Created by: test (054123)

Created On: 10/11/2025

Need 6 UR

UR Rarity
Argostars - Glorious Adra
UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
UR Rarity
King's Sarcophagus
UR Rarity
Monster Reborn
UR Rarity
Raigeki

Main: 59 Extra: 2

R Rarity
1 cardAlien Telepath
R Rarity
1 cardAlien Telepath
Alien Telepath
FIRE 4
Alien Telepath
  • ATK:

  • 1600

  • DEF:

  • 1000


Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


N Rarity
1 cardAlly of Justice Garadholg
N Rarity
1 cardAlly of Justice Garadholg
Ally of Justice Garadholg
DARK 4
Ally of Justice Garadholg
  • ATK:

  • 1600

  • DEF:

  • 400


If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.


N Rarity
1 cardAlly of Justice Thunder Armor
N Rarity
1 cardAlly of Justice Thunder Armor
Ally of Justice Thunder Armor
DARK 8
Ally of Justice Thunder Armor
  • ATK:

  • 2700

  • DEF:

  • 2200


This card cannot be Special Summoned. During the battle between an attacking "Ally of Justice" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.


N Rarity
1 cardAmunessia, the Ogdoadic Queen
N Rarity
1 cardAmunessia, the Ogdoadic Queen
Amunessia, the Ogdoadic Queen
DARK 8
Amunessia, the Ogdoadic Queen
  • ATK:

  • 2700

  • DEF:

  • 2100


If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.


UR Rarity
1 cardArgostars - Glorious Adra
UR Rarity
1 cardArgostars - Glorious Adra
Argostars - Glorious Adra
EARTH 4
Argostars - Glorious Adra
  • ATK:

  • 1800

  • DEF:

  • 1800


During your opponent's turn, if you control a Continuous Trap Card (Quick Effect): You can banish this card from your hand; make the ATK of 1 monster on the field 0 until the end of this turn. If this card is Normal Summoned: This turn, your opponent cannot activate cards or effects in response to the activation of your Continuous Trap Cards or their effects. You can banish this card you control; place up to 2 "Argostars" Continuous Traps with different names from your hand and/or Deck face-up in your Spell & Trap Zone. You can only use this effect of "Argostars - Glorious Adra" once per turn.


R Rarity
1 cardBrotherhood of the Fire Fist - Buffalo
R Rarity
1 cardBrotherhood of the Fire Fist - Buffalo
Brotherhood of the Fire Fist - Buffalo
FIRE 4
Brotherhood of the Fire Fist - Buffalo
  • ATK:

  • 1700

  • DEF:

  • 1000


If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.


N Rarity
1 cardBujingi Swallow
N Rarity
1 cardBujingi Swallow
Bujingi Swallow
LIGHT 4
Bujingi Swallow
  • ATK:

  • 1700

  • DEF:

  • 800


During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can make a second attack during each Battle Phase this turn. Other monsters cannot attack during the turn you activate this effect.


R Rarity
1 cardCrimson Firewing Pegasus
R Rarity
1 cardCrimson Firewing Pegasus
Crimson Firewing Pegasus
FIRE 6
Crimson Firewing Pegasus
  • ATK:

  • 2250

  • DEF:

  • 1800


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand), and if you do, it can attack directly this turn. You can only Special Summon "Crimson Firewing Pegasus" once per turn this way. When your opponent activates a monster effect on the field (Quick Effect): You can inflict damage to your opponent equal to the Chain Link number of this effect x 300, also this card cannot be destroyed by effects activated before this one in this Chain. You can only use this effect of "Crimson Firewing Pegasus" once per turn.


N Rarity
1 cardD.D. Assault Carrier
N Rarity
1 cardD.D. Assault Carrier
D.D. Assault Carrier
DARK 8
D.D. Assault Carrier
  • ATK:

  • 2500

  • DEF:

  • 2500


Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of "D.D. Assault Carrier" once per turn.


R Rarity
1 cardDivine Dragon Lord Felgrand
R Rarity
1 cardDivine Dragon Lord Felgrand
Divine Dragon Lord Felgrand
LIGHT 8
Divine Dragon Lord Felgrand
  • ATK:

  • 2800

  • DEF:

  • 2800


If this card is Special Summoned from the Graveyard: You can target 1 monster your opponent controls or in their Graveyard; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the Graveyard, except "Divine Dragon Lord Felgrand"; Special Summon it to your field.


N Rarity
1 cardDododo Buster
N Rarity
1 cardDododo Buster
Dododo Buster
EARTH 6
Dododo Buster
  • ATK:

  • 1900

  • DEF:

  • 800


If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your GY; Special Summon that target in Defense Position.


R Rarity
1 cardMetaphys Daedalus
R Rarity
1 cardMetaphys Daedalus
Metaphys Daedalus
LIGHT 7
Metaphys Daedalus
  • ATK:

  • 2600

  • DEF:

  • 1500


If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all other face-up Special Summoned monsters on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; banish 1 "Metaphys" card from your Deck, except "Metaphys Daedalus".


N Rarity
1 cardMitsurugi no Miko, Wousu
N Rarity
1 cardMitsurugi no Miko, Wousu
Mitsurugi no Miko, Wousu
DARK 8
Mitsurugi no Miko, Wousu
  • ATK:

  • 2000

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by Tributing 1 other Reptile monster from your hand and 1 monster your opponent controls, but you cannot Special Summon nor activate monster effects for the rest of this turn, except Reptile monsters. You can only Special Summon "Mitsurugi no Miko, Wousu" once per turn this way. If this card is Tributed: You can discard 1 card, and if you do, add this card to your hand. You can only use this effect of "Mitsurugi no Miko, Wousu" once per turn.


R Rarity
1 cardOrcust Harp Horror
R Rarity
1 cardOrcust Harp Horror
Orcust Harp Horror
DARK 4
Orcust Harp Horror
  • ATK:

  • 1700

  • DEF:

  • 1400


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


N Rarity
1 cardShadowknight Archfiend
N Rarity
1 cardShadowknight Archfiend
Shadowknight Archfiend
WIND 4
Shadowknight Archfiend
  • ATK:

  • 2000

  • DEF:

  • 1600


The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved.


N Rarity
1 cardVanguard of the Underground Emperor
N Rarity
1 cardVanguard of the Underground Emperor
Vanguard of the Underground Emperor
EARTH 8
Vanguard of the Underground Emperor
  • ATK:

  • 2600

  • DEF:

  • 2200


If a monster(s) is sent from the hand to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Vanguard of the Underground Emperor" once per turn.


N Rarity
1 cardWindrose the Elemental Lord
N Rarity
1 cardWindrose the Elemental Lord
Windrose the Elemental Lord
WIND 8
Windrose the Elemental Lord
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your GY. If this card is Special Summoned: Destroy all Spells and Traps your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.


N Rarity
1 cardWorm Rakuyeh
N Rarity
1 cardWorm Rakuyeh
Worm Rakuyeh
LIGHT 4
Worm Rakuyeh
  • ATK:

  • 2100

  • DEF:

  • 1200


This card can only declare an attack the turn it was flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.


N Rarity
1 cardWhite Ninja
N Rarity
1 cardWhite Ninja
White Ninja
LIGHT 4
White Ninja
  • ATK:

  • 1500

  • DEF:

  • 800


FLIP: Target 1 Defense Position monster on the field; destroy that target.


UR Rarity
2 cardBlue-Eyes White Dragon
UR Rarity
2 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


N Rarity
1 cardLuster Dragon
N Rarity
1 cardLuster Dragon
Luster Dragon
WIND 4
Luster Dragon
  • ATK:

  • 1900

  • DEF:

  • 1600


A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.


R Rarity
1 cardSerpent Night Dragon
R Rarity
1 cardSerpent Night Dragon
Serpent Night Dragon
DARK 7
Serpent Night Dragon
  • ATK:

  • 2350

  • DEF:

  • 2400


A dragon created from the soul of a wicked knight.


N Rarity
1 cardAssault Overload
N Rarity
1 cardAssault Overload
Assault Overload
Spell Quick
Assault Overload

    Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200.


    N Rarity
    1 cardChronomaly Pyramid Eye Tablet
    N Rarity
    1 cardChronomaly Pyramid Eye Tablet
    Chronomaly Pyramid Eye Tablet
    Spell Continuous
    Chronomaly Pyramid Eye Tablet

      All "Chronomaly" monsters you control gain 800 ATK.


      N Rarity
      1 cardExecution of the Contract
      N Rarity
      1 cardExecution of the Contract
      Execution of the Contract
      Spell Equip
      Execution of the Contract

        You can reveal 1 Ritual Monster in your hand; the equipped monster becomes the revealed monster's Level, until the end of this turn (even if this card leaves the field). If this card is sent to the GY because the equipped monster is Tributed: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Execution of the Contract" once per turn.


        R Rarity
        2 cardFusion Substitute
        R Rarity
        2 cardFusion Substitute
        Fusion Substitute
        Spell Normal
        Fusion Substitute

          (This card's name is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.


          N Rarity
          1 cardHazy Pillar
          N Rarity
          1 cardHazy Pillar
          Hazy Pillar
          Spell Continuous
          Hazy Pillar

            You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 face-up Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.


            UR Rarity
            1 cardKing's Sarcophagus
            UR Rarity
            1 cardKing's Sarcophagus
            King's Sarcophagus
            Spell Continuous
            King's Sarcophagus

              "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


              N Rarity
              1 cardMagistus Vritra
              N Rarity
              1 cardMagistus Vritra
              Magistus Vritra
              Spell Normal
              Magistus Vritra

                Target 1 Level 4 or lower "Magistus" monster in your GY; Special Summon it. If a "Magistus" card(s) in your Spell & Trap Zone would be destroyed by your opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Magistus Vritra" once per turn.


                UR Rarity
                1 cardMonster Reborn
                UR Rarity
                1 cardMonster Reborn
                Monster Reborn
                Spell Normal
                Monster Reborn

                  Target 1 monster in either GY; Special Summon it.




                  Tag(s):

                  N Rarity
                  1 cardOni-Gami Combo
                  N Rarity
                  1 cardOni-Gami Combo
                  Oni-Gami Combo
                  Spell Normal
                  Oni-Gami Combo

                    Target 1 face-up Xyz Monster you control and detach all of its Xyz Material; this turn, that target can attack twice during the same Battle Phase.


                    UR Rarity
                    1 cardRaigeki
                    UR Rarity
                    1 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      R Rarity
                      3 cardRush Recklessly
                      R Rarity
                      3 cardRush Recklessly
                      Rush Recklessly
                      Spell Quick
                      Rush Recklessly

                        Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.


                        R Rarity
                        1 cardScareclaw Decline
                        R Rarity
                        1 cardScareclaw Decline
                        Scareclaw Decline
                        Spell Normal
                        Scareclaw Decline

                          Target 1 "Primitive Planet Reichphobia" you control or in your GY; return it to the hand, then, if you control "Visas Starfrost", you can change 1 face-up monster your opponent controls to face-down Defense Position. If 3 or more Defense Position monsters are on the field: You can banish this card from your GY; add 1 "Scareclaw" card from your GY to your hand. You can only use this effect of "Scareclaw Decline" once per turn.


                          N Rarity
                          1 cardShield Crush
                          N Rarity
                          1 cardShield Crush
                          Shield Crush
                          Spell Normal
                          Shield Crush

                            Target 1 Defense Position monster on the field; destroy that target.


                            N Rarity
                            1 cardSorcerous Spell Wall
                            N Rarity
                            1 cardSorcerous Spell Wall
                            Sorcerous Spell Wall
                            Spell Field
                            Sorcerous Spell Wall

                              All monsters you control gain 300 ATK during your turn only. All monsters you control gain 300 DEF during your opponent's turn only.


                              N Rarity
                              2 cardStamping Destruction
                              N Rarity
                              2 cardStamping Destruction
                              Stamping Destruction
                              Spell Normal
                              Stamping Destruction

                                If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.


                                SR Rarity
                                1 cardThe Sacred Waters in the Sky
                                SR Rarity
                                1 cardThe Sacred Waters in the Sky
                                The Sacred Waters in the Sky
                                Spell Normal
                                The Sacred Waters in the Sky

                                  Activate 1 "The Sanctuary in the Sky" directly from your Deck, or add 1 monster that mentions "The Sanctuary in the Sky" from your Deck to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can gain 500 LP for each "Hyperion" and "The Agent" monster you control. If your monster that mentions "The Sanctuary in the Sky" would be destroyed by battle, you can banish this card from your GY instead. You can only use each effect of "The Sacred Waters in the Sky" once per turn.


                                  N Rarity
                                  1 cardTrismagistus
                                  N Rarity
                                  1 cardTrismagistus
                                  Trismagistus
                                  Spell Continuous
                                  Trismagistus

                                    The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.


                                    N Rarity
                                    1 cardXyz Shift
                                    N Rarity
                                    1 cardXyz Shift
                                    Xyz Shift
                                    Spell Normal
                                    Xyz Shift

                                      Tribute 1 Xyz Monster; Special Summon from your Extra Deck, 1 monster with the same Type, Attribute, and Rank as that Tributed monster had on the field, but with a different name, and if you do, attach this card to it as an Xyz Material. During the End Phase, send it to the Graveyard. You can only activate 1 "Xyz Shift" per turn.


                                      SR Rarity
                                      1 cardAnti-Spell Fragrance
                                      SR Rarity
                                      1 cardAnti-Spell Fragrance
                                      Anti-Spell Fragrance
                                      Trap Continuous
                                      Anti-Spell Fragrance

                                        Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                        R Rarity
                                        1 cardArgostars - Slayer Eteo
                                        R Rarity
                                        1 cardArgostars - Slayer Eteo
                                        Argostars - Slayer Eteo
                                        Trap Continuous
                                        Argostars - Slayer Eteo

                                          While this card is face-up in the Spell & Trap Zone, Warrior monsters you control cannot be destroyed by card effects. Once per turn, when your opponent activates a card or effect: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 800/DEF 800) with the following effect (this card is also still a Trap), then if you have a banished "Argostars" monster, you can return 1 card on the field to the hand. ● Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.


                                          R Rarity
                                          1 cardDefense Draw
                                          R Rarity
                                          1 cardDefense Draw
                                          Defense Draw
                                          Trap Normal
                                          Defense Draw

                                            During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.


                                            R Rarity
                                            1 cardDragon's Mind
                                            R Rarity
                                            1 cardDragon's Mind
                                            Dragon's Mind
                                            Trap Counter
                                            Dragon's Mind

                                              When a Spell/Trap Card, or monster effect, is activated while you control a monster with 2500 original ATK or DEF: Negate the activation, and if you do, destroy that card. If this card is in your GY: You can pay 2500 LP; Set this card, but banish it when it leaves the field. You can only use each effect of "Dragon's Mind" once per turn.


                                              R Rarity
                                              1 cardEmpty Machine
                                              R Rarity
                                              1 cardEmpty Machine
                                              Empty Machine
                                              Trap Continuous
                                              Empty Machine

                                                The first time this face-up card on the field would be destroyed by an opponent's card effect, it is not destroyed. Once per turn, you can activate 1 of these effects. ● Discard 1 Level 10 monster; draw 1 card. ● If this is the only card in your Spell & Trap Zone: Target 1 "Timelord" monster in your GY; shuffle it into the Deck, then, you can Set 1 "Infinite Machine" directly from your hand or Deck.


                                                N Rarity
                                                1 cardMementotlan Fracture Dance
                                                N Rarity
                                                1 cardMementotlan Fracture Dance
                                                Mementotlan Fracture Dance
                                                Trap Normal
                                                Mementotlan Fracture Dance

                                                  If you control a "Memento" monster: Target 1 card on the field; destroy it, then, if you control "Mementoal Tecuhtlica - Combined Creation", you can destroy 1 more card on the field. When an attack is declared involving your "Memento" monster and an opponent's monster: You can banish this card from your GY; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. You can only use each effect of "Mementotlan Fracture Dance" once per turn.


                                                  N Rarity
                                                  1 cardMiraculous Descent
                                                  N Rarity
                                                  1 cardMiraculous Descent
                                                  Miraculous Descent
                                                  Trap Continuous
                                                  Miraculous Descent

                                                    Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                    N Rarity
                                                    1 cardOgdoadic Hollow
                                                    N Rarity
                                                    1 cardOgdoadic Hollow
                                                    Ogdoadic Hollow
                                                    Trap Continuous
                                                    Ogdoadic Hollow

                                                      During the Main Phase: You can Tribute 1 Reptile Effect Monster, then target 1 monster in your opponent's GY; Special Summon it to your field, but send it to the GY during the End Phase. You can only use this effect of "Ogdoadic Hollow" once per turn. If this face-up card is sent from the Spell & Trap Zone to the GY: Send all face-up non-Reptile monsters you control to the GY.


                                                      SR Rarity
                                                      1 cardOrcust Crescendo
                                                      SR Rarity
                                                      1 cardOrcust Crescendo
                                                      Orcust Crescendo
                                                      Trap Counter
                                                      Orcust Crescendo

                                                        When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.


                                                        N Rarity
                                                        1 cardReverse Reuse
                                                        N Rarity
                                                        1 cardReverse Reuse
                                                        Reverse Reuse
                                                        Trap Normal
                                                        Reverse Reuse

                                                          Target up to 2 Flip monsters in your Graveyard; Special Summon them to your opponent's side of the field, in face-up or face-down Defense Position.


                                                          R Rarity
                                                          1 cardRing of Destruction
                                                          R Rarity
                                                          1 cardRing of Destruction
                                                          Ring of Destruction
                                                          Trap Normal
                                                          Ring of Destruction

                                                            During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                            N Rarity
                                                            1 cardScrap Rage
                                                            N Rarity
                                                            1 cardScrap Rage
                                                            Scrap Rage
                                                            Trap Normal
                                                            Scrap Rage

                                                              Activate only during damage calculation, if a Defense Position "Scrap" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase.


                                                              R Rarity
                                                              1 cardSkill Successor
                                                              R Rarity
                                                              1 cardSkill Successor
                                                              Skill Successor
                                                              Trap Normal
                                                              Skill Successor

                                                                Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.


                                                                SR Rarity
                                                                1 cardThreatening Roar
                                                                SR Rarity
                                                                1 cardThreatening Roar
                                                                Threatening Roar
                                                                Trap Normal
                                                                Threatening Roar

                                                                  Your opponent cannot declare an attack this turn.


                                                                  N Rarity
                                                                  1 cardInvoked Cocytus
                                                                  N Rarity
                                                                  1 cardInvoked Cocytus
                                                                  Invoked Cocytus
                                                                  WATER 6
                                                                  Invoked Cocytus
                                                                  • ATK:

                                                                  • 1800

                                                                  • DEF:

                                                                  • 2900


                                                                  "Aleister the Invoker" + 1 WATER monster Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. This card can attack while in face-up Defense Position. If it does, apply its ATK for damage calculation.


                                                                  N Rarity
                                                                  1 cardInvoked Purgatrio
                                                                  N Rarity
                                                                  1 cardInvoked Purgatrio
                                                                  Invoked Purgatrio
                                                                  FIRE 7
                                                                  Invoked Purgatrio
                                                                  • ATK:

                                                                  • 2300

                                                                  • DEF:

                                                                  • 2000


                                                                  "Aleister the Invoker" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.




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