Created by: YGO Mod (20517634)

Created On: 10/03/2025

Main: 55 Extra: 15

1 cardArtmage Finmel 1 cardArtmage Finmel
Artmage Finmel
LIGHT 7
Artmage Finmel
  • ATK:

  • 2400

  • DEF:

  • 1500


Your opponent cannot target Level 6 or lower "Artmage" monsters you control with card effects. You can only use each of the following effects of "Artmage Finmel" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can draw 1 card. During the Main Phase, if you have 3 or more different Monster Types on your field (Quick Effect): You can negate the effects of all face-up monsters your opponent currently controls, also until the end of this turn, their ATK's become halved.


1 cardArtmage Graflare 1 cardArtmage Graflare
Artmage Graflare
LIGHT 5
Artmage Graflare
  • ATK:

  • 2100

  • DEF:

  • 1500


The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Artmage Graflare" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can Set 1 "Artmage" Spell from your Deck. You can target 1 Spell/Trap your opponent controls; destroy it. This is a Quick Effect if you have 3 or more different Monster Types on your field.


1 cardArtmage Litera 1 cardArtmage Litera
Artmage Litera
LIGHT 3
Artmage Litera
  • ATK:

  • 400

  • DEF:

  • 1800


You take no damage from battles involving this card. You can only use each of the following effects of "Artmage Litera" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can add 1 "Artmage" card from your GY to your hand. During your opponent's Main Phase (Quick Effect): You can Special Summon 1 "Artmage" monster from your hand or GY, except "Artmage Litera", then return this card from the field to the hand.


2 cardArtmage Power Patron 2 cardArtmage Power Patron
Artmage Power Patron
EARTH 1
Artmage Power Patron
  • ATK:

  • 300

  • DEF:

  • 200


You cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use each of the following effects of "Artmage Power Patron" once per turn. During the Main Phase (Quick Effect): You can Fusion Summon 1 "Artmage" Fusion Monster or 1 "Nerva the Power Patron of Creation" from your Extra Deck, using this card you control and monsters from your hand or field. If this card is sent from the hand or field to the GY: You can add 1 "Artmage" Spell/Trap from your Deck to your hand, with a different name from the cards in your GY.


1 cardDiabellstar the Black Witch 1 cardDiabellstar the Black Witch
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


3 cardMedius the Pure 3 cardMedius the Pure
Medius the Pure
DARK 4
Medius the Pure
  • ATK:

  • 1800

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add to your hand, or Special Summon, 1 "Power Patron" monster from your Deck. If this card is in your GY: You can shuffle 1 monster from your hand or face-up field into the Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Medius the Pure" once per turn.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardEffect Veiler 3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


2 cardGhost Belle & Haunted Mansion 2 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


2 cardGhost Ogre & Snow Rabbit 2 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


2 cardArtmage Academic Arcane Arts Acropolis 2 cardArtmage Academic Arcane Arts Acropolis
Artmage Academic Arcane Arts Acropolis
Spell Field
Artmage Academic Arcane Arts Acropolis

    During your Main Phase, you can Normal Summon 1 "Medius the Pure", in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can discard 1 Spell/Trap, and declare 1 "Artmage" Monster Card name that is not among the monsters you control and has not been declared for "Artmage Academic Arcane Arts Acropolis" this turn; add that monster from your Deck to your hand, also you cannot Special Summon for the rest of this turn, except "Artmage" monsters, "Medius the Pure", or from the Extra Deck.


    1 cardArtmage Masterwork -Succession- 1 cardArtmage Masterwork -Succession-
    Artmage Masterwork -Succession-
    Spell Quick
    Artmage Masterwork -Succession-

      During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including an "Artmage" monster, and if a card is in the Field Zone, that monster gains 500 ATK. During your Main Phase: You can banish this card from your GY, then target 3 "Artmage" cards with different names in your GY; shuffle them into the Deck. You can only use each effect of "Artmage Masterwork -Succession-" once per turn.


      1 cardArtmage Movement -Pedigree- 1 cardArtmage Movement -Pedigree-
      Artmage Movement -Pedigree-
      Spell Normal
      Artmage Movement -Pedigree-

        If your opponent controls more monsters than you do: Special Summon 1 "Artmage" monster from your Deck in Defense Position, with a different name than the cards you control. If this card is sent to the GY to activate the effect of "Artmage Academic Arcane Arts Acropolis": You can add 1 "Artmage" Trap from your GY or banishment to your hand. You can only use each effect of "Artmage Movement -Pedigree-" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except Fusion Monsters.


        2 cardArtmage Vandalism -Assault- 2 cardArtmage Vandalism -Assault-
        Artmage Vandalism -Assault-
        Spell Continuous
        Artmage Vandalism -Assault-

          When this card is activated: You can add 1 "Medius the Pure" from your Deck to your hand. You can target 1 face-up monster you control; if that face-up monster would be used as Fusion Material this turn, it can be treated as an "Artmage" monster. You can only use this effect of "Artmage Vandalism -Assault-" once per turn. If "Artmage Academic Arcane Arts Acropolis" you control would be destroyed by card effect, you can send this card you control to the GY instead. You can only activate 1 "Artmage Vandalism -Assault-" per turn.


          3 cardArtmage Varnish -Alteration- 3 cardArtmage Varnish -Alteration-
          Artmage Varnish -Alteration-
          Spell Normal
          Artmage Varnish -Alteration-

            Place 1 "Artmage Academic Arcane Arts Acropolis" from your Deck or GY, face-up in your Field Zone, or if you control "Artmage Academic Arcane Arts Acropolis", add 1 "Artmage" card from your Deck to your hand instead, except "Artmage Varnish -Alteration-". When your "Artmage" monster is targeted for an attack: You can banish this card from your GY; negate that attack, then you can Special Summon 1 "Medius the Pure" from your hand. You can only use each effect of "Artmage Varnish -Alteration-" once per turn.


            2 cardCalled by the Grave
            2 cardCalled by the Grave
            Called by the Grave
            Spell Quick
            Called by the Grave

              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




              Tag(s):

              1 cardCrossout Designator
              1 cardCrossout Designator
              Crossout Designator
              Spell Quick
              Crossout Designator

                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                Tag(s):

                2 cardDeception of the Sinful Spoils 2 cardDeception of the Sinful Spoils
                Deception of the Sinful Spoils
                Spell Continuous
                Deception of the Sinful Spoils

                  You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


                  3 cardForbidden Droplet 3 cardForbidden Droplet
                  Forbidden Droplet
                  Spell Quick
                  Forbidden Droplet

                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                    Tag(s):

                    2 cardRaigeki
                    2 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      2 cardSuper Polymerization
                      2 cardSuper Polymerization
                      Super Polymerization
                      Spell Quick
                      Super Polymerization

                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                        Tag(s):

                        1 cardThe Hallowed Azamina 1 cardThe Hallowed Azamina
                        The Hallowed Azamina
                        Spell Normal
                        The Hallowed Azamina

                          Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                          1 cardTriple Tactics Talent
                          1 cardTriple Tactics Talent
                          Triple Tactics Talent
                          Spell Normal
                          Triple Tactics Talent

                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                            Tag(s):

                            1 cardWANTED: Seeker of Sinful Spoils
                            1 cardWANTED: Seeker of Sinful Spoils
                            WANTED: Seeker of Sinful Spoils
                            Spell Quick
                            WANTED: Seeker of Sinful Spoils

                              Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                              1 cardArtmage Pact -Awakening- 1 cardArtmage Pact -Awakening-
                              Artmage Pact -Awakening-
                              Trap Normal
                              Artmage Pact -Awakening-

                                Special Summon 1 "Artmage" monster or 1 "Medius the Pure" from your Deck, also for the rest of this turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can banish this card from your GY, then target 1 "Artmage" monster you control; return that monster to the hand/Extra Deck, and if you do, destroy 1 card your opponent controls. You can only use 1 "Artmage Pact -Awakening-" effect per turn, and only once that turn.


                                1 cardArtmage Peripeteia -Turmoil- 1 cardArtmage Peripeteia -Turmoil-
                                Artmage Peripeteia -Turmoil-
                                Trap Normal
                                Artmage Peripeteia -Turmoil-

                                  Target 1 monster in your opponent's GY; return 1 "Artmage" monster you control to the hand/Extra Deck, and if you do, Special Summon that target to your field, but negate its effects. If this card is sent to the GY to activate the effect of "Artmage Academic Arcane Arts Acropolis": You can add 1 "Artmage" Spell from your GY or banishment to your hand. You can only use each effect of "Artmage Peripeteia -Turmoil-" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except Fusion Monsters.


                                  2 cardInfinite Impermanence 2 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    3 cardSolemn Judgment
                                    3 cardSolemn Judgment
                                    Solemn Judgment
                                    Trap Counter
                                    Solemn Judgment

                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                      Tag(s):

                                      1 cardSolemn Strike 1 cardSolemn Strike
                                      Solemn Strike
                                      Trap Counter
                                      Solemn Strike

                                        When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                        Tag(s):

                                        2 cardArtmage Diactorus 2 cardArtmage Diactorus
                                        Artmage Diactorus
                                        LIGHT 8
                                        Artmage Diactorus
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2500


                                        "Medius the Pure" + 1 "Artmage" monster You can target 1 monster on the field; change its battle position. When your opponent activates a card or effect on the field, if you have 3 or more different Monster Types on your field (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Medius the Pure" from your hand, Deck, or banishment. You can only use each effect of "Artmage Diactorus" once per turn.


                                        1 cardAxon Kicker Oracle 1 cardAxon Kicker Oracle
                                        Axon Kicker Oracle
                                        EARTH 10
                                        Axon Kicker Oracle
                                        • ATK:

                                        • 2900

                                        • DEF:

                                        • 1000


                                        1 Psychic monster + 1 Synchro, Xyz, or Link Monster After this card is Fusion Summoned, it gains 1000 ATK for each Synchro, Xyz, and Link Monster used as its material, until the end of the next turn. You can only use each of the following effects of "Axon Kicker Oracle" once per turn. When your opponent would Special Summon a monster(s) (Quick Effect): You can negate the Summon, and if you do, banish that monster(s). If this Fusion Summoned card is sent to the GY: You can banish 1 "Teleport" Normal or Quick-Play Spell from your GY; Special Summon this card.


                                        1 cardAzamina Ilia Silvia 1 cardAzamina Ilia Silvia
                                        Azamina Ilia Silvia
                                        DARK 6
                                        Azamina Ilia Silvia
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1500


                                        1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                        1 cardAzamina Mu Rcielago 1 cardAzamina Mu Rcielago
                                        Azamina Mu Rcielago
                                        DARK 6
                                        Azamina Mu Rcielago
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2400


                                        1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                        1 cardEarth Golem @Ignister 1 cardEarth Golem @Ignister
                                        Earth Golem @Ignister
                                        EARTH 7
                                        Earth Golem @Ignister
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 2000


                                        1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.


                                        1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                        Garura, Wings of Resonant Life
                                        DARK 6
                                        Garura, Wings of Resonant Life
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 2400


                                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                        1 cardGuardian Chimera 1 cardGuardian Chimera
                                        Guardian Chimera
                                        DARK 9
                                        Guardian Chimera
                                        • ATK:

                                        • 3300

                                        • DEF:

                                        • 3300


                                        3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                        1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                        Mudragon of the Swamp
                                        WATER 4
                                        Mudragon of the Swamp
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1600


                                        2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                        1 cardNerva the Power Patron of Creation 1 cardNerva the Power Patron of Creation
                                        Nerva the Power Patron of Creation
                                        EARTH 10
                                        Nerva the Power Patron of Creation
                                        • ATK:

                                        • 3300

                                        • DEF:

                                        • 3300


                                        3 "Artmage" monsters Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) in Defense Position by Tributing 3 monsters with different Types. You can only Special Summon "Nerva the Power Patron of Creation(s)" once per turn. While a card is in the Field Zone, this card cannot be destroyed by card effects. Once per turn, when you activate an "Artmage" monster's effect (Quick Effect): You can make the activated effect become "Destroy all cards your opponent controls".


                                        1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                        Predaplant Dragostapelia
                                        DARK 8
                                        Predaplant Dragostapelia
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 1900


                                        1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                        1 cardSecreterion Dragon 1 cardSecreterion Dragon
                                        Secreterion Dragon
                                        LIGHT 8
                                        Secreterion Dragon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 1500


                                        1 Dragon monster + 1 Spellcaster monster This card loses 100 ATK for each of your banished cards. While you control this Fusion Summoned card, your opponent cannot activate the effects of Special Summoned Dragon or Spellcaster monsters they control. You can target 1 Dragon and 1 Spellcaster monster in your GY; Special Summon 1, and if you do, place the other on the bottom of the Deck. You can only use this effect of "Secreterion Dragon" once per turn.


                                        1 cardI:P Masquerena 1 cardI:P Masquerena
                                        I:P Masquerena
                                        DARK
                                        I:P Masquerena
                                        • ATK:

                                        • 800

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                        1 cardS:P Little Knight 1 cardS:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                        1 cardChaos Angel 1 cardChaos Angel
                                        Chaos Angel
                                        DARK 10
                                        Chaos Angel
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 2800


                                        1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.




                                        More OCG Info

                                        Azamina Breakdown

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

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