Galaxy Photon Deck #540773 — Yu-Gi-Oh! Master Duel
Created by: YGO Mod (20517634)
Created On: 08/24/2025
Main Deck (45)
- Artifact Lancea x3
- Droll & Lock Bird x1
- Galaxy Soldier x3
- Galaxy Summoner x1
- Galaxy Wizard x3
- Galaxy-Eyes Afterglow Dragon x1
- Galaxy-Eyes Photon Dragon x1
- Galaxy-Eyes Tachyon Primal x1
- Maxx "C" x2
- Photon Emperor x1
- Photon Jumper x2
- Photon Vanisher x1
- Schwarzschild Infinity Dragon x3
- Ash Blossom & Joyous Spring x3
- Galaxy Expedition x1
- Galaxy Hundred x3
- Galaxy Trance x1
- Harpie's Feather Duster x1
- Numbers Last Hope x1
- Seventh Tachyon x3
- Triple Tactics Talent x3
- Triple Tactics Thrust x3
- Destructive Daruma Karma Cannon x1
- Eternal Galaxy x1
- Tachyon Transmigration x1
Extra Deck (15)
- Galaxy-Eyes Solflare Dragon x1
- Divine Golden Shadow Dragon Dragluxion x1
- Galaxy Photon Dragon x1
- Galaxy-Eyes Cipher Blade Dragon x1
- Galaxy-Eyes Cipher Dragon x1
- Galaxy-Eyes Cipher X Dragon x1
- Galaxy-Eyes Full Armor Photon Dragon x1
- Number 102: Star Seraph Sentry x1
- Number 107: Galaxy-Eyes Tachyon Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 62: Galaxy-Eyes Prime Photon Dragon x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Number C102: Archfiend Seraph x1
- Number C62: Neo Galaxy-Eyes Prime Photon Dragon x1
- Starliege Photon Blast Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Stun, Tempo
- Format: master-duel
Legality
Main 45 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz boss pressure from Galaxy-Eyes / Photon Xyz monsters (Cipher X, Prime Photon, Full Armor) reached through Galaxy searches and Xyz material transfer; Number C62 / Number 62 OTK line on turn 2 per guide snippet (text-only, unverified)
- Turn 1 (going first): Open on Galaxy Soldier / Galaxy Wizard / Photon Jumper searches, hold negates (Ash Blossom, Number 90, Number 38) for the first opposing activation, then Xyz Summon from Galaxy monsters
- Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Maxx C, Artifact Lancea) to interrupt the opponent's first search or summon, then rebuild a Photon/Galaxy engine from the Deck
- Recovery: Galaxy Expedition and Galaxy Summoner recycle Level 5+ or Photon/Galaxy monsters from the GY; Galaxy Photon Dragon and Photon Emperor add Photon/Galaxy Spell/Traps or re-summon from the GY
- After siding: Not evaluable: side_count is 0, so no post-side plan exists in the export
Why it scores here
The deck can reliably open a Galaxy/Photon search engine: three copies each of Galaxy Soldier, Galaxy Wizard and Galaxy Trance-adjacent searchers give roughly 30% per copy-group of a starter in the opening five, and the searcher text group sits near 88% for at least one searcher in five cards (Inferred). Its ceiling comes from the Xyz boss pool, with 4000-ATK Cipher X, Prime Photon and Full Armor Photon Dragon, and from the negate density (nine negate-text cards), so interaction and closing power score well as a system. Median output is scored low because no recorded boards exist, and the Triple Tactics cards are dead unless the opponent has already activated a monster effect. The list is Illegal (two Maxx C against a one-copy limit), so the final score is capped at 35 and the evaluation is structural-only. Archetype popularity did not earn points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one 3-copy starter in 5 cards) about 0.30 per card group; searcher-text group about 0.88 in 5 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Nine three-copy spell and monster groups plus conditional Triple Tactics cards create moderate brick risk on going first (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Ceiling taken from guide text claiming a turn-2 OTK with Number C62; no recorded boards to confirm (Inferred) |
| D4 | Combo Floor & Median Output | 40 | combos_evidence has no parseable boards, so the median is a text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Nine hand-trap and negate cards and two independent Galaxy/Photon routes give partial redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers and Galaxy Expedition/Summoner recycle the GY, but no resource signature exists (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Nine negate-text cards plus Number 90 and Number 38 negates give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second value rests on Maxx C, Droll and Ash Blossom plus Destructive Daruma; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Multiple 4000-ATK Xyz bosses (Cipher X, Prime Photon, Full Armor) give strong closing power (Verified card stats) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 45 main cards, 25 distinct, with 9 tech and conditional cards; exact archetype purity is 0% (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 15 Extra slots filled with 14 Xyz and 1 Link, with Dragluxion and Number C102 as flexible access (Verified composition) |
| D12 | Side Deck Adaptability | 20 | side_count is 0, so there is no side deck to evaluate (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; provisional only (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple Xyz material-transfer and negate decisions per turn; combo step count inferred from text (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-10). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 53 before modifiers; banlist exposure -10 gives 43; illegal cap applied to 35 (theoretical, structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.3 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher text (15 cards) and three-copy starter groups give reliable access to the engine
- Nine negate or hand-trap cards support interaction on both turns
- Multiple 4000-ATK Xyz finishers give closing power
- Extra Deck is fully used for Xyz access
Weaknesses
- Illegal copy count: two Maxx C against a one-copy limit
- No side deck, so no post-side adaptation
- Triple Tactics cards need an opposing monster effect to activate
- Engine splits across Galaxy, Photon and Galaxy-Eyes sub-archetypes with 0% exact-name purity
- Usage statistics do not match this archetype (core cards are Drytron, Evigishki and similar), so the stat comparison is unreliable
Critical choke points
- Maxx C over the copy limit makes the list illegal as built
- Galaxy searchers and Xyz materials are single-route; losing the early Photon/Galaxy monsters to a board breaker removes most of the engine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Maxx C | One Galaxy-targeting searcher or a second copy of a core engine card | Restores legality; the deck is otherwise scored as theoretical until the copy limit is fixed |
| 2 | One Triple Tactics Talent or Triple Tactics Thrust | A card that works without an opposing monster effect | Reduces dead draws on going first |
Evidence & confidence
- Verified: Illegal status: Maxx C at 2 copies against a legal limit of 1 in BanMasterDuel; Composition counts: 45 Main, 15 Extra, 0 Side; 14 Xyz and 1 Link in the Extra Deck; Printed stats for the 4000-ATK Xyz finishers
- Inferred: Starter access probabilities from hypergeometric estimates; Interaction density from negate-text tags; Consistency and brick estimates
- Provisional: Meta power (no dated meta sample); Matchup and format fit
- Data gaps: no combos supplied (combos_evidence has no parseable boards), so floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and pilot record are absent usage_statistics core cards do not match Galaxy Photon (Drytron, Evigishki, Borreload and similar), so the core comparison was not used no side deck in the export, so post-side performance cannot be evaluated no win-rate or matchup telemetry in YGOVN
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