, Rikka Glamour, Unexpected Dai) can generate a turn-1 board with Sunavalon Links and interaction pieces, but at 32% purity against 25 core cards it lacks the dense engine synergy of optimized Sunseed-Sunavalon lists. Hand-trap density (14 copies) provides going-second disruption, but the median combo output is modest due to limited starter redundancy (only 8 of 25 core cards present) and reliance on Normal Summoning mid-sized bodies. The deck's recovery via recursion is fragile—Rikka Petal and Rikka Glamour provide loops but no protection from repeated interruption. No side deck exists to boost going-first resilience or post-side pivots. High brick risk, weak grind game, and suboptimal Extra Deck coherence (Aromaseraphy Jasmine, Hyperyton, Benghalancer present but underutilized) prevent a higher structural score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 38 | Core engine (Sunseed + Rikka + Sunvine) totals 14 copies, P(≥1 starter in hand 5) ≈ 0.78; but 68% of core cards missing—effective startup diluted. (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 28 | Three 3-copy brick-prone cards (Rikka Princess, Ash Blossom, Maxx C) + multiple Level 8 bodies create conflicting Normal Summon lines; 56-card main inflates hand dead-weight. (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | Best line is Sunseed Genius Loci → Sunavalon Dryas search + Rikka search via Glamour; no robust combo chain observed, Power Index estimated ~40–45 without board data. (Inferred) |
| D4 | Combo Floor & Median Output | 32 | Median T1 board likely 1–2 Link bodies + 1 negation/search; heavy hand-trap density crowds T1 value generation, typical output ≈ 2–3 summons per turn with moderate board. (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 25 | Missing Sunavalon Daphne, Sunvine Thrasher, Aromaseraphy Jasmine, and Sylvan Dancepione—key redundant lines absent; single Rikka Glamour is a choke point for search. (Observed) |
| D6 | Resource Economy, Recovery & Grind | 35 | Rikka Petal + Glamour enable modest GY loops; no strong net-card-advantage generation; grind game limited by 3 Therion cards and weak recursion structure. (Inferred) |
| D7 | End-Board & Interaction Quality | 42 | Rikka Princess negation (OPT) + Therion Borea/Regulus conditional negation + Rikka Sheet control effect; board density ≈ 1–2 interaction pieces with limited durability. (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 48 | Evenly Matched, Dark Ruler No More, Lightning Storm, and hand-trap count (14) enable disruption; 3× Maxx C and 3× Ash Blossom (if legal) would yield strong going-second, but illegality reduces count. (Observed) |
| D9 | Offensive Pressure & Closing Power | 22 | No offensive payoffs present; Therion bodies (2400–2800 ATK) provide minor pressure; no piercing, direct-damage, or forced-win-con mechanics. ATK output weak. (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 30 | 56-card main (oversized vs. 40-min) with 28 distinct cards; high garnet density (Level 8 bodies, Cactus Bouncer, Primula) and 11 one-ofs create inconsistency. (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 11 Extra Deck cards include 3× Sunavalon Dryas (unused), 2× Rikka Strenna (unused), redundant Xyz/Link slots; Linguriboh is off-archetype tech; flexibility moderate but underutilized. (Observed) |
| D12 | Side Deck Adaptability | 0 | No side deck present; structural evaluation not possible. Likely weakness: no post-side T1 resilience or go-second transformation plan. (Verified) |
| D13 | Matchup Coverage & Format Fit | 25 | Master Duel meta unknown; Sunseed archetype is mid-tier casual build; no dated metagame provided; format fit is provisional. (Provisional) |
| D14 | Pilotability & Error Tolerance | 28 | Combo chains simple (Sunseed starter → Sunavalon → search); few branching decision points; but brick rate from 56-card oversized build and conflicting normal summons raise pilot error risk. (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 33, Going First ≈ 36, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 26. Modifiers: Illegality penalty (-8); Core engine dilution (-5); Oversized main deck (-3). Final formula: Illegal deck: 0.80 × Structural (33) + 0.20 × TournamentReliability (26) + Illegality penalty (−8) = 32. Meta = Provisional (no dated sample). Confidence Low due to illegal list, missing combo data, no tournament link, and no side deck.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Hand-trap density (14 total: Ash, Maxx C, Nibiru, Evenly Matched, Red Reboot) provides strong going-second disruption potential
- Rikka engine (Glamour, Petal, Princess) enables modest recursion and search loops within the Plant type
- Dual-path Sunavalon/Therion integration offers flexibility in boss-monster selection (Dryas, Melias, Hyperyton)
- Extra Deck includes multiple Link options (11 cards) to pivot between control and offensive strategies
Weaknesses
- Illegal in Master Duel format: Maxx C (3 copies, max 1) and Called by the Grave (2 copies, max 1)
- Core engine severely diluted: only 32% of optimal Sunseed-Sunavalon core present (8/25 cards); missing Sunavalon Dryas, Daphne, Melias, Sunvine Thrasher/Healer
- Oversized main deck (56 cards) with high garnet density (Level 8 bodies, Cactus Bouncer, Primula) creates brick hands and dead-weight draws
- No side deck provided; theoretical build cannot adapt post-match
- Weak offensive pressure: no direct-damage, piercing, or forced-win mechanics; ATK output relies on mid-sized bodies (2400–2800)
- Single Rikka Glamour is a choke point for search; loss of one search line severely impacts recovery
- Combo median output modest due to limited starter redundancy (only 8 core cards); no robust alternative lines observed
Critical choke points
- Rikka Glamour is the only reliable searcher for Rikka cards; negate or removal of this card breaks the main loop
- Sunseed Genius Loci (Normal Monster, 3 copies) is the primary T1 starter; hand without it forces reliance on Unexpected Dai or One for One, both conditional
- Oversized 56-card main with conflicting Normal Summons (Rikka Princess blocks Level 4 Normal Summons, Aromage Jasmine requires higher LP) creates decision paralysis and brick risk
- Missing Sunavalon Daphne and key Sunvine cards (Thrasher, Healer) removes redundant combo paths; board reliant on single Sunavalon Dryas (3 copies in Extra, but not in Deck core)
- No protection from repeated disruption: once hand traps are exhausted, the fragile GY loop (Petal + Glamour) lacks follow-up redundancy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" (3 copies) | Called by the Grave (reduce to 1 copy); add other hand traps or tech cards to meet format rules | Illegal in Master Duel format; exceeds 1-copy limit |
| 2 | Called by the Grave (reduce from 2 to 1) | Searchable Rikka tech or alternative negation (Rikka Princess at 3 is present; consider other Plant interaction) | Illegal in Master Duel format; exceeds 1-copy limit |
| 3 | Sunseed Twin (1 copy), Therion Borea (2 copies), Therion Regulus (1 copy) | Sunavalon Daphne (1), Sunavalon Dryas (2), Sunvine Thrasher (1), Sunvine Healer (1), Sylvan Dancepione (1) | Restore core engine purity from 32% to 60%+; redundant starters and better Extra Deck coherence reduce brick and choke points |
| 4 | Aromage Jasmine (1), Cactus Bouncer (1), Primula (1) | Reduce main to 40–45 cards; cut garnet-heavy bodies; add dedicated searcher or utility (e.g., Aroma Blend, Blessed Winds, Humid Winds) | Oversized main deck inflates brick risk; 56-card build is inefficient and conflicts with Normal Summon lines |
| 5 | Red Reboot (2 copies, exceeds Master Duel limit of 2 Semi-Limited) | Verify legality; no change needed if exactly 2 copies; otherwise add a second copy of a legal staple | Red Reboot is Semi-Limited (2 legal); deck runs exactly 2, so this is legal; otherwise, no change required |
| 6 | None | Build and add a 15-card side deck | No side deck provided; post-side adaptability is 0; side deck enables post-match T1 resilience and go-second transformation |
Evidence & confidence
- Verified: Legality status: Illegal (Maxx C 3 run vs. 1 legal; Called by the Grave 2 run vs. 1 legal); Main deck size: 56 cards (exceeds 40-min default but within 40-60 range for Master Duel); Extra Deck: 15 cards (at max capacity, format rule); Card text confirmed for Rikka Princess, Rikka Petal, Rikka Glamour, Sunseed Genius Loci, Unexpected Dai, One for One; Usage statistics available: archetype core-presence rate 32% (8/25 cards present); Master Duel banlist: Maxx C Limited (1), Called by the Grave Limited (1)
- Observed: Archetype spread: Rikka (18 copies), Sunseed (4), Sunvine (4), Therion (4), generic/tech (27); Hand-trap count: 14 distinct copies (3× Ash, 3× Maxx C, 3× Nibiru, 3× Evenly Matched, 2× Red Reboot) for going-second; Extra Deck composition: 11 Links, 4 Xyzs; Sunavalon Dryas 3× present in list, but core Sunavalon engine cards missing from main; Role-hint composition: 14 negation-text cards, 11 searcher-text cards, 10 removal-text cards
- Inferred: P(≥1 starter in hand 5) ≈ 0.78 using hypergeometric; effective startup reliability ~65% accounting for conditional starters; Full brick estimate ~0.22 (22% of hands draw no starters due to Level 8 body/tech density); Combo median ceiling: ~40–45 Power Index (typical Sunavalon Link into 1–2 negations); no robust alternative lines due to missing Daphne/Melias; Going-first board: 1–2 Link monsters + 1 negate/search piece; ~3–4 summons on T1 with Glamour loop; Going-second board-break power: 6-card hand with 14 hand-trap copies yields ~60–70% disruption success vs. combo-heavy opponents; Grind game weakness: Rikka loops provide card advantage but no protection from negate/removal; post-disruption recovery fragile; Tournament reliability: Low (~26/100) due to oversized main, single Glamour choke point, and lack of side deck
- Provisional: Meta Power: null—no dated metagame provided; Sunseed is casual mid-tier archetype, likely 2–5% format share in Master Duel; Format fit: Master Duel speed/tier unknown; assumed mixed-speed environment without dated meta sample; Post-side performance: 0 (no side deck); estimated post-side T1 resilience would improve if side deck added with defensive techs
- Data gaps: No parseable combos supplied—combo floor, median, ceiling, board-per-starter all inferred from card text only No tournament link or win-rate telemetry—Meta Power and going-first/second win rates unknown No side deck—post-side adaptability cannot be scored; all side-related recommendations are structural No dated metagame sample—matchup outcomes and meta share speculative Illegality status prevents normal evaluation—score is theoretical/structural only No guides or archetype strategy resources attached—intended pilot play patterns inferred from card roles
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