Generaider Deck #574451 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Artifact Lancea x3, D.D. Crow x3, Loptr, Shadow of the Generaider Bosses x3. Created Oct 16, 2025 by YGO Mod.

Deck Generaider Master Duel

Created by: YGO Mod (20517634)

Created On: 10/16/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 31, 2026
35± 8/ 100
Power Score
Structural 58
Reliability 50
Going First 55
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 55
Going Second 62
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Level 9 Generaider Boss Xyz / Vala-Boss Stage engine that Xyz Summons a Boss and attacks or banishes the opponent's board; Level 9 Xyz beatdown with Enterblathnir and Laevatein for board control
  • Turn 1 (going first): Open Boss Stage or Vala/Loptr and Ash or D.D. Crow to protect the first Level 9 Generaider summon, then Xyz into a Boss
  • Turn 2 (going second): Use Ash Blossom, D.D. Crow, Artifact Lancea and Herald of Orange Light to break the opponent's first combo, then rebuild Generaider bosses from the GY
  • Recovery: Recover Generaider monsters via Vala and Mardel searches and Hela GY special summons, then re-Xyz from the Extra Deck
  • After siding: No side deck is registered, so there is no post-side plan

Why it scores here

The deck's engine is the Generaider Level 9 Boss package: 13 archetype-core copies give an archetype-core group probability of about 0.88 of at least one in a 5-card opening hand (Inferred), and Vala, Boss Stage and World Legacy Monstrosity make a 2-card bootstrap plausible. Interaction is broad, with 11 hand traps plus Nidhogg, Harr, Utgarda and Enterblathnir covering negation and removal, which supports the endboard and going-second scores. Conversion is credible on paper because the Boss monsters reach 2400–3000 ATK, but no recorded boards exist, so ceiling and median are text-based inference and not observed output. Popularity and archetype usage stats were not credited; the scores come from consistency, interaction and Extra Deck access on the system, not from averaging card scores. The deck is illegal (Herald of Orange Light run at 2 copies against a limit of 1), so the final score is capped and the evaluation is structural-only, and there is no side deck and no tournament or meta data.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(≥1 archetype-core card in opening 5) ≈ 0.88 across 13 copies; Vala/Boss Stage/Monstrosity bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 60 40 Main with 7 singletons and 3-copy engine staples; conflicting Normal Summon hands likely but tolerable (Inferred)
D3 Combo Conversion & Ceiling 62 Level 9 Boss Xyz route with Vala, Loptr and Hela text; no parseable boards so ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 50 combos_evidence has 0 scored boards, so median/floor is unmeasured and set at a neutral 50 (Inferred)
D5 Interruption Resilience & Route Redundancy 60 11 hand traps and multiple Generaider recursion routes give redundant restarts after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Generaider GY recursion via Vala, Hela and Loptr offsets spend; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 66 Nidhogg, Harr, Utgarda, Enterblathnir and Ash/Lancea cover multiple interaction layers from text (Inferred semantic)
D8 Going-Second & Board-Breaking Power 64 Ash, D.D. Crow, Lancea and Herald give going-second breakers, but no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss monsters at 2400–3000 ATK with Xyz Level 9 access give a real closing threat (Inferred from card stats)
D10 Main Deck Efficiency & Flexibility 50 40/40 Main with only 32.7% exact-name Generaider purity and 12 tech cards; compactness is middling (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 62 12 Xyz, 2 Link and 1 Synchro in Extra; Level 9 Xyz access is flexible but Jormungandr and Laevatein are 2-copy staples (Verified composition)
D12 Side Deck Adaptability 25 No Side Deck registered (side_count 0), so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; matchup fit is provisional and held near neutral (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Level 9 Xyz and Boss chains with several optional triggers raise decision load (Inferred from text)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (Midrange weights used directly). Structural ≈ 58, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-6); no_side_deck (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*58 + 0.20*50 - 10 = 46; Illegal deck (Herald of Orange Light 2/1 copies) capped to 35 and labelled theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 13 archetype-core copies give high opening access to the Generaider engine
  • Layered interaction with 11 hand traps and multiple Level 9 negate/removal bosses
  • Strong Boss ATK and Xyz access from 15 Extra Deck slots

Weaknesses

  • Illegal copy count for Herald of Orange Light
  • No Side Deck
  • Low exact-name archetype purity (32.7%) with many off-archetype and generic cards

Critical choke points

  • Level 9 summon availability for the Boss chain
  • Single-copy Boss monsters (Utgarda, Mardel, Nidhogg, Harr, Hela, Trias) cannot be redundantly rebuilt
Priority Remove Add Reason
1 1 copy of Herald of Orange Light any legal 1-of Level 2 or lower tech card or a second copy of a Generaider searcher Fixes the copy-limit violation so the deck is legal and gets a normal Final Contextual score
2 a 1-copy off-archetype tech card a Side Deck of 15 cards for best-of-3 play Adds post-side adaptability, which is currently absent

Evidence & confidence

  • Verified: Deck legality: Herald of Orange Light 2 copies vs limit 1 (Illegal); Main 40, Extra 15, Side 0 against Master Duel size rules; Archetype composition: 13 Generaider core copies, 32.7% exact-name purity
  • Inferred: Opening-hand access to the Generaider engine: P(≥1 core in 5) ≈ 0.88; Interaction breadth from card text: hand traps, negation and removal; Going-second and closing strength from stats and text
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck is illegal (copy limit violation), so the final score is capped and structural-only no side deck registered

More Master Duel Info

Generaider

Generaider Breakdown

 
 

 

 

 

 

 

 
 

 

 
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