Created by: YGO Mod (20517634)

Created On: 03/17/2023

Favorite Duel

Need 14 UR

UR Rarity
Elemental HERO Stratos1 card
UR Rarity
Elemental HERO Brave Neos1 card
UR Rarity
Elemental HERO Flame Wingman2 card
UR Rarity
Elemental HERO Avian1 card
UR Rarity
Elemental HERO Burstinatrix1 card
UR Rarity
Elemental HERO Neos2 card
UR Rarity
Elemental HERO Sparkman1 card
UR Rarity
Book of Moon1 card
UR Rarity
Forbidden Lance3 card
UR Rarity
Reinforcement of the Army1 card

Main: 21 Extra: 7

SR Rarity
Elemental HERO Liquid Soldier
SR Rarity
Elemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
WATER 4
Elemental HERO Liquid Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


R Rarity
Magical Musketeer Caspar
R Rarity
Magical Musketeer Caspar
Magical Musketeer Caspar
LIGHT 3
Magical Musketeer Caspar
  • ATK:

  • 1200

  • DEF:

  • 2000


During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn.


R Rarity
Magical Musketeer Caspar
R Rarity
Magical Musketeer Caspar
Magical Musketeer Caspar
LIGHT 3
Magical Musketeer Caspar
  • ATK:

  • 1200

  • DEF:

  • 2000


During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn.


R Rarity
Magical Musketeer Caspar
R Rarity
Magical Musketeer Caspar
Magical Musketeer Caspar
LIGHT 3
Magical Musketeer Caspar
  • ATK:

  • 1200

  • DEF:

  • 2000


During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn.


N Rarity
Magical Musketeer Doc
N Rarity
Magical Musketeer Doc
Magical Musketeer Doc
LIGHT 3
Magical Musketeer Doc
  • ATK:

  • 1400

  • DEF:

  • 1200


During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Doc" once per turn.


UR Rarity
Elemental HERO Avian
UR Rarity
Elemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


UR Rarity
Elemental HERO Burstinatrix
UR Rarity
Elemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


UR Rarity
Elemental HERO Sparkman
UR Rarity
Elemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


''An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.''


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Forbidden Lance
    UR Rarity
    Forbidden Lance
    Forbidden Lance
    Spell Quick
    Forbidden Lance

      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


      UR Rarity
      Forbidden Lance
      UR Rarity
      Forbidden Lance
      Forbidden Lance
      Spell Quick
      Forbidden Lance

        Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


        UR Rarity
        Forbidden Lance
        UR Rarity
        Forbidden Lance
        Forbidden Lance
        Spell Quick
        Forbidden Lance

          Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


          SR Rarity
          Magical Musket - Cross-Domination
          SR Rarity
          Magical Musket - Cross-Domination
          Magical Musket - Cross-Domination
          Spell Quick
          Magical Musket - Cross-Domination

            If you control a "Magical Musket" monster: Target 1 face-up monster on the field; until the end of this turn, change its ATK/DEF to 0, also it has its effects negated. You can only activate 1 "Magical Musket - Cross-Domination" per turn.


            SR Rarity
            Neos Fusion
            SR Rarity
            Neos Fusion
            Neos Fusion
            Spell Normal
            Neos Fusion

              Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


              UR Rarity
              Reinforcement of the Army
              UR Rarity
              Reinforcement of the Army
              Reinforcement of the Army
              Spell Normal
              Reinforcement of the Army

                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                N Rarity
                Magical Musket - Dancing Needle
                N Rarity
                Magical Musket - Dancing Needle
                Magical Musket - Dancing Needle
                Trap Normal
                Magical Musket - Dancing Needle

                  If you control a "Magical Musket" monster: Target up to 3 cards in the GYs; banish them. You can only activate 1 "Magical Musket - Dancing Needle" per turn.


                  R Rarity
                  Magical Musket - Desperado
                  R Rarity
                  Magical Musket - Desperado
                  Magical Musket - Desperado
                  Trap Normal
                  Magical Musket - Desperado

                    If you control a "Magical Musket" monster: Target 1 face-up card on the field; destroy it. You can only activate 1 "Magical Musket - Desperado" per turn.


                    R Rarity
                    Magical Musket - Desperado
                    R Rarity
                    Magical Musket - Desperado
                    Magical Musket - Desperado
                    Trap Normal
                    Magical Musket - Desperado

                      If you control a "Magical Musket" monster: Target 1 face-up card on the field; destroy it. You can only activate 1 "Magical Musket - Desperado" per turn.


                      UR Rarity
                      Elemental HERO Brave Neos
                      UR Rarity
                      Elemental HERO Brave Neos
                      Elemental HERO Brave Neos
                      LIGHT 7
                      Elemental HERO Brave Neos
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                      UR Rarity
                      Elemental HERO Flame Wingman
                      UR Rarity
                      Elemental HERO Flame Wingman
                      Elemental HERO Flame Wingman
                      WIND 6
                      Elemental HERO Flame Wingman
                      • ATK:

                      • 2100

                      • DEF:

                      • 1200


                      "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                      UR Rarity
                      Elemental HERO Flame Wingman
                      UR Rarity
                      Elemental HERO Flame Wingman
                      Elemental HERO Flame Wingman
                      WIND 6
                      Elemental HERO Flame Wingman
                      • ATK:

                      • 2100

                      • DEF:

                      • 1200


                      "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                      R Rarity
                      Elemental HERO Neos Knight
                      R Rarity
                      Elemental HERO Neos Knight
                      Elemental HERO Neos Knight
                      LIGHT 7
                      Elemental HERO Neos Knight
                      • ATK:

                      • 2500

                      • DEF:

                      • 1000


                      "Elemental HERO Neos" + 1 Warrior monster Must be Fusion Summoned. Gains ATK equal to half the original ATK of the Warrior Fusion Material used for its Fusion Summon, except "Elemental HERO Neos". Can make a second attack during each Battle Phase. Your opponent takes no battle damage from attacks involving this card.


                      R Rarity
                      Elemental HERO Neos Knight
                      R Rarity
                      Elemental HERO Neos Knight
                      Elemental HERO Neos Knight
                      LIGHT 7
                      Elemental HERO Neos Knight
                      • ATK:

                      • 2500

                      • DEF:

                      • 1000


                      "Elemental HERO Neos" + 1 Warrior monster Must be Fusion Summoned. Gains ATK equal to half the original ATK of the Warrior Fusion Material used for its Fusion Summon, except "Elemental HERO Neos". Can make a second attack during each Battle Phase. Your opponent takes no battle damage from attacks involving this card.


                      R Rarity
                      Elemental HERO Neos Knight
                      R Rarity
                      Elemental HERO Neos Knight
                      Elemental HERO Neos Knight
                      LIGHT 7
                      Elemental HERO Neos Knight
                      • ATK:

                      • 2500

                      • DEF:

                      • 1000


                      "Elemental HERO Neos" + 1 Warrior monster Must be Fusion Summoned. Gains ATK equal to half the original ATK of the Warrior Fusion Material used for its Fusion Summon, except "Elemental HERO Neos". Can make a second attack during each Battle Phase. Your opponent takes no battle damage from attacks involving this card.


                      SR Rarity
                      Elemental HERO Shining Flare Wingman
                      SR Rarity
                      Elemental HERO Shining Flare Wingman
                      Elemental HERO Shining Flare Wingman
                      LIGHT 8
                      Elemental HERO Shining Flare Wingman
                      • ATK:

                      • 2500

                      • DEF:

                      • 2100


                      "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.




                      More Duel Links Info

                      Elemental Heros Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

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