Created by: Tyler10nyson (041523)

Created On: 04/06/2022

Need 1 UR

UR Rarity
Salamangreat Almiraj

Main: 40 Extra: 15

SR Rarity
3 cardAbsolute King Back Jack
SR Rarity
3 cardAbsolute King Back Jack
Absolute King Back Jack
DARK 1
Absolute King Back Jack
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.


SR Rarity
1 cardEater of Millions
SR Rarity
1 cardEater of Millions
Eater of Millions
DARK 1
Eater of Millions
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. This card gains 100 ATK/DEF for each face-down banished card. This card cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.


N Rarity
3 cardMichion, the Timelord
N Rarity
3 cardMichion, the Timelord
Michion, the Timelord
FIRE 10
Michion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


SR Rarity
3 cardCard of Demise
SR Rarity
3 cardCard of Demise
Card of Demise
Spell Normal
Card of Demise

    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


    SR Rarity
    3 cardPot of Desires
    SR Rarity
    3 cardPot of Desires
    Pot of Desires
    Spell Normal
    Pot of Desires

      Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




      Tag(s):

      SR Rarity
      3 cardPot of Duality
      SR Rarity
      3 cardPot of Duality
      Pot of Duality
      Spell Normal
      Pot of Duality

        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




        Tag(s):

        SR Rarity
        2 cardPot of Prosperity
        SR Rarity
        2 cardPot of Prosperity
        Pot of Prosperity
        Spell Normal
        Pot of Prosperity

          Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




          Tag(s):

          N Rarity
          3 cardBanquet of Millions
          N Rarity
          3 cardBanquet of Millions
          Banquet of Millions
          Trap Normal
          Banquet of Millions

            Banish any number of cards from your Extra Deck face-down, and banish the same number of random face-down cards from your opponent's Extra Deck, face-up, until the End Phase. You can only activate 1 "Banquet of Millions" per turn.


            SR Rarity
            2 cardD.D. Dynamite
            SR Rarity
            2 cardD.D. Dynamite
            D.D. Dynamite
            Trap Normal
            D.D. Dynamite

              Inflict 300 damage to your opponent for each of their removed from play cards.


              R Rarity
              2 cardDimension Wall
              R Rarity
              2 cardDimension Wall
              Dimension Wall
              Trap Normal
              Dimension Wall

                Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.


                SR Rarity
                3 cardJust Desserts
                SR Rarity
                3 cardJust Desserts
                Just Desserts
                Trap Normal
                Just Desserts

                  Inflict 500 damage to your opponent for each monster they control.


                  SR Rarity
                  2 cardOjama Trio
                  SR Rarity
                  2 cardOjama Trio
                  Ojama Trio
                  Trap Normal
                  Ojama Trio

                    Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                    R Rarity
                    1 cardRing of Destruction
                    R Rarity
                    1 cardRing of Destruction
                    Ring of Destruction
                    Trap Normal
                    Ring of Destruction

                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                      R Rarity
                      3 cardSecret Barrel
                      R Rarity
                      3 cardSecret Barrel
                      Secret Barrel
                      Trap Normal
                      Secret Barrel

                        Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                        R Rarity
                        2 cardSecret Blast
                        R Rarity
                        2 cardSecret Blast
                        Secret Blast
                        Trap Normal
                        Secret Blast

                          Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.


                          SR Rarity
                          2 cardTrap Trick
                          SR Rarity
                          2 cardTrap Trick
                          Trap Trick
                          Trap Normal
                          Trap Trick

                            Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                            N Rarity
                            2 cardWaboku
                            N Rarity
                            2 cardWaboku
                            Waboku
                            Trap Normal
                            Waboku

                              You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                              N Rarity
                              3 cardAqua Dragon
                              N Rarity
                              3 cardAqua Dragon
                              Aqua Dragon
                              WATER 6
                              Aqua Dragon
                              • ATK:

                              • 2250

                              • DEF:

                              • 1900


                              "Fairy Dragon" + "Amazon of the Seas" + "Zone Eater"


                              N Rarity
                              3 cardBracchio-raidus
                              N Rarity
                              3 cardBracchio-raidus
                              Bracchio-raidus
                              WATER 6
                              Bracchio-raidus
                              • ATK:

                              • 2200

                              • DEF:

                              • 2000


                              "Two-Headed King Rex" + "Crawling Dragon #2"


                              N Rarity
                              3 cardCrimson Sunbird
                              N Rarity
                              3 cardCrimson Sunbird
                              Crimson Sunbird
                              FIRE 6
                              Crimson Sunbird
                              • ATK:

                              • 2300

                              • DEF:

                              • 1800


                              "Faith Bird" + "Skull Red Bird"


                              N Rarity
                              1 cardDual Avatar Fists - Armored Ah-Gyo
                              N Rarity
                              1 cardDual Avatar Fists - Armored Ah-Gyo
                              Dual Avatar Fists - Armored Ah-Gyo
                              LIGHT 6
                              Dual Avatar Fists - Armored Ah-Gyo
                              • ATK:

                              • 2100

                              • DEF:

                              • 1500


                              2 "Dual Avatar" monsters If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy it, also this card cannot attack directly for the rest of this turn. You can only use this effect of "Dual Avatar Fists - Armored Ah-Gyo" once per turn. While you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material, all "Dual Avatar" Fusion Monsters you control gain 300 ATK/DEF.


                              N Rarity
                              3 cardTwin-Headed Thunder Dragon
                              N Rarity
                              3 cardTwin-Headed Thunder Dragon
                              Twin-Headed Thunder Dragon
                              LIGHT 7
                              Twin-Headed Thunder Dragon
                              • ATK:

                              • 2800

                              • DEF:

                              • 2100


                              "Thunder Dragon" + "Thunder Dragon"


                              UR Rarity
                              1 cardSalamangreat Almiraj
                              UR Rarity
                              1 cardSalamangreat Almiraj
                              Salamangreat Almiraj
                              FIRE
                              Salamangreat Almiraj
                              • ATK:

                              • 0

                              • LINK-1

                              Link Arrow:

                              Bottom-Right


                              1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                              R Rarity
                              1 cardSecure Gardna
                              R Rarity
                              1 cardSecure Gardna
                              Secure Gardna
                              LIGHT
                              Secure Gardna
                              • ATK:

                              • 1000

                              • LINK-1

                              Link Arrow:

                              Right


                              1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".




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